Death trap rouge and stun grenades

Hi,

i saw this build today on maxroll and wanted to ask the experts here, why this build has 3 aspects with stun grenades in it.

I get it, that the stun effect is goood and necessary and proc with the beastpower but for this, i would argue, that one stun grenade skill is enough, “stun grenade per trap” for example.

Do these grenades do a serious amount of damage? I mean 3 multipliers and some other with the board and the glyph, but is this enough damage with such a small amaount of base damage?

Why not the ultimate+2 skill rank skill?

Thx for anwers.

The trickster aspect give death trap the same benefits that stun granade receive, so if you have more damage for stun granade, DT have more damage

Ah ok. I didn’t imagine, that this could work this way (3 extra multipliers this way), but yeah, seems logical.
Thx.