These droprates are not good at all.
Items drop with wrong affixes → You throw them away.
Items getting bricked by the tempering system → You throw them away.
To compensate, many items have to drop that you get some items you can actually use.
Currently the situation is:
You get level 60, you farm for 750 items.
When you have full 750 equip, item progression stops nearly completely.
It doesn’t feel good at all that items are dropping in a loot-game.
Then you farm 30 minutes, first GA item. Oh, wrong stats… vendor…
After 60 minutes, second GA item. The right stats. You go and temper it… it bricks… vendor…
So you played one hour, got 2 items, 0 you can use. Fun? Not at all.
Don’t missunderstand me… I am not wanting the best items after one hour… that’s not the thing… but you can’t even temper a 750 item 2 x times.
There are builds that need these tempers.
It’s not about the GA for me. It’s about that you can’t play the game in that way. You can’t use the systems accordingly to push your character.
Does the item progression 60+ feels good for you?
When you loot only 2 items in a hour that you even pick up…?
Compare again to S4/S5: You loot 100 items in an hour. 90 items have wrong stats, you brick 8 of them. And there are 2 you can possible use on your chars.
You just have the feeling that there is a possible chance that some of the items you loot could help you.
With the actual droprates of GA items, tempering bricking has to be removed completely, but Blizzard will not do this.