Where are the DH players?

Please, guys.

Pretty Please.

Pretty Please with a cherry and whipped cream on top…

Can this thread return to being about DH’s and stop being about whether Barbs or their board members being the best thing since sliced bread.

Okay, some folks, I don’t know who, I sure as heck wasn’t one of them, were asking for Barbs to be nerfed. Neither did any of that ever get mentioned in this thread and still hasn’t.

There’s a lot talk about folks having agendas. I’m left wondering what the agenda of Barbarian players showing up in a DH thread is.

Just sayin’.

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Absolutely!

I am all for DH’s being buffed.

As I said earlier, I’m not a theory crafter, so I don’t know the best way to achieve it.

I’d like to see MS buffed to a point where it is capable of doing everything.

I also like the Shadow/impale build, and would like to see it stronger, to rival the top push builds.

So is it just a case of buffing the set numbers? Or do the supporting legendaries need to be updated?

I suggested using tactics that were proved effective to get DHs what they want.
How is that not about DHs?

Have you considered that some of us that play Barbs also play DHs?
https://eu.diablo3.com/en/profile/Meteorblade-2266/career

5 Crusaders
4 Barbarians
4 Demon Hunters
2 Monks
1 Necromancer

My Shadow/Impale DH is my 2nd most played hero. I’d love her to have similar power to my WW/Rend. I’d certainly get behind DH buff proposals, but I’m not capable of coming up with them myself. If there’s a DH player in the DH forum that’s capable of doing this, get them to do so, and lots of people that play DH will get behind it.

Probably both. But it would take a bit more than that too.

They’d have to change the fact that they balance our class around full up time on Vengeance, making Dawn mandatory in nearly every build.

They also need to change our passives so that more than Thrill of the Hunt, Cull the Weak, Ambush (in some instances), Single Out (in others), and Steady Aim and Ballistics being the only passives worth choosing.

Then there’s the fact that most of our class specific items either don’t have legendary affixes or have affixes but they’re darn near useless.

That’s just for starters.

I’d also love them to change how quivers get their +skill bonus. For example, if it’s a generic quiver, it should be possible to get bonuses for any of the skills. However, when a quiver’s for a specific ability, e.g. Holy Point Shot, why should it have anything other than +Impale as a possible affix.

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I do not want to emulate the tactics used previously. Posts like this have no business whatsoever being on these board and receiving likes.

https://us.forums.blizzard.com/en/d3/t/from-the-barb-community-do-not-nerf-rend/5766/1034

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So, you’re going to dismiss tactics that work.
What are you going to use instead to get DHs what they want?

Our class wouldn’t exactly need a complete re-work but as has been mentioned in this thread. The games design goes against our class’s concept.

We’re supposed to be a ranged class but with Area damage being the end all be all, the game heavily favors melee characters.

Now maybe they could they could boost our ability to take damage through re-working passives and what not…

But Hebalon has a well written post above about how when a ranged class has to play within melee range to be effective it is basically not a ranged character any more.

So the issue is a bit more complicated for our class than just asking for item buffs and whatnot. There’s either something wrong with the game or there’s something wrong with our class and since our class doesn’t fit like others do, then it’s our class that has to be fixed.

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Absolutely yes. The ends do not justify the means. It is a video game. I also saw that you were among the 17 who liked that post.

Okay, so, again…

Seeee….

Here it goes again, one guy says something “bad” about barb or Free specifically and you folks return to making the thread about you and him again.

What was that thing I said about agendas?

Oh yeah, there’s one that more than likely is at work here.

Sheeeesh!

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They did the same with topic about solo class balance. It was not topic about barbs performance… but you can’t get rid of the pests.

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When I suggested that DHs should use tactics that worked for Barbs, the response was to insult not just the tactics but also the person that used them. I’m all for buffs for DHs, as I clearly play them as well as Barbs, so how about doing something that will actually result in getting what we want?

Why do you think any special tactic should be implemented?

Is Blizzard aware that game is unbalance? Yes.
Is Blizzard aware that DH is behind for long time? Yes.

