If you say so, but If I want to PvP I play a PvP game and not cry because noone goes into the PvP areas in Diablo
You have no idea what Iām even talking about so Iām done with this debate.
Itās not much of a debate. Sounds like you should play a different game, because this one aināt it.
I edited my original post to provide some clarity and give some examples.
I liked the D1 version where you drop
your items upon dying. Would be cool to be able to loot someoneās stash when you kill them by using their ear as a key to a chest in town. Also, letās get real. We should be able to declare hostility like in D2 and fight people anywhere outside of towns.
the definition of hardcore is the permadeath 1 life. everything you describe in your edited post are things that can change in the normal game. it sounds like you want to call yourself a hardcore player without the risk
Exactly, stuff like that are important and cool! I would like some more of that, honestly.
I get what youāre saying. But, thatās why Iām calling it an overhaul. Itās a fundamentally different experience.
I would still argue thereās nothing hardcore in Hardcore mode right now in D4. Permadeath means nothing when you canāt die unless you fell asleep on your keyboard.
I think in d4 perma-death is too much because of the sheer amount of one-shot death situations. It would be nice to have penalty for death, so a 72 hour ārest at the innā could be a moderate penalty.
considering they got rid of death evasion elixir your viewpoint doesnt reflect actual hardcore players or the devs views on the hardcore experience. risk is what hardcore is about. permanent death is the most integral part of the experience
Iām not suggesting to take permadeath away though. It would still be there, just optional.
it is optional. the other option is softcore
Uh, ok. Well, thereās nothing hardcore in what is called Hardcore mode in D4
and taking away permadeath makes it more hardcore? i mean your other suggestions, ok, but how can you claim it is not hardcore now and then suggest taking away permadeath makes it more hardcore?
Honestly, Iām personally not hellbent on making it optional. I would be ok if it stayed always on but I think considering all the other changes it would turn off most people.
Besides, the game would offer some challenge. That means youād probably die way more often than regular mode where youāre almost always immortal. I think keeping it optional is the way to go.
Not just you.
This guy is just asking if its a good idea to make the game better, but didnāt realize that Hardcore means you only have one life.
i think permadeath is more challenging personally than what you ask for.
also, just one little tidbit that you forgot about : Hardcore IS permadeath.
what you are asking for is merely a āruthless modeā , meaning a harder difficulty with more scarce drops / exp
which could be a thing sure
but definitely not something that should replace hardcore which is itās own thing based on adrenaline rush. (which, your idea, donāt have, i mean, you could die and not care about itā¦so no adrenaline there, itās like simply adding WT5)
They all say that until they die. Then itās off to the forums to cry about latency.
HC mode is fine. All of your suggestions arenāt really real ideas anyway. They amount to the beauty contestant generic world peace answer - vague with no substance.
Yah after you clear all the Uber bosses on Hardcore, and reach for the highest Pit clear that toon can complete, its time to play another class, or Elden Ring SotE.
i always wonder how you guys keep calling the game too easy, and you havent even beaten pit 150 yet.
like base on what exactly making you think the game is too easy, while you are nowhere even near the goal post?
I can answer that. After a certain GR lvl, it becomes arbitrary. My build is where itās supposed to be, my paraboard is set and min/maxed, I cleared all attainable content, and other than more arbitrary stats thereās nothing of interest lying ahead.