idk, something is off with the wolves. i have recognized that when i first saw the gameplay but didnt really talk about it. they might have got the anatomy right but they are just moving in a way that it looks more like some kind of dog competition, rather than wild animals, hunting down prey. its the way, they walk, the heads up in the air, really not how they are usually seen and something is also strange with the front legs. i dont know. as i said, the anatomy might be right but something looks weird. maybe they are a bit to much pulled back. and with this wide chestsâŚthey look like showing off, not hunting. not scary at all. i know they are supposed to be good bois. but also fearsome and dangerous bois.
instead of looking like this
they more look like this
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Youâre right. Those wolves are trotting. You can see their gait change to more of a canter at approx 3m 09s of the first video, and then they⌠just jump on the brakes and trot up to the enemy? Incredibly odd.
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they should also spread up a little more and sniff around instead of running into each other to a point where they just collide and overlap
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1600 posts of complaining about everything you can come up with. I think itâs safe to say D4 isnât for you.
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Agreed.
I felt they had something wrong going on too.
Just couldnât quite explain what.
But you point it perfectly, they are not posing as wolves, but as dogs.
And, as pointed out before too, trotting like good boysâŚ
The overlapping is also an terrible issue
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D4 can turned out to be 100% D3 clone and he will still buy it and then complain more.
Also, I didnât realized that he has 1600+ posts until you brought it up. Such dedication.
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This is because they donât have a collision radius. Itâs like they are there but only in spirit form, lol. They need to make them tangible. Iâm guessing they did this so the âwolvesâ wouldnât get in the way of anyoneâs character but there should be something to make them more âlifeâ like.
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exactly! YOU have some good deduction!
i prefer, posting my concerns early enough for them to recognize and consider changes
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Itâs a video game, not a nature documentaryâŚ
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and thats why they can look goofy and ridiculous?
i would rather make them even more fearsome than in real nature
but not like something, you rent for a birthday party, lol
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Your point being?
That an AAA title from an AAA company shouldnât reach for best animations?
That an AAA price tagged game shouldnât pay close attention to details?
That the developer of game which can renew the faith of an entire community into a beloved franchise that gave birth to a whole game genre donât need to bring their best game to the table?
Donât be mediocre and donât ask others to beâŚ
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You beat me to it. Come on this a video game not real life. But some people thing it real life. LOL
Some people just love to complain and especially zealots for another game seem to be very busy with this.
Its about the immersion.
Clearly. You have no idea.
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Youâre right. The wolves are of the best in show variety. Not ideal for a âdarkâ gameâŚ
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1600 post
27 paragon
Safe to assume which he does more of?
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Does my time spent in D3, have anything to do with my opinion about the D4 game design? ROFL
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To be fair, animation is still important that it look realistic in a video game.
Anybody who thinks it doesnât matter should look at how badly Mass Effect: Andromeda got bashed for its bad facial animations. Itâs not even remotely close to the biggest problem with that game, and yet thatâs the thing that got everybody talking.
Granted Diablo 4 is in an early state, so I would hope itâs more of a case of the animation just needs a little clean up that will happen later. Itâs already better than ME:A.
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a sack of rice fell over in China. But true the most important thing in D4 is how the Wolf walks
I think, game designers of a million (billion?) dollar company should perfect every aspect of their game
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