Enough is enough! Why are we cloning D3 into this game?

With this latest Goblin event coming, I seriously ask why? In the last two seasons you have neutered this games, and have only proven what everyone has been saying. It’s a very expensive D3 clone. Every bit of content we have seen in the last 6 months plus, is rehashed or borrowed content from old Diablo content. And I ask why. Why are you not skilled enough as a development team to create new unique content? Season 6 content was rehashed from d3. Season 7 content rehashed season 1 and 2. The Goblin event coming out is rehashed from d3. You are all being outclassed in game design by other companies. The sad fact is, these companies make about 1/10th of what Blizzard makes. You have told yourselves for so long not to follow the others. However, in doing that, you’ve done nothing instead. No deep endgame system. No deep crafting system. No deep character depth system. No truly engaging season system. Running around in a Headhunt (different color helltide) is not depth. Grinding for currency to level up a power, is not depth. You have replaced depth with grinding, and said to yourselves “that’ll work.”

A change is needed. April is coming, and you’re about to get run over by a truck with your competition.

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Because comunity crybabies & whiners wanted to, and the Dev’s aknowledged and made D4 a D3.5…

D4 beta was the way to go, but no… they’ve had to made it like D3…

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You mean the “community” and the “streamers”. But yeah, I guess its the same.

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he is one of the biggest crybabies on the forum

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Possible, i dont really pay attenstion but a lot of the oldschool ones dropped off the fourms.

D4’s core gameplay, the itemization, was already pretty much a copy of D3’s. The mask just fully came off when all of their attempts at original ideas were poorly received one after another so after about 1.5 years they finally just gave up and made D3 all over again, loot pinata, greater rifts and all.

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But whatever would you do between the yearly Last Epoch patches/updates?

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Were you expecting any of these because of prior Diablo games or in spite of them? Because all of these complaints can be levied at every game in the series.

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Poorly received because it was all severely underdeveloped.

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Honestly I’m starting to think it comes down to culture among the Blizzard development team. The culture of raining loot and getting participation trophies versus working hard and grinding to find that one item and if along the way you find a good item that has value, trade it for something useful that you can use down the road to obtain the item you need.

D3 started out great with trading and the auction house was an amazing concept but of course AH was destroyed by Blizzard trying to monetize it by allowing users sell items for $$$ and take a percentage cut which lead to its ultimate demise and account bound items for everyone like they were on Oprah.

I think Core Functionality of Auction House was a fantastic idea and it solved a major issue that was present in Diablo 2 which was creating games with titles “Jah 4 ber” etc… By allowing players to list items in the AH, they could free up tons of time from trading and get back to demon slaying.

Honestly I would love to see Blizzard experiment with Diablo 3 and “re-enable” all trading and disable all account bound items retroactively and watch how fast the player base skyrockets.

None the less, those who developed Diablo 2 had a much different mind set than developers today. Sadly I think the issue is terminal.

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I’m very curious how you would define “working hard” since the item chase in every Diablo game is “kill monsters over and over again.” The only metric is time. Everything has always been a participation trophy.

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How long did it take you to find your first BER rune in Diablo 2 vs finding practically every item for your build in D4 ? Hence my point…

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Hence my point. Time is not “working hard” it’s “doing the same thing over and over again.”

I have played the same two characters consistently on eternal since before VOH and since VOH I still have a 750 amulet on my necro I desperately need a replacement for, I need GA Int% and a crit chance% of any value.

Most of the rest of my gear is 1GA for both characters. I still have plenty of room for upgrades and I am still farming.

The value of a video game is “how much fun is it.” I never got a ber rune because D2 ceased being fun pretty far into that hopeless grind.

D4 is still fun to me. Someday, it won’t be.

To each their own, but don’t misrepresent how long someone is willing to do the same thing over and over again in a video game as “hard.”

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That good :slight_smile:

It is not about how long someone is willing to be repetitive but the excitement they get in the case of trying to get that one item for bragging rights among their friends. Even if it involves trading up to it. Finding items of value to slowly build wealth to obtain an Enigma or Heart of the Oak is part of the journey.

None the less Blizzard is obviously doing something wrong when more than half the players leave Diablo 4 after 14 days of the the new season.

Game has been out since June 2023 and you are finally catching on?

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Thank you. This whole “work for it” mentality is silly. I “work for it” when Im being paid. When I get home from my job Im not in the mood to “work for it” in a video game by doing more boring, repetitive tasks. It was never fun and Im glad to see that silly mindset going away. Give me progression thats fun and Ill play. Give me progression locked behind boring grinds(kill this boss a 1000 times and pray for something to drop) and I move on. I have better things to do with my time.

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Enough is enough!

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Okay so this makes a bit more sense.

It’s fair that this is what you found rewarding in previous Diablo games and I think it’s fair for you to be upset that modern Diablo games don’t provide this experience, but at the same time it’s not what everyone wants.

I’ve been playing Diablo games since D1 and I absolutely hate trading. I have no desire to try and save items for this and arrange trades, and I despise incredibly long grinds. However I have no interest in playing seasonal content either. I am primarily a solo player interested in having as much time as I need to try and reach my own goals. Just as an example.

However, I want to have fun in the game, and when I completely stop having progression my fun stops. At that point I may make a new character. Or if I’d had my fill, I may quit.

There are too many other fun things to do in my life to spend hundreds of hours trying to get one item in a video game.

I don’t think that we can state this specifically, I have no doubt the gist of what you’re saying is correct. I think part of it though is that in D4, there are in-game goals and the game has been designed where it’s possible to reach those quickly. In D2, the goals were set by the player so they could play as much or as little as they wanted.

I quit WoW when I realized I was spending 5 hours a week just farming for elementals to make my allotment of special cloth for gear I didn’t really need to make that would be invalid by the next raid content even if I did make it. Because it was still my weekly allotment and what if I needed it some day? I realized it had become a job and as much as I loved the mechanics of the game, it was time to quit.

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Hence why Diablo 3 is the way Diablo 3 is and why Diablo 4 is becoming Diablo 3. No one wants to work for anything, they just want it to rain loot :wink:

You can be completely geared with end game in in D3 within 48 hours of the new season and within 7 days half the players are gone. Diablo 4 is slowly turning into the same thing. 14 days after Season starts i practically have no friends online and maybe 2-3 people from my massive clan shows up but only because they started the season late and their level 50 2 weeks in.

They came, they saw and they conquered then they moved onto other games :laughing:

It is no longer a massive accomplishment to obtain end game gear like in D2 as you can have multiple mythics within hours of starting. Sorry but this is not fun, not to me anyways.

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As long as they continue to clone the good parts of Diablo 3, like the different types of goblins, I’m completely fine with them doing so.

They should also continue copying things from Diablo Immortal (which they already have) and start looking outside.

About copying things from Diablo 2… I can’t think of anything worth to copy right now, but I’m sure there is something. (Although we already know that D4 devs are not capable of doing it well… so I think it’s better that they don’t try)

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