4 weapon slots for barbarians and 3 for rogues can be a problem

I think barb thing is ok if other heroes get help like sorc getting back 3rd enchant slot.

yeah just add roronoa zoro to the game.

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I think they should take away one of barbs 2 handers and replace with a shield. Still have 3 stances and one of the duel wield weapons, say the left slot, will be used for 1 hander and shield.

Agreed. We should just have one homogenized class! Just so people stop whining.
I don’t even play a Barb and this constant crying about the weapons is annoying me.

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LeL @ at all of these Barb players who can’t handle simple criticism when their class is blantantly one of the most broken in the game.

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A barbarian with four weapon slots can’t even get Iron Maelstrom to surpass 1 million damage even with four +Ultimate Skill damage affixes and 6 diamond slotted in those weapons. Damn there must be something terrible wrong with stacking affix.

Barbarian is probably #3 at the moment (ptr) - but yeah scream nerf! heh.

Necros, Sorcer and even Druids are right up there if not surpassing Barbs.

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Good idea.

I don’t hate 4 weapons on barbs or 3 on rogues, although I’m not a fan of it. Not because of the balance (it can be adjusted on other places), but simply because many builds actually use 1-2 weapons, and the rest are just stat sticks. And I’ve played barb a lot and I just don’t like how it looks. When I play frenzy/thorns build, I don’t want to see these two-handers all the time.

But on PTR it started to look really worrying in terms of balance. Full screen range of HotA or upheaval, dust devils, ele surge on rogues etc…

Limiting the amount of the same tempered affixes, or changing the way they stack might work

Why is this currently a problem for barbarians and why is this better than an exclusive upgrade price reduction for barbarians?

(The truth is I don’t know, I don’t play barbarian, but I play rogue and I have no problems)

I bet you’re just salty because you’re a mage and your only weapon is a stick!

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No, they should just balance around it. The argument already doesn’t stick when Rogue is currently considered the weakest S4 class with its mighty 3 weapon sticks.

That being said, certain affixes, especially in Tempers should be balanced with the additional weapon slots in mind. For example the “Chance to Cast Affix” percentages should not be similar on every class. It should potentially be lower on some classes; dependent on that skills performance and weapon slots impact.

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It is true that the more gear slots there are and the more affixes can be put onto a geared item, the more powerful a char tends to be.

Therefore Blizzard should equalize the number of gear slots between the classes.

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Yeah cool come on, let’s take everything away from the barbarian. The community here is giving me more and more headaches…

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People need to remember that the barbarian getting 4 weapons slots ‘is’ what the barbarian gets. The arsenal class ability (shift c) is pretty much a joke. There are a few choices but everyone picks the same 1 of 3 choices, and the rest are ignored. The ‘extra stat stick’ makes up for it’s lameness.

Give us a better class mechanic at level 15 and you can take away one of our 2hrs.

Barb has more weapon slots than rogue and was weakest class in S0. Rogue was the best class in S0 which has less slot than barb. Now the Rogue is weakest with +1 slot compare to other class except Barb. So I don’t see it is related to number of slots. I guess who make this comment don’t play all these classes and not aware their weakness.

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Sorcs get effectively 2 weapon legendary affixes. Barbs get effectively 6 (plus 3x the stats). Barbs also get their weapon specialization. Sorcs get 2 enchantment slots, but 1 of them is taken up with firebolt just to do burning damage of some sort 98% of the time (hell, fireball doesn’t do burning damage lol). So yeah…

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Exactly. Barbs and Druids are hitting for billions and trillions because of Overpower- it has nothing to do with how many weapons they have. It’s because they have access to Crit Damage x Vulnerable x Overpower x Bugged skills; meanwhile Sorcs and Rogues are left out of the party. They seriously need to rework Overpower or give it to everyone so we can all hit those septillion damage numbers.

In fact, Barbs is always overpower for all Season. Because he is the main character in Diablo game series.

There is no need to limit the number of weapons he carries, just divide in half or low down 30% every weapon aspect power.

Try being a necro and 2 of your skills slots are tied to minions… At least in the ptr minions were veru very good. But loosing 2 skill slots limits builds.

So true, and it is already unbalanced, but it will be more unbalanced

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