Can we talk about leveling Glyphs? (non spirit borne)

So I’ve hit the inevitable wall with the Sorc. the farthest I can personally push is 83. then the chance to fail comes into play. Do we not already have enough RNG in the game?
From Drops to tempering to masterworking. I feel like that’s enough…personally. I’m sure there are gambling addicts out there that might enjoy that but tbh i do not.

I would just like to see more control over that instead of a chance to fail.
I’m pretty sure this will fall into the deaf ear segment of the forums, but it just feels bad overall.

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I’m not hating just curious. Is there more gear you could get (within reason)? Missing a mythic you could farm for? Do some more masterworking to get a proper crit that helps your damage? That kind of thing.

Basic idea being the amount of power you will get for those last 20 odd glyph levels isn’t huge. Is there some other aspect of your character you can focus on and then come back to glyphs?

Don’t get me wrong. I’m in favour of buffing all the original classes. Also I prefer the old glyph xp way where effort isn’t lost. You could do a lower level and slowly inch your way up.

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I’ve been doing that in my barb but it really doesn’t make a huge difference as far as the pit goes. I replace a bunch of gear, got triple crits on a few things I wanted and all it does is maybe squeeze an extra pit level out the. You’re stuck again.

It’s not even really the power of the glyphs as such just the goal of getting them to 100 which should be achievable but the success rate drops off so fast it’s ridiculous.

It should be 100% success until you’re 3-5 levels below the pit level and then it can drop off. I get that failure needs to happen otherwise people would just run pit 1 and get all the glyphs to 100 in an hour.

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I agree that it hits a point where it is way too much of a slog. Getting to 60 is pretty reasonable, but after that there is quite a wall you hit in terms of not too much available power left to farm and a massive amount of damage that would be needed to progress farther.

I would be ok with it if I could see that a lot more power was coming my way, but that’s just not the case. I’m at 8/12 or higher on all of my ancestral and mythic pieces, and I’m 233 paragon. And with paragon levels becoming multiple hours of playing for one level…that journey to 300 isn’t happening any time soon.

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With my Sorc, I am basically in the same situation. Cleared Pit 85 but I don’t have the damage to go higher. Cannot finish before the timer stops. All my Glyphs are early 80s. Could probably get a couple more points but running Pit 85 is not worth the effort.

It is my build from last season full Mythics (not Legacy), everything masterworked 12/12. Items are 1 or 2 GA. 3 GA gear could maybe help a bit but probably not much. Ancestrals don’t drop anyway this season.

I reached the limit of my build. I can comfortably do all the content on Torment 4 with it. So, that’s fine for me. Stopping at Pit 85 and not maximizing my Glyphs is not a concern.

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Truth! And add in the fact that if your doing pit 83 you can 1 shot everything else in the game. late pits is the extreme end game where you level glyphs to get to higher pits so you can level glyphs. There’s no other reason to level your glyphs that high, other than to run pits. And there’s no other reason to run high pits, Other than to level glyphs.

If you hit a wall at pit 80 than your build is done because the entire game is trivial at that point.

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So I shouldn’t be able to get my glyphs to level 100…even though it’s in the game? it’s not the point of the post though, I’m just talking about the amount of RNG involved. For the most part it seems like an attainable goal that is out of reach…because of the RNG. and that doesn’t quite feel right. Player control over leveling and attainable power through glyphs shouldn’t be left up to do much RNG IMO.

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Sometimes … yes, that’s exactly what I’m saying. Not every build should be able to complete the ‘aspirational’ content. That’s why it’s aspirational. Every build has a ceiling. And every build’s ceiling is not, and shouldn’t be, the same. Should I be able to make a teleport sorc and beat pit 100 with it to max my glyphs? Or a Wind Shear Druid? Or an Invigorating strike rogue? ‘It’s in the game’, as you put it. If your answer is yes than you have a fundamental misunderstand of the game itself. They don’t design content for everything to be abel to do it. They design content that you have to build specificly to achieve.

Also, we are talking about content that is intentionally designed to be superfluous. It’s extra. There’s no other reason to do it other than to say you did. There’s no extra rewards except the unneeded power level. When one can 1 shot the entirety of the content than adding more damage to 1 shotting stuff nets you the ability to continue 1 shotting stuff.

And I would be willing to bet that if you truly maxxed your character you could do 100. If you want to do the content you’ll have to spend more time farming for better gear. For mats. For better MW crits. For mats for perfect enchant rolls. Pit 100+ is the very very end game. and It will require the very very best gear. If you have almost perfect gear, 3ga with correct stats, super high roll tempers, MW crits on all the right stats, ect … and still can’t do pit 100 than that’s the highest the build can go. And you’ll either have to tweak the build or accept that it has reached it’s ceiling.

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What spec?

I have a LS sorc that follows the paragon board from maxroll but I swapped in flickerstep for the big evade cd and 4 sec per mob cdr to ultimate. Then I am using Tibualts will since I don’t need Orange Herald and shroud with the GA to all stats and triple crit on it to give +432 to all stats as well as 16.1% resource gen and the +1 to all passives
I can do a pit 90 atm and have two glyphs at 90.
Still screwing around with her and I have a neck that I can’t roll + to conjuration to save my life. Almost 200 mill and no luck.

Well, I don’t know if anything of this will help but good luck.

Oh, I should also note that I have 296 Paragon points.

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I’m over 200 hrs. in. I’ve min maxed as much as I can…given the terrrrrrible drop rates.
as an example, I’ve only gotten a single three ga item this season, and it was life on hit, a single fire resist, and int. I’ve gotten 7 Mythics, and crafted 4.
On the topic of RNG the difference between WT3 and WT4 is a .5% drop increase. .5% increase in trash, is just more trash. Just sayin.

Yeah I think the real frustrating part is the rng aspect of improving your character. If we could pick the stat to be mastercrafted and if we couldn’t fail at finding the correct temper, then things would feel better.

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In before someone uses dev key word and calls this aspirational content. Oh wait. Too late. Pretty soon just logging in the game will be called aspirational content.

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Pretty much the same spec, i did swap out flicker step for orange herald boots tho. Paragon 290 currently.

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Sorc has completed Pit 118, you just need to complete Pit 90 for the 70% success glyph upgrade rate. You won’t get higher chance after that, therefore it is up to your effort if you want to reach the aspirational glyph 100.

The RNG will not be a factor if you are running glyph regularly to farm XP. You will get all glyph 100 long before you reach paragon 300.

On a glyph set up I have, 20 levels across 5 glyphs is an extra 6% to my damage multiplier, I think 2% to my crit damage muliplier, and I think an additional 2.4% to my vulnerable multiplier.
Base effects, one of those glyphs will noticeably increase my golem damage, another crit, another vulnerable.

Maybe you don’t want to call that “huge” but it’s definitely noticeable.

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with fire bolt. an unfun build at best. but that is just my opinion.

The top players on helltides are running pit 90 around the 10 minute mark. I looked at their gear in video and they had dbl and triple crit masterwork and mostly 2,3,4 GA gear outside like 2 pieces. The average player is simply not going to achieve this.

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A lot of them are chain lightning actually. Not sure if you find that fun but its my favorite build. I just wont put myself through the headache of that this season.

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I’m using that build too. its a decant build. Its a shame tht there’s not a viable conj build tho, considering we have two glyps that center on them.

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The build feel better if you have a game mouse with macros. Otherwise is just awkward to play.

Fishing boss actually not an issue in Season 6, there are more boss with ads than those have none. So far I can count only two boss has no mobs.

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