Toughness Question LoD Scythe

Hi HunterKiller; You are correct! The attack speed multiplier of Swift harvesting is included, and therefore Stricken does not desync. Testing below:


Simulacrum damage without stricken:
333548

Equipped stricken and Cast Poison Scythe 3 times (1.43 AS sheet), resulting damage values:
340819
348090
358915

Actual: 340819 / 333548 = ~1.02179
Expected: 2.18% * 1 = 1.0218

Actual: 348090 / 333548 = ~1.04359
Expected: 2.18% * 2 = 1.0436

Actual: 358915 / 333548 = ~1.07605
Expected: 2.18% * 3 = 1.0654

I’m not sure why the last hit was 1.065% higher than expected, and it does make me interested to test further… but in the very least, stricken is applying with each scythe damage instance from the necromancer.

EDIT: Tested a second time with a different weapon (pig sticker to give higher AS without the CHC in testing - ~1.77 AS this time.), this time the values were more in line with the expected:

272415
278354
284292
290231

Actual: 278354 / 272415= ~1.02180
Expected: 2.18% * 1 = 1.0218

Actual: 284292 / 272415= ~1.04359
Expected: 2.18% * 2 = 1.0436

Actual: 290231 / 272415= ~1.06540
Expected: 2.18% * 3 = 1.0654


Thanks for the help!