Some changes I'd like to see to new DH and Necro sets

Can the Life Support rune for Skele Mages be changed to doubling the duration of mages instead of just adding on a paltry 2 seconds (Nailuj can add on 2-4 seconds already!)?

Players will be now picking either Life Support, Archers or Contamination runes with most players going archers for dps I’d imagine. For those of us who hate the spammy nature of the Rathma build, making life support double the duration of mages will be good for the casual player who is more concerned about how enjoyable a build plays than whether they can play optimally to push.

Alternatively, just make Razeth’s Volition grant all Mage runes and the element will depend on the rune we select :slight_smile:

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