Opening a new thread since the last one (Game Freezes/Crashes GPU fans screaming when opening specific UI Elements - June 2023 - #683) was closed with no valid response or fix from Blizzard, even though it collected hundreds of replies and 35k views. This is outrageous.
So, once again… everytime the character or vendor portrait render shows up, there’s a clear spike in GPU usage, voltage and temperature, for no apparent reason, nothing comes close to this during normal gameplay, even with hundreds of monsters. It is EASY to reproduce, it affects NUMEROUS cards. There’s also NUMEROUS videos online documenting this exact issue.
Not even talking about the energy waste it represents on such a big userbase, it’s detrimental for the hardware and has no reason to exist. If you can’t fix it, just give us the option to toggle off this widely unwanted “feature”. No one gives a flying duck to see a highly detailed strain of hairs on our druid’s butts if it costs us a graphic card, or an increased power bill, we’ll be just fine with a 2D render.
We, the customers, shouldn’t have to band-aid YOUR product by diminishing the experience of said product, because, as of right now, the only fixes the COMMUNITY found is lessening the experience (limiting framerate, limiting TDP, removing fur from character, disabling SSAO…) This is an absolute joke, no other companies have the nerves to respond the way you did and even blame the customers when the fault is clearly on your end, Blizzard.
We deserve an explanation, especially the people who lost hardware to this.
To the people who read this and want to contribute to the thread, don’t make the same mistake twice, they want to play dumb let’s be smarter, so if you hate this issue and want it to be acknowledged, let’s keep the response on this specific topic. Thanks.