I am confused by what people wanted from H90. Rend barb had the second highest solo clear in the game.
Did you want it to have the same power as rend build?
Did you want it to have more power than rend build?
Did you want it to be the best RGK?
We know that the frenzy non-season clear of GR 138 is the second best barb clear in the past 2 PTRs (Dark had a 140).
The nerf to WD will primarily affect the power of this class for group trash killer. For solo the impact will be less. In fact, for players that average less than 444 mana regeneration, the PTR is a buff and not a nerf at all relative to the 6 piece bonus.
Mana Regeneration | PTR Version | Patch 2.6.8 | Fold Change Damage Difference (Live/PTR) | |
---|---|---|---|---|
100 | 5000 | 20500 | 4.10 | 9.0 |
200 | 10000 | 21000 | 2.10 | 4.8 |
300 | 15000 | 21500 | 1.43 | 2.3 |
400 | 20000 | 22000 | 1.10 | 0.6 |
444 | 22200 | 22220 | 1.00 | 0.0 |
500 | 25000 | 22500 | 0.90 | -0.6 |
600 | 30000 | 23000 | 0.77 | -1.7 |
700 | 35000 | 23500 | 0.67 | -2.5 |
800 | 40000 | 24000 | 0.60 | -3.3 |
900 | 45000 | 24500 | 0.54 | -3.9 |
1000 | 50000 | 25000 | 0.50 | -4.5 |
At least considering only the 6 piece bonus, the change is a buff to solo players as long as their mana regeneration is lower than 444. This has implications for gearing and skill choices. To highlight this point, with the new version if you have 0 versus 1000 average mana regeneration, the functional DPS difference due to the 6 piece bonus is a gain of 1.4 GRs. As such, the new version reduces the significance of mana regeneration stacking.