Strafe forgets to cast primaries sometimes

i havn’t been able to pin down quite what causes it yet but its either:
going to a new floor while strafing
strafing for too long (not casting your primary recently enough to be remembered)
running out of hatred while strafing then stutter casting as you regenerate hatred.

i’m pretty sure it’s one of those.

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Happens each time you level up in paragon too.

hadn’t considered this, but it could be related to this as well.

https://youtu.be/m3t41nOckPI

heres a video that quotes exactly whats happening. And yes, Paragon seems to be the cause of the problem, because your character gets reset with every level up (cooldowns and ressources for example).

It’s very annoying to be drifting around a big mob pile only for Strafe to stop casting the primary. The problem, beside the bug, might be the way it’s implemented. It casts it when strafing towards enemies.

Maybe that can be changed so it casts the primary, as long as there are elites nearby. Maybe in a 60-80 yard radius? It will feel a lot less clunky as well. Or better yet, as long as enemies are in Strafe radius to be hit, the primary is cast as well.

or just make it so that strafe fires primaries constantly, and just less them hit walls if there aren’t any enemies nearby. there’s no real functional reason why it only happens near enemies. you can cast multishot at a wall, you can cast seismic slam at a wall, you can cast spirit barage at a wall, you can cast basically every skill in the game at a wall, there’s no actual reason why this ability to fire primaries would ever need to turn off ever.