PTR QoL Report (Altar and stuff)

Some things I saw while testing the first hours:

  • Level Req set to 1 looks “strange” in crafting tab
  • Can we mark the checked seals with a green hook or sth? (visibility)
  • Delete set dungeon note + staff of herding from altar (or make it the very last ones)
  • Increase difficulty to unlock altar (e.g. dont bring crap mats like some stuff you are having in you inventory anyway, instead bring an amount of shards that requires a specific GR to “hold” them (like GRift 100, 110, 120, 130)). This being said, maybe delete set dungeon note and staff of herding completly. you can also set “finish seasony journey” as one of the lasts requirements
  • think about the potion using thing, in the end it is all about holding the potion on cooldown all the time (especially the shrine reward), maybe add something else powerful like increasing ancient item drop chance bei +5-10% or sth. or just add the rift boss dmg by 20% or sth.

Thank you for developing the altar, love it and cool idea but we need some small tweaks!

@everybody: lets have a great last season before d4 releases! cheers!