Blizzard, Stop nerfing classes and start nerfing monsters

cool tell us how. even Kripp said that only barb and druid can do this.
maybe he also overlooked something.
dont mix up break and be immun

yeah 2sec. but not complete immun.

Having to spec your build to compensate for a broken game design in CC isn’t ‘fun’.

Instead of focusing on another protection item affix that actually makes sense like resists, and is a always on affix, I have to force in a cooldown affix just for CC’s ridiculous mechanics. No thanks.

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Agreed, lets makes the game more enjoyable and buff things instead of just nerfing everything. which btw they still havent fixed broken builds, but nerf other builds instead?

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Game does desperately need a CC global cooldown against the player.
One time I had 3 of those Giant Goblins I think they are called “cleavers”?

They just non stop kept stun locking me.
Since apparently there is no Global Cooldown and the stunlock ability has 0 cooldown.

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Honestly everything I seen so far, Item Power cap, Gem tier, etc is telling me that there is WT 5 planned for LV 80+ and possibly WT 6 for LV 90+. Right now when you are at level 70ish top item power stops growing (slightly above IP 810). I assume we are getting next WT with start of the first season. In fact, I am willing to bet on it.

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Or buff weak skills so there are more S tier and A tier endgame builds instead of focusing on 1 stat.

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yeah the icon is pretty obvious and hard to miss IMO

If you look at the large blue icon above your head when it happens it is pretty obvious.

Just get level 100, min max your gear so that you have 100% uptime on your unstoppable CD.

Its really motivating to have to have a perfect character before the game starts to be fun. /s

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imho they need to give players hard cc immunity for a second between.

No game should be allowed to chain cc you to point you can do nothing.

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