Then there’s no reason for sockets to be tied to items. Let’s them have an independent UI so the player doesn’t have to re-socket everytime when changing item.
I understand you want more customisation options, I’m just more concerned with redundant tasks and power creep.
Yes, so was the design originally suggested by Shadout, if I’m not mistaken.
You’re right, but for D4 we’re talking of runewords which are quite powerful and may often be necessary for a build.
Indeed, you’ll have to find a better version of the active gem as you progress in the game. Which is completely different from having to change items that serve another purpose, I don’t really see your point ?
Why obstruct the player from equiping an upgrade ? That’s just frustrating for no good, and it’s still a pointless task to change gems/runes everytime.
I agree it’s tedious when we change 15 times every single item slot just from leveling, but that’s specific to D3’s meaningless affixes and power creep.
I guess that would work, though kind of contrived. I’d still prefer a talisman-like system you can craft/expand in different ways.