Set concept: Aspect of the chimera

Aspect of the Chimera
Pieces: Helm, Shoulders, Bracers, Chestplate, Boots, Belt, Phylactery, Scythe
(2) set: Command Golem gains the effect of every rune and summons a second Golem.
(4) set: Your Golems are invulnerable, and for 30 seconds after using Command Golem you take 50% less damage.
(6) set: Corpse Explosion gains the effect of every rune and deals 10,000% increased damage.

The 6 piece would work as follows

  • Corpse Explosion is cast at your cursor and around you (because of Close Quarters).
  • Both circles summon Final Embrace corpses that sprout spider legs and run to nearby enemies before detonating, with the extended radius from Bloody Mess
  • The circle at your cursor creates the Shrapnel explosion.
  • ALL Corpse explosion damage freezes for 2 seconds and gets the damage boost from Close Quarters.

In order to make space for this, the idea is removing corpse explosion from the pestilence set (and maybe reworking it in general)

Too many peaces for set - 8.
Also, obvious, u want to use non set legs and gloves with golem bonuses.
Imho, golemancer (2 golems and cannot die) is a good idea, but the rest is pretty strange. Probably, need another main skill for this build to deal damage.