Berserk Comes to Diablo in New IP Collaboration

Don’t even know what berzerk is must not be aimed at me

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It’s on the grungy, bloody, dirty end of the spectrum - as opposed to the emo, chatty, nonsensical-narrative end of the spectrum. If you ever liked action comic books (& you must clearly like dark fantasy), I’d check it out. The creator died recently, so it’s gotten some exposure lately.

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Hmm hard to say this without going too much into detail and getting myself banned, I haven’t watched Blue Eye Samurai. However Berserk has things happening to people beyond their consent, and the trauma that ensues afterward. I’m trying to be as discreet as I can here. The very first episode of Berserk from the 90’s kind of says it all in all honesty. It’s a very dark tone within the first 5 to 10 minutes.

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What the hell? Is ANIME-style coming to D4&??

Rather not be looking at anime/manga, anywhere. Will reserve a view until seeing if it impacts while in game.

No issue if they want to bring in other audiences to the game, just don’t want to partake in a cartoon graphic styles including this one that clashes for me wherever it pops up. D3 had no end of negative feedback on cartoon like looks.

The neon wow mounts were out of place in d4 too for my view. Seeing them is smh.

Sweet. Can’t wait to see some big and stupid skin for 25 bucks…

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That’s their core audience imo. It’s the only way to ‘reliably’ grow/replace the player base when they knew they were putting out half-baked stuff.

However, Berserk itself isn’t stereotypical manga (idk about the anime). There are some that have crossover appeal - this coming from someone who dislikes 90+% of that crap.

Welcome to the internet!

Wasn’t aware of that, but I shouldn’t be surprised there’s a cartoony element associated with parts of Blizz given WoWs style at least as it appears to me (never played).

My impression of the d4 in development story was that they would shift away from that criticism of d3.

Seems fair. Just would hope they keep to the d4 theme (which they did say they would do in the roadmap interview). Will reserve forming a perspective on the
impact of this one till i see it.

What does a collab mean? Shop skins? Is that it?

Do a Micheal Bay Transformers collab. I want to dress like MEGATRON. One of his looks from the 7 or whatever movies.

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I should’ve clarified - I meant non-“arpg players”… but I’m sure this subcategory is chunky, given some of the reasons you state (+ the still-rising popularity of anime culture).

I think it’s less about “cartoony” though, and more about cosplaying/otaku. I never use the word ‘cosplaying’ as a pure jab, I really do think the studio has leaned into it (& Rod’s eyes flashed :money_mouth_face: when he looked up stats for it)… as I’m willing to bet the staff are probably half otakus themselves. The writing smacks of that culture - the drawn out syllables, theatrical expressions, all subtlety obliterated, characters letting each other know exactly how they feel at all times. It’s cosplay culture.

I don’t think Rod is interested in all that - he probably just goes to bed dreaming of crossover potential & ad campaigns. I’m pretty sure D4 was always meant to tap into the non-arpg part of the pie (which is massive), where there’s plenty of fresh meat to sustain this project even if they half-ash it all the way to the end.

It’s another world to me but I’m aware at least that it’s a pretty big one. I don’t know the people involved in development well enough to know their motive.

I did speculate while writing my last that they could see some potential in d4 to be a net to catch at least some of the WoW inevitable slide from its peak.

Just hope they don’t break the immersion while going after crossovers. They could lose some others with that, though if they’re ruthless for cash they might not care about that.

Screw that. I want my bow to be Megatron and when I’m in town it transforms to robot mode and complains about worthless minions.

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I just had a thought about how this might be incorporated, especially since there are two collaborations coming this year. Might they do a custom designed Dark Citadel for the collabs? :eyes: That would probably be a smart way to do it if they wanted to keep the content in-game permanently. It would also give them a chance to try their hand at some changes to the mode. :ok_hand:

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I’m waaaay out of the loop on WoW development - but catching glimpses over the years (including cutscenes/cinematics… but also with re-design of races) it looks like they were tapping into that melodramatic, cosplaying culture starting several years ago. It makes perfect sense if they’re flashing other Blizzard properties at them over time, to try to get double-dip revenue.

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uuh, thats actually an interesting thought!

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Did people (apparently) stop playing Citadel because it lacked a certain visual flavor? :stuck_out_tongue:

Being cheeky, but also serious.

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people stopped playing citadel because there are only so and so many cosmetics you can farm there. so people were done with it in s6.

Not too often, but every once in a while. :wink:

There were a few reasons, like the one Nyurei gave. I think its major issue was that it was just very little actual content. Three wings that gave you a few hours to develop mastery at best, with fairly unimpressive awards and not very many of them. The most entertaining aspect for me was the learning curve and that was just too short, so once you’re done with that, you’re really not going to waste your time unless you’re just obsessed with collecting cosmetics even when they don’t look that nice.

So if they add new armor and weapon sets along with new bosses and level designs for the collaborations, that might at least breathe a little life back into it while giving them room to figure out how to genuinely improve the experience moving forward. :slight_smile:

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Ahh, and here I was thinking it couldn’t possibly be worse than a crossover with KFC. -sigh-

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