Rework of Demon Hunter Sets

Thank you for the effort, but I don’t think that your rework ideas will do any good for Demon Hunters …

Why do you want to make rarely used skills even less attractive by adding a cooldown to it? Chakram and Entangling Shot with a cooldown? Why?

The DH is my favourite class, because there are not that many cooldowns.

And why do you remove the ressource costs from our spenders? It’s one key design element of the DH class, that we have to manage our hatred - event if it’s quite simple in endgame with Dawn and/or CC3 and stuff.

Three of the DH sets are fine, there is absolutely no need to rework all of them at the risk of destroying the balance we have right now. And the fourth (Natalya) works very well in combination with Marauder. A few adjustments to some of the skills/items, maybe a competive rocket-based M6 (not with Hellcat), but that would be it.

UE with Rapid Fire? No. Rockets already deal a good amount of single target damage. S6 is an elite hunter, yes. Thats the key point of this set.

We already have that. :wink:

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