D4 will not last long in its current state

Thats the thing, we don’t want it to flop. Long time Diablo franchise fans like myself wanted it to be amazing at every level, and it doesn’t deliver and the fact that its so far off the mark is the issue here, the replayability right now is low.

Diablo 1 had more replayability with less characters.

Diablo 2 had crazy replayability, you had to beat Diablo and later Baal on each difficulty. You had many viable builds outside of meta too, you have tons of uniques and set items which could further boost your builds and levelling to 90 wasn’t that much of an issue, sure 99 to 100 was a chore but it wasn’t really nessessary.

Diablo 3 had more replayability too, tons of uniques that changed your builds. Builds were more flexible, with tons more content even at launch the game had issues it was fun to play.

What Diablo 4 brings to the table is monotony, lack of build options, lack of gear options, repeating the same 5 dungeon variations, same few even variations and feels like the game was cobbled together from Immortal with better graphics and a distinct lack of depth which is a shame because, honestly? This was the biggest game of the year that I was excited for and even after playing the beta’s which made me question the games design decisions.

I feel D4 was a lesson learned not to mess with the tried and tested formula for this type of ARPG and honestly, it doesn’t work. Sure its got some fans, but the majority of classic Diablo players either are disappointed or outright bored now and that shouldn’t happen just a few weeks after launch and that doesn’t bode well for the future.

Sure, the devs are scrambling and doing ‘camp fires’ to express what changes are coming, but that has to happen now, not in a month or three months time. The sooner people get bored, they will leave and probably not come back until major content updates happen and that is probably a year+ away.

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It has a 10 year roadmap. I’ll guarantee you they will do the D3 treatment after that. Cycle through seasons after D5 is out. Of course it will change.

The only two games I have replayed or kept playing were D3 and D4. D1 and D2 were one and done’s for me.

I feel like each class needs more skills for variety, but we’ll probably have to wait for some kind of expansion for that.

There are only 9 uniques per class. Did they even try?

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Imo they laid down a good foundation to expand on. It’s better than how D3 was on release, and there are many things that can be added to D4.

To be fair I did hit a wall when reached level 76. I’m going to wait till Season 1.

This is D freaking 4. They shouldnt be laying “foundations” they should be spitting out much more polished games

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Does it matter? Plenty of other things to do than playing Diablo 4 exclusively.

Ye sounds cool. If this gameplay and story content will worth that i would pay. I have no other games than Diablo 4 and don’t wait any new games no matter aaa or indie

At this rate, and unless something drastically changes, I am betting one expansion and they wont even charge for it…This is less than D3 and they cancelled one expansion for D3.

Welp, blizzard is going to be quite the discount for microsoft…hope they locked in a price before lol

They should have researched better

rogues are currently like the third best class, I expect buffs to bad spells at this point not nerfs too much

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That’s true. Its a live service game, so its current state will only exist for the next week or two. After that we’ll get a patch that will change its state to a different state. Then we’ll get another patch that will do so again. And so on, for as long as Blizzard cares to support it.

(More serious reply: Blizzard stated on the last livestream that the next patch would contain like 18 pages of patch notes, mostly buffs, so your fear of nerfs is unfounded)

In a seasonal game you don’t release with everything you hold back for seasons.

D4 has a better foundation than any diablo game before it.

D2 at launch was ok, it didn’t get great til LoD
D3 at launch blew hard chunks compared to like… anything, it didn’t get decent til RoS

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BTW the metacritic reviews are getting lower, with like almost all the recent ones being about endgame (all say the campaign was decent) with it being rare to see a review higher than a 4…

If this doesnt come with a change of philosopy im not sure what will…

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Honestly, the foundation isn’t nearly as solid as you think it is. Its brittle and an inch deep, once you beat the main story which can be done in a few hours there really isn’t anything to do beyond that, the itemization isn’t great so once you find a few items that match your builds main stats and find the aspects you need, you basically are set for a weeks worth of grinding before you need to upgrade to match the current levels of mobs, rinse and repeat until you hit 100.

The battle pass and seasons are not going to save this game in its current mindset, it needs some significant changes, and with the seasons that will split the community - I’ll personally play S1 then quit until new meaningful content arrives, and you know what? I’ve heard that all over, the majority is giving S1 a chance but not S2 and beyond, that doesn’t bode well for future battle pass sales either.

And new content doesn’t mean that’ll end up on eternal realm either, so that could be another big issue for people complaining, aka the Grand Theft Auto 5 effect where they completely abandoned single player updates and concentrated online modes only, Eternal realm will become the same I surmise.

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I’m in end game and still loving it, i disagree with you

What it needs more than anything is balancing

Playable content won’t, they’ve already said as much.

Uniques and legendaries will

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And there lies the problem by making eternal realm basically meaningless if you want new playable content, it’ll become the new ‘open’ realm where non-seasonal characters go to die.

then people who don’t want to do seasons can play the game and wait til expansions to play again, just like they would do if seasons didn’t exist

You also realize, there isn’t anything for them to do except the same content that is current available, how long do you think these players will stick around? Blizzard is essentially forcing you to play seasons if you want new content, with the merry-go-round effect of having to play from scratch every 3 months, repeat the same content every 3 months, find the same gear.

This didn’t work for D3 and D2R, its one of the main reasons it caused a huge drop-off in players, and the same thing will happen to this game, the big difference here is live service and that means if player count dips so low, they could indeed sunset the game which probably wouldn’t happen, but it could.

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Seasons saved D3

A lot of us got the game FOR seasons.

Hell, after 10 years poe is still growing with seasons

So the same thing that happened to every other ARPG that tried to be a live-service game will now happen to D4? That is quite surprising. I would have guessed that ARPGs could offer so much more content to its basis of “level and gear your character by killing stuff”.