Blizzard quietly changed boons rates in Infernal Hordes

Exactly! Invigorated sucks Lilith’s ball sack. Movement speed seems to be the only worth while benefit during those runs.

Remove the boons and just send Hellborne over and over. Problem solved.

One thing I’ve noticed in the last day or two is that there just seems to be less monsters spawning. A few times in every phase we go a couple seconds with everything dead and we have to wait for monsters to spawn.

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Boons where it buffs boss to get 15 are laughable. Make it 15% and very rare.
Boons where it buffs aether masses sucks because animation and limited synergy.
Boons where it buffs soul spires sucks because spires take too long.
Boon for 1 Aether mass to spawn at wave start??? Should be 4 aether mass.
Boons for Aether lords just dilute the event pool and they can be quite hard.
Boon for movement speed nobody cares.
Boon for faster events is just way too good.

The idea is good but there needs to be some things to actually think about here.

ITs basically just go hellborn and go aether fiends and call it a day everytime.

All these rogues and sorcerers on here cranking out over 1000 on Tier 8s.