Your analogy is understandable but it is off. If the official Honda website said a new car pre-release will have more horsepower engine than the prior model, then it is false advertising if the new model does not have a more horsepower engine as an option.
In terms of removing/adding features, adding selectable options does not remove anything. If Honda said we are offering a CD player in the new version, then it is legal advertising if they offer the option of a CD player or MP3 player in the new version. You as a Honda customer choose the CD player if you want that. Another customer might want the more modern MP3 version.
It’s not off, and you proved my point. They will need to update their official listing to show this option. At this point, they have not updated the official battle.net app to show this option (or any options). Just that it will be a remaster, and not a remake.
Eventually, I assume once Blizzard decides on the game content at release, then a comprehensive listing should be made; however, thinking that what is listed in pre-alpha or pre-beta is written in stone is naive.
Dont worry. Lead Designer already told us what we need: “We’re not trying to fix Diablo 2. We’re not trying to make Diablo 2 a different game. We have other games if you want that.”
The lead desingner in post alpha interview said:
““Just one thing to remind everyone of is that the game is work-in-progress, right? Everything is still being worked on.””
It didn’t take long for players to crack item duping and swap to locked classes – did any of that surprise you?
RG: I mean… it’s the internet, right? Can any of us really be surprised about that? Just one thing to remind everyone of is that the game is work-in-progress, right? Everything is still being worked on.
You’re better than that, quit being intellectually dishonest.
How do you reconcile the statement that they are not tryig to fix the game and in the same interview the lead designer states
“Another thing is that looking at the mod community, it is a nice kind of litmus test to know, ‘oh, this audience – the hardcore audience – they like these types of things.’”
Aren’t mods fixing D2 deficiencies?
If he said bugs/cheating then a narrow interpretation makes sense. Since he said “Everything is still being worked on” that is a very broad statement.
I always enjoy watching you grasp at straws. It’s really why I keep coming here TBH. Because otherwise I get my news from the official Battle.net launcher or the website.
It is about half the way down in a microsoft word file that is downloadable in the section titled:
Diablo Franchise Team - BlizzConline
Rod Fergusson – Executive Producer, Head of Diablo Franchise
Diablo II: Resurrected
Andre Abrahamian – Game Designer Chris Amaral – Lead Artist Matthew Cederquist – Game Producer Rob Gallerani – Principal Designer Chris Lena – Lead Producer Maxine Virtue – Game Producer
Irrespective, Chris Lena’s comments are unambiguous.
Guys, can’t you see how well they treated D2R so far, don’t you trust them to make valid and thoughtful decisions?
you can add quality of life features and even do some rebalancing without making it into a different game or turning it into D3 you are a bit overacting
They have proved themselves and you can use old patches of the game for rebalancing stuff like the added cooldowns to skills like hydra, on old patches you didn’t have cooldowns on a lot of skills but frozen orb got cooldown because peoples PC couldn’t handle it
that issue not longer exist and they can survey old patches for rebalancing to get back to how it used to be or something close to it, there is not need to freak out about some changes