I want to preface this with, yes, I know the game is no longer in development, but…
When collecting Bounties I am finding that when a Vision of Enmity Spawns, I sometimes cannot distinguish between the location of my Bounty locational arrow and the arrow leading back to the Vision of Enmity pointer arrow.
It would really be nice if the location arrows for those two things had different colors., like the location arrows for Keywardens. How hard would it be to give those arrows a separate color?
Just a thought.
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Same. Sometimes you only figure where you are going when you bring up map and skim through it to be sure. Usually it’s easy to figure out the location of a Vision portal because the arrow that points to an unexplored area is the bounty, and arrow pointing towards the explored area is the Enmity rift.
While this rule is simple, it’s hard to adapt. Especially when you are in a vast area with multiple objectives to collect and happen to carve a squiggly path through slain monsters, just to lose your sense of navigation. There are few bounties, especially in Act 2 and Act 5 where you have to open map up several times just to check where you are heading to.
I think it fits that the Vision arrow color to become cyan/blue colored with dark hue outline. I doubt changing color of a simple asset would count as continuation of development; after the announcement for development stopping they fixed quite a few things. Alas, I wouldn’t bet on anything because they really care about not ruining that narrative; otherwise, the moment they dare to change anything, they’d have to deal with a flood of unending fan demands.
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Even when the Visions were implemented, and there was development of the game, there were petitions for some quality updates to them. Like when it closed we were brought back the place the Vision spawned - instead of in town/camp. Can’t remember if the arrow thing was brought up too.
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