I’ve upgraded dozens of Remants of Pain but I can’t seem to get a perfectly rolled one for solo pushing.
So far, I’ve been playing with one that’s rolled perfectly… except that it has « Gain passability while your movement speed bonus bla bla bla » instead of « When you critically hit an enemy, you increase the AS of all players by 5% for 5 seconds. Max 10 stacks. » I was able to clear gr 147 with this one.
I have another one which is perfectly rolled with better stats… except that there is no additionnal Physical % damage, but additionnal Arcane % damage instead. (I just did a couple of runs with it.)
Should I keep the 1rst one or should I go for the 2nd one ?
In other terms, is « Physical skills deal 22% more damage » (in my case) better than « When you critically hit an enemy, you increase the AS of all players by 5% for 5 seconds. Max 10 stacks » ?
And to better understand, what is the use of the line « When you critically hit an enemy, you increase the AS of all players by 5% for 5 seconds. Max 10 stacks » : building Invoker stacks faster, and moving faster?
Long story short you want one with physical & the attack speed stacks. It helps a lot on the boss fight. The freeze one is ok, so is the movement one but the boss fight usually sucks.
@Apache222: Oh, stacking stricken during the boss fights ofc - great point indeed! Well, I guess I know what I’ve got to do if I want to have a chance to make my first 150 solo, now! Thanks for the explanation!
@dmkt: Very 2021 indeed! I suppose you can put my question on the account of my usual RNJ ^^ But don’t worry, I’ll probably soon have questions for you about the new Invoker!