Cool down is inverse multiplicative, not additive. The more you get the less each point is worth - but some builds really need as much as they can get.
The formula used in your situation is as follows:
1-((1-0.39)*(1-0.196)) === .50956 == 50.9%
Cool down is inverse multiplicative, not additive. The more you get the less each point is worth - but some builds really need as much as they can get.
The formula used in your situation is as follows:
1-((1-0.39)*(1-0.196)) === .50956 == 50.9%