I haven’t played rogue much over the years,
So was just wondering what the Rogue community think of the charms sets for this class?
I haven’t played rogue much over the years,
So was just wondering what the Rogue community think of the charms sets for this class?
Seems to depend on the build you use.
Narrow Eye seems to be the choice if using Marksman skills.
Spellbound steel is completely broken and doesn’t work… good thing I built my whole character around it and it doesn’t work. Sigh..
Spellbound works with poison imbuement build. I’m actually playing it with grenade dance of knife and my DoT are ticing at more than 100 B damage.
But I agree that it seems partially bugged, but I’m steel trying to find a way to test that. It seems that increased potency is not applying correctly to shadow and cold imbuements. It’s not clear how the set works.
I’m sure that you effectively have the 3 imbuements during inner sight. What I still try to figure is if the bonus damage and potency are applying correctly.
100 billions ticks?
I’d sure like to know what your build is please ![]()
I mostly follow the M1PY guide on mobalitics and adapt it a little bit with Etna’s lost dagger combine with Tyrael sword El’Druin and some arrangement on pants too. I go for Death’s pavane instead of his Shrouded gift option. Which is more oriented Beru’s set than spellbound set.
Thanks,
I’ll check it out.
Keep in mind that you should adjust your uniques power depending of what unique charm you could have. In his build he uses Cawl of the nameless charm assuming you have mythic heir of perdition.
In my case I’m still using Cawl of the nameless as helmet so I switch my unique charm with a crafted unique charm with saboteur’s signet power. You can do it with etna’s lost dagger power too.
You’re using the Beru charm set then?
I see all the guides using the Phobia ultimate set, and of course not using it for that purpose. Which is a shame.
I’m currently running Beru, and loving the massive shadow explosions ![]()
No I use Spellbound.
It only works ok f you recast poison during a proc. The issue is it will use rank 1 of the other 2 I’mbuements instead of whatever skill level you have. It doesn’t apply freeze for cold unless you hard cast it. But it causes enough chill to activate effects. It’s very strange. The dagger is also apparently bugged. And immitated Imbuements doesn’t work with the sentry master node either. It’s missing a ton of damage and because of that it can’t compete with sightless at all.
I’d be interested to have your sources about that, if you have some link to share. Thank you.
To me the dagger seems to work properly on poison at least. But it might be broken as well on two orher imbuements coming from Spellbound charms set. Which is not my main source of dzmage fortunately.
Also for the life of me, i cannot get the channeling aspect…
Pro tip, upgrade all the weapons you get to legendary in the cube. Weapons can only have offensive aspects. Makes it a little faster. I still do it to most of the ancient weapons I get hoping for the higher ranks.
You looking for proof of the dagger being bugged or the set? The set many people have commented on in the bug reports. As for the dagger. I have heard it mentioned on 2 streams and it says it in the dancing dagger build guide on maxroll. It’s something about damage to non elements not actually applying. The potency still does though.
Yes I was talking about the dagger. My question was not really precise. I wil gove a look at the build your are talking about on Maxroll. Thank you.
Sorry I was mistaken, it’s the barrage build not dancing knives.
alls i know is the grenade set is extremely fun with smoke grenade shadow variant.
Legacy of the Sightless seems to be the winner overall for Rogue, having a permanent shadow clone is just too good not to use
Spellbound is best for me as I’ve been trying to get rainbow forever to work. The only issue is shadow is not applying vulnerable so I switch to having frost apply it. Not sure if they wanted dok to snapshot it but I hope they leave it. Once I found out vulnerable wasn’t applying and made the switch, T12 became just farm mode. Pit 120 butcher was able to 1-2 shot me but at least i know I can kill him if i didn’t screw up. He dashed then turned around chained/stun me then hit me. Other than that I would have downed him but he takes forever to kill. I probably should have got by glyphs over 100 before trying 120.