Most players are pretty used to the “X Poison damage over Y seconds” display and can intuitively discern the damage per second by dividing the former term by the latter mentally.
However: Why not improve this by changing the convention to simply be “X poison damage for Y seconds”?
“Instead of 50 Poison damage over 5 seconds” the tool tip would display: “10 poison damage for 5 seconds”
Or for a more tangible example;
20 Poison Javelin (with 20 Plague Javelin synergy) would read: “217 poison damage for 46 seconds” giving a more realistic sense of the damage output then “10 000 poison damage over 46 seconds”
Is this a necessary change? No. But it would make the UI a little more intuitive.
Questions, comments, and concerns are welcome and encouraged.