No, they don’t seem to have super cool stuff right now that is rare. What I have seen both in game and on streams are just different events but all are basically the same and boring.
- Save my kid, kill thing
- Kill the demons
- Click the thing, kill the demons
Perfectly fine for a F2P game, slightly less so for a game with a box price and no MTX (borderline acceptable). Not so fine for a $70 AAA that will be further monetized.
I like the randomness of them. I just found one that had a little “clear 5 waves” event. Made it last longer than the loading screen at least. They may need to change the icon though. It looks like a laptop to me.
I think what we have is worth the price. I would like to see some improvements to the UI and a fix for the same-ness felling of the dungeons but it looks like a great base game if they keep building on it.
Hey, that’s perfectly fine and I hope you enjoy the game. I’m not sure that I agree given the quality than you can get in non-AAA games for a much lower price, but of course it’s highly subjective.
like over 90% of any product you buy in a store is paying for the packaging.
i been seeing a trend of 70$ being the New 60$ pricetag, that used to be the 49.99( or 49.98 if at wallmart) days
I entered 30 cellars and not once was it a goblin cellar, every time it was one of the crappy kill a few units and leave cellar.
Nah, no way. Look how much work they had to put into Diablo 3 to get it to where it is today. Diablo 2 was also pretty bad at launch / Pre LOD 1.09.
Maybe if there was a wee chance of an ultra rare Whimsyshire type goblin being found in a cellar?
Diablo 1 was the best at being bad, (in town Player kills, lmao)
i was mabe 10 years old or so, and my Uncle was one of them chaters, h didnt play Diablo 2 for long becasue he couldnt keep Greifing people like in D1.
when i actualy started playing Diablo , my impressionwas, man my uncle is a D-wad
Agree Cellars are pointless as is. I’ve had 1 chest in a cellar and another 8 or so cellars had nothing. There should be a chest, a goblin, obols, a miniboss, …anything to make it worth bothering.
So are video games in general.
When almost every cellar is the exact same room and all there is is a single elite, yeah they feel pretty useless and pointless. I’d take less and have them be unique. Same with the dungeons to be fair.
Some of the hacks in Diablo 1 were pretty funny. I was super young for d1 though like 6-7 and my moms boyfriend at the time played it so that’s how I got into Diablo lol
The point is that cellars are a guaranteed good drop. It’s like… you’re running past an elite pack - would you engage it? If yes - why? Because they will drop good loot? Same goes for the cellars.
For whatever reason I actually really enjoy them. lol
This is simply not true they drop little loot and its usually bad, even asmongold thinks cellars are a trap to waste player time with no value in comparison to running a dungeon.
LOL. Terrible example and take. Games should come out done. You are the reason games release the way they do now. You put up with it and defend it.
If I had a load screen before/after? Nope.
I went into a cellar to test a new build out quickly and The Butcher was inside and wrecked me.