No one really uses this passive; it needs to be reworked before the next update. It would be more useful if it were as follows:
Using an eagle ability increases lightning damage, a jaguar ability increases fire damage, a gorilla ability increases physical damage, and a centipede ability increases poison damage by a percentage.
This percentage could stay at 30%, or it could be increased, but I’m not sure about that; you’ll need to see if it can be adjusted.
Using a different ability still increases the core stats, and you can shorten the 7 seconds to 6 seconds for the adjustment.
This would make for more fun and diverse builds. Also, this passive also adjusts the convergence paragon directly, as that paragon can’t be used.
100% bonus to all stats is very good with optimized gear. It provides a lot of armor, all resist, and crit chance on top of very good damage multiplier increase from Dex and the bonus from the different Spirit stances.
The higher your stats are, the better the Key Passive is.
30% DR from Gorilla stance is especially useful.
But centipede percent 3 life per second is useless, unless they make it percent 30 maksimum life. Is it be better?