Bloodseekers are way, way, way out of scale with other content

Bloodseekers are completely out of scale in terms of difficulty. In a torment level where everything else dies in seconds and has zero chance of killing you even if you’re AFK, Bloodseekers for no reason will just one-shot you. Furthermore, their rewards are nowhere near what you would hope to receive after defeating them several deaths later. The current best practice when facing them is just… not to. Run away, they are literally not even worth the bother to kill.

There’s a lot of scaling inconsistencies with some mobs in higher torment difficulties where some of them either have more health, or in worse cases, do way more damage than they should.

There was a bug from way before where one of the aether fiend elites from infernal hordes was dealing like 50x more damage with one of its abilities than it was supposed to do. I suspect that bug is back and affecting similar abilities or damage schools from other enemies.

1 Like

this is why the moment the worm appears I yeet away and spam my skills at em from afar. So tired of being deleted by them.

The infernal butcher is 2 torment levels higher than the other lair bosses. These are issues that should have been fixed by now.

Bloodseekers guy needs a raise!

That’s why I choose the worm node on the tree. The xp they drop is great and a ton of cinders.

1 Like