Goodbye Diablo IV see you someday, who knows? (Bricked 3080 TI)

Unfortunately, this does not guarantee anything.
If this does not help, the ambient temperature may be too high, which reduces the efficiency of the cooling system. The cooling system could also be worn out, like the thermal interface, or installed incorrectly. The card may also be simply faulty.

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Same here man.

I actually started playing after the beta. I think it was on the previous version to the most current now.

Zotac 3080 Trinity 10GB. Crashed multiple times. Reset. Removed. Checked power cables. Clean installed drivers. Monitored temps. Cleaned fans. Lowered settings. Locked Frames. Everything. Now GPU is no longer turning on.

Had to RMA it and it may take 2 - 3 months. Not sure if Diablo was the cause but I play multiple other games at the same time and it did not crash for those games.

RIP

I’ve said it before and I’ll say it again, we should NOT have to optimize our PCs for a game, the game SHOULD be optimized for PCs. The amount of bricking and overheating in this game, to the point of mass amount of players not wanting to risk playing worried that their card is going to give, is a SERIOUS issue and NOT one that the majority have come across in any other game, let alone a triple A title.

Blizzard should be held accountable for this, but they never will be. They should offer support for this and fixes, but dont. They should communicate with the community to warn them of these issues, but instead choose radio silence.

I double my curse on all of Blizzard, we had hope, but you ripped that from our still beating hearts and decided to take a crap on the way out.

You just need a stable working PC. You don’t need any optimization.

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no logical reason for the GPU to be put under this massive load for opening a vendor, clearly there is some really bad coding.
Hot spots max out instantly and the GPU Core temps goes up 10-15C instantly from just opening the vendor window.

Power draw goes from 120-130W to 320W.

Right now the best solution mark as junk and do it quick.

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So you know the Gigabyte 3080 (TI)s are faulty but you still blame the game instead of the manufacturer of your card who sold you a ticking timebomb?

It can’t break a card that is working as it should (cooling, power, firmware etc.).

So let’s assume your card broke while playing another game, would you have blamed that one then instead?

I totally agree and have posted about this in some other threads with screenshots showing the problem.

Still, the game cannot brick a properly working card.

It can when demanding requests from the GPU for longer periods of time. Just FYI all hardware has a expiry date, there is a reason why mining gpu’s are so cheap as they have been run through hell. The GPU is drawing an insane, 100%+ Power request while talking to a vendor. It is beyond stupid to even remotely defend a company.

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The white knighting for blizzard is crazy given how many posts are out there regarding optimization. It’s funny, I bricked my 2080 a week into early release but never really considered D4 to be the cause. Fast forward a few days later on my brand new 3080TI, I can barely play the game now because of frame skips/spikes that only happen in D4. Also coil whine that you know, only happens based on the settings you try… to optimize. It’s a joke, I don’t really need to play this game. Cap your FPS! undervolt! all these band aid posts are jokes.

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You can get such silly advice for such silly statements. If you return the settings of a PC that has the latest updates to default settings, i.e. disable overclocking, enhancements and other tweaks, the PC will run fine in any application, including D4. Overheating, hardware failure, coil whine, etc. - are hardware problems, not game problems. Stuttering, lags, heavy load on some parts of the PC can be game problems.

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I reported these issues in the beta weekends, and the server slam. If you open a vendor window your gpu power usage doubles. I’ve seen my 3090 pull nearly 400w just sitting at the occultist screen. I’ve also seen it pull 400w at the character select screen. It can be a blacksmith, alchemist, armor or ring vendor. Doesn’t matter. My test rig is a 12900kf and a 3090. 34" 3440x1440 ultrawide OLED. Ultra settings and dlss set to balanced.

I saw Blizzards post saying it’s our settings. Nope it’s your game. Maybe they play on 720p monitors with low settings on 1050ti’s or something.

For those saying stupid stuff like, “software can’t kill hardware lbha blah”… Please stop being ignorant. It most certainly can! You have any idea how many GPU’s Furmark has claimed?

Because all GPUs are of equal manufacturing quality right?

So you guys are telling me that you never play any modern game with your GPU at 100% which it was designed for?

Like you said, there is a difference between hardware and software problems and Diablo 4 has many software problems.

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I don’t understand this mechanism. Please explain how this is possible. Why the responsibility for safe modes of hardware operation is placed on the application and not on drivers, firmware, etc.?

The application does not have the capability to perform such a task. But drivers and firmware do, it is one of their main tasks.

While playing Diablo 4 my brother with a gigabyte 3080ti eagle fried his powesupply and bricked his card (pre launch) I have a gigabyte 3080 ti eagle as well. The runs terrible. It stutters and lags after about 10 minutes of gameplay. But The game runs fine with a Zotec 2070. The Gigabyte forums do have a reply from customer service that says Diablo 4 is not compatible with the 3080 ti eagle.

The Gigabyte service forums state that the gigabyte 3080 ti is not compatible with Diablo 4.

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Yea, sure. But if every other game works great, then it’s easy to be like “my computer has played over 1000 games no issues. One particular game shorts out my power supply and video card” human nature to blame the game. Sure higher end hardware could survive whatever Diablo is doing. But there’s a valid argument Diablo shouldn’t be doing it in the first place.

That’s a bad argument. You can’t talk about all games, only about the ones you’ve tried to play and that’s not a fact, because games can have different system load in different places.

No. The hardware doesn’t have to die from running a normal application. It’s like justifying the crash of an airplane because a passenger had a panic attack and started running on the ceiling.

Um, not necessarily disagreeing with your other points, but that’s a really bad example. Folks running Windows 11 can, in fact, do exactly that. Look up Windows Subsystem for Android (aka WSA).

soooooo your gpu SHOULD run at 100% unless otherwise limited this is how every single game works if you allow it to run unlimited frame rate OR arent hitting the limit that you set the game will run the gpu at 99-100% UNLESS you personally have a heating issue with your card in which it will downclock itself to avoid it killing itself.

Yes, theoretically it should.

However.

If you force a GPU to run at 100% all the time, this will kill it sooner than you would think it would.

While cards are designed to run up to/at a certain spec, this does put stress on them. And extended periods of stress will lead to early failures.

So if a game is putting above average stress (and that doesn’t mean at 100%, it could be less, but more than the card normally sees) on the card, yes it should take it. But if the card has aged, has defects, or is running outside of factory specs, or has installation mistakes, yes, it can die from a single game.

OP already highlighted cost issues, so he wanted cheap… And ended up with cheap and faulty Gigabyte product. We know the rest of the story. Card is faulty and must be replaced under warranty, nothing to do with Blizzard, no surprise they declined a refund.