Tal Rasha bug report

EXPECTED: At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.

https-eu.diablo3-com/en/item/tal-rashas-brace-Unique_Belt_006_x1

ACTUAL: This logic works only for damage stacks, not for defence stacks. The defence stack logic was not changed during the Tal Rasha changes time some years ago!

How to reproduce.

You may use any hero like following:

https-eu.diablo3-com/en/profile/%D0%94%D0%B5%D0%BA%D0%B0%D1%80%D0%B4%D0%9A%D0%B0%D0%B8%D0%BD-2680/hero/118373916

  1. Collect all 4 stacks by using 4 different elements and see the Tal Rasha’s icon with number 4 in panel.

  2. Keep this 4 stacks by using the only 2 elements (teleport and swords attack as example routed to the mouse wheel for convenience).

  3. Do it 10 seconds more.

  4. Open the panel and see the number defence.

  5. Press all 4 elements and see the defence is up.

This mean, defence need 1-2-3-4, but damage only 1-2.

1 Like

Not a bug. Read the set bonus descriptions carefully.

This is exactly bug because damage and defence both must have similar working logic due to description for Tal Rasha Set Bonus:

“At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds”. - this MUST work for defence too, but work only for damage!

Practically, player see the full 4-stacks bonus, but doesn’t see the moment his hero is loss the 50% of defence and lose him !

May be, my english is not so good? Sorry, i was not born from America. Okay, i try the another way to descript this bug:

if you need 1-2-3-4 clicking to keep defence stacks up-to-date, the 1-2 clicking only for damage is useless and Tal Rasha bonus is became to be meaningless, right?

Not a bug, the prolong only affects the Attack portion. The 4pc defense part is a separate buff different then the attack buff. This is working as intended.