So no matter what we write, you just do not listen?

Well, there is alot of heat in here, so i’ll try and choose my words carefully.

I agree with the frustrasjon over bad balancing of items. But if i May, the main reason i think for why its hard for the devs to balance items is because they dont make a controlled enviroment for testing.

insted of coping char from live server, they could just:(on ptr)

  • Disable paragon past 1000.
  • lock GEMS at 100
  • give 1 char per class at level 70

That way they would have a base line to work from when trying to balance items.

When someone used 10K paragon they shatter the boundries for most players and its hard to determen how powerfull a set/item is.

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