Duriel fight misleading animations, end result: death

Hi,

Hi,

i want to report an issue, i would call it a bug.

At the Duriel fight, when the animation starts, as if he catches the player, but the player can release him-/herself, you die 4 seconds later from the off on the open field, even if there is no other indication, that something hits you.

This is annoying.

If you really want to kill a player definitely, you can do this without a 5-10 sec animation of Duriel, where the player has the illusion, that he/she can free him-/herself.

Thx for a possible fix in advance.
Best regards