Dear Diablo 4 team, Bring back Hell Knights , Oblivian Knights, Corrupted Angels and Succubus Star attack

This game is severely lacking monsters at “end game” that feel intimidating and satifying to kill. In the previous games as you progressed through content the monsters seemed to look more intimidating and feel tougher. Sure you have the Balrogs but honestly but putting them in basically at the start of the game you really made them feel less threatening.

Also why does the Succubus throw a limp shadow attack when in previous games the Death Star attack was way more threatening and sounded cooler…

Compare Diablo 1 Succubus attack and death animations of the Hell Knight to what is currently in D4 …

As you can see the attacks sound more viseral. You can feel the steel hitting from the weapons. You can feel the approaching death of the Blood stars… Something is really lacking in Diablo 4 when it comes to animations and sound design.

4 Likes

I actually do miss those mobs lol. D1 Hell Knights and Succubus death sounds were epic.

Blood Star is iconic. We need it stat!

2 Likes

bring back those frenzy axe mobs from D2 too

the ones that attack infinitely fast and kill you

also those snakes that have the poison pits you die in instantly

Lol, the minotaurs in the ice caves?

1 Like

blood lords in worldstone keep

they were bugged for the longest time, if u stand near em long enough their attack speed keeps going up

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Ahhh yes the minotaurs. Diablo 4 really is lacking monsters with such threatening presence… I can only think that maybe the Balrogs and the snake guys fit this catagory but thats simply not enough.

oblivion knights were cool too…

really have to watch out for iron maiden

damn i actually forgot about the hell knights ^^ hope to see them back someday :smiley:

2 Likes

the game lack a lot of iconic monsters , my bet the dev save this for future expansion

oblivion knights and hell knights :+1: Blood Lord (minotaure) are also very brutal

not just iconic monsters, but iconic dungeons too

most of the dungeons in the game feel the same, except for champions demise

wasnt it mentioned that other dungeons get into the nmd dungeon carousel as well? as in, itd switch? i can imagine dungeon monsters changing up depending on the season topic too^^

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Basically we’ll be still fighting the same monsters witht he same dungeons we’ve already been doing with slightly different variations… There’s only about 5-8 different dungeon variations in the game right now it feels

You fought those before you fought Diablo. Imagine the monsters we’re going to fight before we fight Diablo this time. 2 or 3 expansions from now.