Rod Fergusson Approves of Popular Change Requests

Nice. I like all of those possible changes.

1 Like

He did answer this the same way I answer my kids when I am definitely NOT going to allow them to do something.

“good idea guys, but…”

Let’s hope they stay true to the authentic experience at least a little bit.

Ladder exclusives, WSM, WSG, WW, there seem to be a lot of issues with the game as is, and the reddit mob seems hell bent on changes that should only be implemented through mods.

1 Like

yeah because they know D2RE will die without some changes.

It already has many changes, so we’re good there.

Some of this requests should be attended. Paying 40€ for a “skin” isnt worth it.

awesome, cant wait for these updates! game really needs it despite what a few stubborn grumps on here says :slight_smile:

Past has shown no game dev should listen to reddit input 99.99% of the time, they should most likely do the opposite of what reddit tells them to do Baeclast Crew ft. Chris Wilson - EXPEDITION (Nicro Prod) - YouTube

1 Like

I agree with everything , I am just a bit scared with end game content, because I don’t want d2r to turn into a d3-wowesque style, but they may have great idea without breaking the game aura.
The rest is really magnificent, as stacks, filters,
minor balancing ( exemple tone down a bit lammerdin) etc. I am pretty sure we get nothing at launch, but after, who knows ?

Why lol why are you so against making the game better

The runes and gem stacking isn’t causing a problem in the stash, the problem is in the inventory

There are 7type of gems and 5qualities, that means if you only pick one of each it would take up 35slots in your inventory, this shows that with stacking you still have to make the choice of what you pick, you just can pick up more of it.

No stacking or you very restricted vision of it only means 2 things, constant toning for those who pick gems which is a very bad game mechanic or people just don’t pick them up which is also a bad game mechanic

By allowing them to stack you allow gems to be an engaging game mechanic

Honestly, a lot of this makes it a different game. I still don’t like a lot of the 1.14 changes from 1.10 but years have passed and we are where we are.

I’m not a guy who just wants the exact same game BUT if we start making these types of changes, it needs to be in a way where 1.14 stay accessible and then perhaps the ladder content pulls in some future change.

I will say that gets us to a point where you start splitting hairs and next comes a “Let me play anywhere I want” and later followed by “Let me play the way I want”

You have to draw the line early now…some things shouldn’t be changed and others should be part of a major future updates, lets say 1.15

Thats what the game economics are balanced around though. Thats the point, not everyone is SUPPOSED to pick up every single gem and every single low rune. Its a conscious CHOICE. And you realize this if they implement stackable gems/runes and “suddenly” casuals wont be able to make effort to pick those gems and buy lets say Shako with them and believe me, cauals will hate that, because instead of being able to determnistically farm towards some key items, they have to rely on the EXTREMELY rare big ticket items to drop to make any sort of gear progress on their character. Think of gems as D2 equivalent of chaos orb in PoE. If you make them stackable, you turn their value into something of a transmute shard.

2 Likes

These are all excellent improvements. I would welcome all of them.

If stackable gems implemented, we will get horrible inflation in the gem market. Is that you all want?

1 Like

So why don’t we just allow EVERY item in the game to stack? Why should we even limit space then? How about unlimited inventory space? We have the technology. It has nothing to do with making the game better. You might as well have said “make it easier”.

I don’t understand how you could have a problem with having to make a TP, go to the stash STACK the gems, then continue questing. Do you really want them to make it easier than that?

Lol the typical extremist argument

It’s just logic in rpg game to have “Consumables” stacks since they drop in large quantities which create exactly the 2 bad situations I mentioned if they aren’t stackable

Of which market? The game isn’t even out yet

And even if you base yourself on the current D2 market… why should it be the “Right” market…

Markets change and adapt

Also how can you predict there would be a change?

  • Gem stacking means more people pick them up, more gems in the economy

  • gem stacking also also means it’s much easier to trade them, no need to trade with dozens of mule and multiple trade because the window of filled after a couple gems

  • Gem stacking means it’s much more interesting for people to use them too since you don’t have to fill your inventory and pick gems one by one to have 3 in the cube for rerolling

All these factors could bring us back to current economy or just a different, but different doesn’t mean bad, unless you are a grinch stuck up on statu quo nostalgia

The only reason I would see stackable gems being necessary is for the convenience of trading them to other players. That’s why I said 3 maximum per stack (we can say 5 to be generous). But then everyone will pick up every last gem instead of the impatient players just walking past them. You said it would make it engaging, but I don’t see how every single player in the game holding hundreds of gems is going to make for more engaging gameplay.

Who would need to trade for gems then? Don’t you think everyone will have their own stash for themselves?

Maybe more craftable items will be created then, making a larger surplus of GG crafted gear, which of course could be a valuable trade item. Gems will still have worth regardless of stacking or not.

This is a good point, if that’s what Sekscalibure meant.

I wouldn’t be against it in this scenario. I’ll look up crafting to get a better idea of this.

If you think thats the case your ignorant, 100x the amount of gems available in the game wont retain gem value. Most of people dont even know how to craft (casuals), and never will, nor engage with the mechanic. They will just be left sad because nobody is buying the gems because the crafters have hundred and thousands of them by their own. Also surplus GG crafted gear means their price will go down also, making crafting less worth your time. And there is going to be point where just playing the game is better investment time/profit wise than crafting. And at this point most of the gems people hoard become dead content.

EDIT: It will enable also a form of powercreep into the game in form of more and more easily accesable GG gear.

1 Like