Diablo 2 Resurrected is better than Diablo 4

Full disclaimer. I’ve never really followed D2 and LoD past the few years past release and I have no interest in playing D2R. I mean, I played and played D2/LoD, but not since 2007 or so.

To me, the gameplay is a little bit too stuck in the 2000s. A lot of players enjoy it, and that’s fine. Different takes for different people.

However, Diablo 2 itemization is VASTLY superior to whatever D3 and D4 have or had. There was a thrill whenever you found an unique (at least, it did for me) and to some extent, it does the same when I play PoE (and I know some people really hate PoE here, but itemization is much more in line with what the old Blizz did with D2 compared to D3 and D4). Runewords added another layer that was unprecedented at the time (at least, I think).

D3 itemization, I can work with. You get to max level fast enough for the endgame to be pretty much a matter of min-maxing, but you don’t get to care too much about your loot: It’s disposable and replaced by a better version every time you can. It’s easy, but a bit too easy/mindless for a lot of people. It doesn’t give a lot of gratification when you find a Legendary or set item, considering you’re showered with loot, but it’s fine in small doses and you may think I’m weird, but I enjoyed D3 RoS.

D4… Constantly leveling and finding new copies of previous items is even worse than D3 itemization and loot was, except maybe D3 release, but even there, I’m not sure. Add plenty of filler affixes (as in, completely useless for any build or surpassed by another affix that can roll on that particular item), and you’ve got the recipe for endless grinding without a lot of reward. All stick, no carrot.

D4 endgame is subpar, but it could get better. I hope it does. Itemization will be a hard thing to change though… I’m sure some people like D4 items and loot chase, but I don’t. In a loot driven game, this isn’t great and I might “shelf” D4 for a while after S1. We’ll see.

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Lol nah fam

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No thanks. D4 may have lots of problems but D2 is best left forgotten. People need to let the series evolve instead of trying to turn every Diablo game into a modern version of D2. It’s not that great.

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Runewords or even charms yes, set items doesnt really fit with D4 aspect system. Its ok to focus on rare item base for aspects rather than specific legendary drops aside from unique. It doesnt have to be a D2 clone. Its really refreshing to get rid of sets for once after 8+ yrs of staple sets from D3. Stats wise it should be more dynamic once they get heads around diversity in damage buckets and fix resistances.

lol no

What’s your take on seasons and eternal not getting all the content seasons do?

it’s better and has no content other than boring repetitive stuff, imagine how bad diablo iv is if diablo 2 is better…

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Back at d2r myself. Itemization was also my main problem with d4. Combat also feels way better nd fast paced at high end without all the cooldowns d4 has.

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Very true. I just don’t get it, D3 was ripped apart from deviating in the extreme from D2, and sprinkling WoW cartoon art-style nobody wanted, causing a shift of the action rpg player base directly to Path of Exile.

Then D-Immortal, which is a ported version of Diablo 3, followed by D4, which is a ported version of D-Immortal for console and PC.

I just don’t get how or why it just doesn’t sink in anyone’s head at Blizzard.

They just don’t seem to understand what a Diablo game is. Instead, they’re making basic action RPGs with a Diablo skin.

Next time Blizzard wants to make a Diablo game, they should just license out Diablo to a third-party developer

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Such claim can only be called one thing: lunacy.

Diablo 2 itemization does not follow a pattern, its very random and old. You cant really roll affixes on a predetermined kinda way. Its too hardcore and dense, hard to implement. Diablo 3/Diablo 4 itemization is the best, simple solution, you just need more affixes on items so we can roll for perfect gear and spend all our money :crazy_face:

and to think they could of done a carbon copy of diablo 2’s itemization just added mechanics to it like enchanting and rerolling and add onto it later.

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A good amount of DII has NOT aged gracefully, but I don’t disagree.

Even though aspects of it really show their age, D2R is a far more rewarding experience than D4.

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They are making action games. I’d hardly call d4 an rpg.

Oh, look.

Yet another “D2 is the best” post

Rubbish. D3 did everything better. Crybabies going on about art style instead of focusing on the actual gameplay add nothing of value to the discussion.

The fact that D4 is such a huge step backwards is the real insanity. D2 was good… for its time. As a modern game, it’s dull. Lackluster. Repetitive.

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D3 hands you a set and you do rifts to improve the set. That’s ilterally the game. You max your character in an hour and your gear in 5 hours. Rinse and repeat once every 3 months.

The only similarity between D2 and D3 are the name. They’re not even remotely close to the same game.

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This. D3 lacks trade,PvP,a meaningful crafting system. It’s literally for anyone who wants to feel strong without doing literally any work. My 8 year old played D3 and was doing t100+ rifts. It’s for the less evolved mind

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You should not be allowed to use word “itemization” as D3 fanboy.

D3 equals trash game, D3 fanboy equals clown.

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I just bought a steam deck and tried D2R.

Man, not gonna lie I’m starting to prefer playing on the controller than on PC ! D2R is a perfect example how a proper ARPG should be done on console. No features were sacrified just because a console version exists also offline mode is a bliss for real.

I can put my steam deck in rest mode and be right back to where I was in my dungeon (looking at you D4). What a time saver to be honest

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If you think a good game requires ridiculous hours of effort, you’re not playing a game.