If Blizzard cared about integrity of their game they would balance it.
They don’t care. I am not going to change who I am because of that.

The issue is, like I said, it’s more than going about asking for buffs for items or what not…

Okay, here’s an example, to actually play UE the way it was intended to be played then the damage percent the set increased Multi-shot wouldn’t be the around 6000% or so it increases now but around 20 to 30 thousand which would mean that we’d be melting stuff whether it’s grouped up or not. The other classes would never stand for that.

That’s what we’re talking about though. That’s what it would take for our class to be relevant in the meta and to clear the levels other classes do.

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They flamed one of their own… who was honest about WW/Rend potential. They even got him banned from forums. What do you expect them to do with DH main players?

Anyone who asks for balance is their enemy. Anyone who says that 146 solo is too much is their enemy.

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Blizzard knows what is the issue for long time now. They just don’t give a F.

Lol eventhough trolls are trying to derail your topic. I support your cause. Have no idea about DH mechanics, but if there are issues they have to be adressed.

Just couple of cents regarding how to report and ask for buffs:

Stage 1:

  1. Problem statement: explain the issue
  2. Real data collection to proove the problem at 1)
  3. Analysis of data
  4. Developing ideas/direction based on the results of 3)
  5. Ask buffs (realistically)

Stage 2:

  1. Bring together a group of theory crafters
  2. Discuss set, item, revision design suggestions for what could work to adress Stage 1 item 5.
  3. Summarize your results
  4. Continuously push to get your results visible by the devs via reddit, twitter, forums and any good streamer. In the meanwhile, wage forum battles with any trolls trying to derail a topic with irrelevant discussions, mis-information, baseless claims and feelings.

Keep the threads free (that a pun?) of any feelings and never lose your cool to trolls.

+1 for your cause

It looks a lot of work but hope that the new devs are more attentive so might be easier now.

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I’m trying to keep my cool, Prokahn….

But the problem is obvious. It shouldn’t take any explaining on our part. Of course, we could go about explaining it. Or to be exact, someone more educated and well versed in the game, could explain it to the devs.

Now the devs have already mentioned a pretty broad overhaul of our class from skills to passives to items and what not. Which tells me they know a problem exists. But our problems are so deep rooted and I would say tied to the engine the game is built on that for us to have any worthwhile advice, we’d have to have access to even more data than is readily available or even hidden but discoverable through play.

We’d basically have to be the devs themselves to fix the number one issue with our class, that being the games design goes against our class concept.

Yeah, we could go about making a proposal as detailed as Free’s, but it would be pretty incomplete even if we spent years collaborating among each other.

That’s what I’m saying. So our shot isn’t telling them how to go about doing what they’re going to do but what we would like the end result to be.

The fact we even need “tactics” is indicative of the utter failure of this board, past and present, to reflect the needs of the community and successfully getting interaction therein. Personally, I’ve been a firm believer for ages that every class needed a dedicated developer with no overlaps to avoid any sort of preferential bias. Every patch should have been seeing at least one new item per class, on top of other needed adjustments. None of that happened, though, and stagnation did its thing (be it people jumping ship to other classes or leaving the game entirely) to the point now we have people who would rather point fingers at their fellow players in desperation to receive what little attention is finally going around. Just stop. No one wins in this scenario.

End of the day, we shouldn’t have to be going to reddit, twitter, a convention, someone’s personal email, the gym they go to, or whatever. This board, right here, needs to be enough. And it is not our fault if it isn’t. We don’t need to present a perfect mathematically based thesis to indicate why something is amiss. We don’t need to crunch numbers to propose an addition or adjustment. What seems forgotten is that is not our jobs, even if some think it might help Blizzard do theirs more easily, as it seems to me that doing even that isn’t really enough. Their process is their own, flawed as it has historically been, and I dare say it took 2018’s Blizzcon to at least change their perspective a bit.

So, yeah… less necro, less barb, less everything not DH in a thread about DHs.

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