Havent played the game for some time, but like 2-3 seasons ago, my Rathma build was a cool minions build, which well, was the purpose of a Necromancer. Build an army and enjoy them making do damage.
Now im back and wtf happen to Rathma? Its only good to spam Army of the Dead? Minions dont do any freakin damage.
Are you going to fix this? Seriously, the fun of the necromancer is to have an army and watch them burn the world, and you seem to have remove that…
For any class, resets all skills damage multipliers, then roll damage increase on any skill (meaning it can buff skeletons, golem, revive creatures, etc). Even Witch Doctor could benefit from that.
Legacy of Leoric
A new set to buff necromancer skeletons
Rathma rework
Skeletons, 5 golems, revive creatures, army of the dead counting as additional skeletons / massacre (synergy with the amulet golden georget of leoric)
I think this enable new scenarii for Witch Doctor.
Can you look at this proposal and give me your honest Witch Doctor point of view ?
This would be precious to me, because I never really played Witch Doctor and there are few people out there playing Witch Doctor, so any observation from Witch Doctor players is gold.
Isend’s pushing their luck; though technically they’re more disrupting threads than creating threads. It’s unfortunate that the forums are so quiet that their posts are more prominent than they need to be.
From the CoC:
Creating Duplicate Threads
This category includes:
Creating threads about existing topics
Creating a separate thread about an existing topic for further discussion in more than one forum
If a player is found to have participated in such actions, they will:
Be given a temporary ban from the forums, depending upon severity
Cross Linking Threads
This category includes:
Linking to threads from other forums
Creating threads with the sole purpose of linking another post
If a player is found to have participated in such actions, they will:
This is why I still haven’t purchased the DLC. Any RPG that has a necro, the only build I want to play is a summon army. Having a wall of minions to do your bidding is something I actually find fun.
LOL. As Obi Wan would put it… from a certain point of view. But I get your point.
I usually think of the static, auto attacking turrets builds as trap builds… so yes, I was joking for a few patches that Wizards have got a better traps end game build than DHs.
I’m hoping the 2.7.2 changes succeeds in making M6 more than just a slow UE and gives us long time fans of M6 a proper traps set again.