What are you on about? Why are you so upset that I said I like a build?
the person who designed spirit born should just take a look at other classes.
that’s all.
eg: crushing hand overpower spirit born = basically blood surge necro. yet why does blood surge necro suck. eg: not having fortify/barrier regen. not having mobility. animation frame cancelling etc. inability to interleave stuff. the design of decrepify and iron maiden.
I’m just suggesting a totally legit way of making thousands of views, likes and subscribers in one week
While confirming how broken SB is from the ground up, regardless of the skill you use to deal damage, it doesn’t even matter
Everyone crying for nerfs and getting them over the past year is the reason why the original classes are doing so poorly right now compared to the Spiritborn. But yet… here we are, begging for more nerfs. I’m glad the dev’s are not giving in the crying for a change. Nerfs are not fun, buffs are. Buff the original classes. Remove any nerf over the past year and a half that was not breaking the server and see where everyone stands then.
Well I’m not a streamer. I was just telling somebody who said they like the build that I like it too. A lot of other people mention builds that they like on the forums, go harass them.
Problem is that crushing hands is not a different build from QV, that’s the whole point
I really don’t care.
Then you should ask Blizz if they want to hire you, you would fit in there just perfectly
At first I was quite disappointed about leaving the spiritborn unbalanced, but then I remember this is Diablo, where 90% of the players just go look up an OP build to copy anyways instead of explore different mechanism and create their own fun build based on seasonal stuff.
Sure spiritborns will kill the world boss I’m at in an instant, but its not like my character can’t kill the boss with just a bit longer…
I’ll keep enjoying the game trying to find ways to create unique setup with the seasonal flavor.
Yeah, try with pit 120+ mobs and endboss, see how “bit longer” your char takes compared to SB
Oh right, no other class ever reached pit 120 in the first place
This is clear situation what we mentioned here that they will not nerf this character. Is like killing chicken with golden eggs. First money, second squeeze money more and third back to normality.
If you define fun as pit 120+ speed kill and endboss at torment 4 with someone else’s build that you are following exactly what they did, glad you are having fun your way.
I am happy in torment 3 tuning my build that isn’t copied or inspired by others, discovering ways to make it even better, still killing the same bosses and stages at lower pit. I don’t see any difference in higher difficulty, its not like we unlock different story or get different loot that you can only get after pit 120+ torment 4.
As long as you have fun, do it your way, even if your way is actually someone else’s brainchild.
I almost felt for ya, then you dropped the line about Elon and realized how lonely your brain cell is.
It’s not “fun” but pit is what defines class and build’s power, saying that you feel like SB being just slightly faster is totally different from reality. SB is not “a bit” faster and more powerful, SB is literally (Raw numbers at hand) hundreds times faster and more powerful than any other class, that’s how it is. It may feel different in T3 (Don’t even know what SB players are doing in T3 anyway since you can oneshot everything in T4 too) but reality with real numbers tells a totally different story
Google up “Diablo 4 Season 6 Pit Ladder” look at max pit by class and at times it took to complete, you’ll see what i mean
That’s probably Uber Lillith as far I’m concerned
S1 had that same “endgoal”, the problem is instead of balancing the game and then subsequently nerfing her HP they opted in to do the exact reverse (speed up the game, increase monster HP and not balance the game at all)
Ironically to say but they’re about to do the very same mistake they did back then 1.5 years later IMO
Yeah, feels bad, but think you’re ignoring the other side of the equation
The fact that can’t be completed or feels uncompletible is just as bad but probably less than the fact that the whole thing is a repetition of same content on a “faster metronome” over and over
It’s like saying I’m not done until I can shred Fade to Black solo on 500 BPM or 1000 BPM or whatever “round number” makes it feel like a complete cycle
It’s also a huge factor why the game is exhausting and doesn’t feel as rewarding after all
Before we nerf Spiritborn, we need to nerf Elon Musk first as he is obviously overperformed billion times compare to average citizen in the country. His Tesla motor has trivialize the electrical car market in the country. It is not fun to develop an electrical car in the Ford, GM and Toyota plants.
Nerf Elon please, Comrades !!!
You mean they are allowing the game to actually be fun. God forbid you stop crying about everything, trying to gatekeep content from people who don’t no-life the game.
Or how about other classes that clear the screen before I can even move with SB? Don’t wanna tak about that do you?

Too many people playing Spiritborn supporting this crap. It isn’t completely a balance issue, it is a bug issue, unintended stacking of multipliers to the point the class is broken and doing godly damage. It needs to be fixed. Not later, now.
cry more…holy crap. You are a bunch of whiny children. The game is basically single player. It does NOT affect your game that much.
Sweet, love being op wish it was more. I am 70 had a real tough life starting with snaring rabbits and the like at age 5 just to eat. this is a game its supposed to be fun, why should it be a struggle to play, forget about what other’s are doing and tend to your own business. Nothing I do in this game can affect anyone but me.