I imagine whoever crits first after explosion would get to see the numbers.
That heart completely breaks rogueâs poison imbuement.
I helped a friend whoâs using that heart to kill Tormented Echo of Varshan on my poison TB rogue, and I had to ask him to stop attacking the boss so I can apply the poison.
Thatâs impressive. So bad, Iâd think it was on purpose for group synergy?
Every character has a unique GUID, every status has a unique handle. Coding wise itâs not hard at all to link those together. Hell screw it. Iâll write it in pseudo lua right now.
(âCharacterStatusAppliedâ, 3, âafterâ, function(targetGUID, statusId, sourceGUID)
if statusId == âXorn_Dummy_Statusâ then
local target = Ext.Entity.GetCharacter(targetGUID)
local heartStatus = target:GetStatus(âXorn_Dummy_Statusâ)
if heartStatus then
for i, damagetype in pairs(Ext.Enums.DamageType) do
hitdamage = GetDamage(targetGUID, statushandle, damagetype)
if hitdamage > 0 then
HitAddDamage(targetGUID, statushandle, damagetype
end
end
end
rogues need a nerf, lets be honest here. lol
My girlfriend and I noticed this on saturday and did extensive testing with barber because I noticed it instantly. We are both playing barbs and were around level 70 at the time. We were recording all of our game play and watching it back frame by frame and also doing damage calculations on bosses. We ran same exact dungeon on same exact tiers to do our test so it was always the same. We noticed that not only is damage sapped but stuff like a barbarians passive unbridled rage also adds no extra damage, as if only a percentage of damage that is hard CAPPED is sapped out of the player whos not using barber and the rest of the damage gets completely removed from the game. We actually just had faster boss kills without either of us using barber then using barber. Even faster boss kills without using barber without using unbridled rage THEN with barber and unbridled rage which the math is just simply wrong on all accounts. Whoever is testing and pushing out these patches needs to rethink their life.
What happens if multiple people use theirs at the same time?
You donât use it. Itâs based on when you crit. So whoever crits first wins.
Hide yo children and yo women!
Necrogue on the prowl, stealin da deepsâŚ
I wouldnât know. I havenât played the season because the devs made a bunch of brain dead changes.
Rogues survivability were heavily nerfed, what are you talking about??
Nerf what? Damage? You donât see Rogues killing world bosses in 4 seconds with broken builds and synergies.
Rogue is fast and have good mobility.
Take that away and you literally kill the class.
Stop with the nerfs.
was a joke calm down bro.
The heart is useless and bugged, it should only affect the wearer. It deals less damage when you have people dealing DOT. Poison, burn and shadow all get nerfed to the ground as the heart doesnât absorb the tick damage.
I can take world bosses extremely fast with poison, as soon as someone has the sh*tty heart, it takes 10x longer.
Enemies that would die in 1-2 seconds now die in 4 seconds, or even longer as the poison damage isnât ticking.
People only use it because streamers said itâs good with high damage numbers, when in reality, then nerfing most damage, stealing other players damage and not killing anything faster than what you wouldâve killed it.
Did the boss die? Ok, then!
Omg! Someone whoâs actually smart! My bro and I were doing Varshan runs and some random joined and used that sh*tty heart, kept trying to say how much damage they were doing. As soon as they died or werenât in the boss room, we killed Varshan within 10-30 seconds, with the heart mf guy there, took nearly 5 mins.
So your a casual huh? With over 3k posts? Nah bro your obsessed, with at least the forums of this game. My god man touch grassâŚ
That literally doesnât happen when it doesnât proc lucky hit and doesnât take in DOT.
Hey everyone just letting you know, if you go into your profile settings for the forums you can manually block the op, hes basically a no life troll so thereâs no reason to read his posts. Letâs all block him!
I think it still shows everyone their own damage numbers once the proc period ends. I did a Legion before I had a barber and someone else had it, but I got my own pop up when it ended.
Now that I have a barber of my own, my numbers that pop up with people around or not around are no different.
I can get over a million procs with a CE necro (even though the absorb window is bad for corpse gen) with or without other people around. Them being around doesnât seem to impact the numbers I see, though I never paid that much attention and mostly solo.
The gem is overpowered because I think it must apply crit damage multiplier again when the barber procs and the barber proc always crits (or at least is always a yellow number). Iâd guess itâs double dipping from at least vulnerable and possibly crit damage multiplier as well. Thatâs the real issue with the heartâs power, not that itâs applying for groups, though I expect thatâs also considered a bug.
edit: and for anyone that doesnât know what I mean by double dipping, I mean that during the absorb period youâre getting vulnerable and crit damage still even though itâs hidden, but then when the barber releases, youâre getting one or both of those multipliers again or something. The numbers just donât add up otherwise.
edit2: tested it on world boss, I guess it is also adding other players damage into your number as well, though I still think the other issues with it are probably the bigger problems with it overall
In D4? What? No! Impossible!
Thereâs a druid guy using that heart to smoke bosses.too.