[BUG] Disciple Oath / Light’s Epiphany Set Bonus Stops Applying Until Oath Is Reselected
Platform : Xbox
Region - Asia
Character class: Paladin
Oath: Disciple
Build: Arbiter of Justice / Wing Strike
Paragon: 216
Gear
5-piece Light’s Epiphany
Sanctis of Kethamar
Herald of Zakarum
Wing Strike Legendary Aspect
Arbiter Disciple endgame build
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Summary
After entering a Pit, Infernal Hordes, Dungeon, Citadel, or any new instance, the Disciple Oath appears to stop applying correctly to Wing Strike and the Light’s Epiphany set bonuses.
As a result, Wing Strike damage drops dramatically.
The issue is immediately fixed by changing to another Oath and then switching back to Disciple.
This must be repeated every new instance.
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Steps to Reproduc
1. Equip the Light’s Epiphany (6-piece) set.
2. Select Disciple Oath.
3. Equip Arbiter of Justice / Wing Strike build.
4. Enter a Pit or any instanced activity.
5. Attack enemies using Arbiter of Justice
6. Observe Wing Strike damage.
7. Open the Oath menu.
8. Change to any other Oath.
9. Change back to Disciple.
10. Attack the same enemies again.
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Expected Result
Disciple Oath bonuses should remain active after entering an instance.
Wing Strike should continuously benefit from:
Disciple Oath
Light’s Epiphany
Disciple glyph interactions
Disciple-related aspects and bonuses
No manual reset should be required.
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Actual Result
After entering an instance:
Wing Strike damage is significantly reduced.
Disciple interactions appear to stop functioning correctly.
Damage returns to normal immediately after reselecting the Disciple Oath
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Observed Damage Difference
Before resetting Oath:
Approximately 5–7 Billion Wing Strike critical hits.
After changing to another Oath and switching back to Disciple:
Damage increases dramatically (expected endgame damage returns).
This indicates the Oath bonuses are not consistently applied until manually refreshed.
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Frequency
100% reproducible on my character.
Occurs after:
Pit entries
Dungeon entries
Citadel entries
Other instanced activities
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Additional Notes
This issue has a significant impact on endgame Paladin gameplay because it affects the primary damage mechanics of the Disciple Arbiter/Wing Strike build.
The current workaround is:
Switch to another Oath → Switch back to Disciple before every activity.
This restores normal damage until entering another instance.
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Suggested Investigation
The issue appears related to the game not reapplying Disciple Oath state after loading into a new instance.
Please verify whether:
Wing Strike is retaining its Disciple tag after zoning.
Light’s Epiphany 5-piece bonus is correctly recognizing Disciple skills after entering a new instance.
Disciple-related multipliers are being reinitialized correctly when loading into instanced content.