Blizzard spell area does not scale with +% Blizzard Size from gear

That’s not a bug. Blizzard does pitiful amount of damage, the chill is more important. The real damage is done by exploding ice spikes which periodically spawn within the blizzard. By making blizzard bigger, you spread them out. Best case scenario is when multiple ice spike explosions hit the same target, hence smaller blizzard is better.

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