PTR Pop-Up | Focus on Freezing Issue | Has Ended

Hope this helps. This was a 5 second freeze, not the worse I have had in the past.

I posted a report. Why did you guys just deleted my post?

Pastebin will not allow upload 12MB text content.
Don’t know why my PTR D3Debug.txt is 12MB. I ran like only 4 GRs and already crashed.

Freeze twice:

First time 5sec
Second time completely crashed to desktop

https ://drive.google.com/file/d/1z4Ky1ZCtnKh93cuFCppL-h6p-gLnS47X/view?usp=sharing

Here is upload to google drive.

One quick question, I see there are two debug.txt files. One for the live and the other is the PTR. I assume that I would post on pastbin the PTR debug.txt file instead of the live one. Is this assumption correct?

Yes, that is correct.

@Somebody

can you kindly confirm that the crash occurred within the PTR Pop-up?

If you havent started a new game, can you shoot over your report via Pastebin?

CPU Details: Intel(R) Core™ i9-10980XE CPU @ 3.00GHz
CPU Processors: 0 (target 1)
CPU Cores: 16 (target 18)
CPU Threads: 36
something is wrong with your system :wink:… or diablo cannot interpret it correct :grinning_face_with_smiling_eyes:

GR100 FB Wizard Freeze

Ran a GR90 beforehand and had no error. Screen froze for 10 seconds and then continued. This happens on Live and PTR unless I copy the “fmodex64.dll” from “Heros of the Storm” over before each launch.

I checked Somebody’s Pastebin. The first line (like mine) says,

  1. User defined symbols path: D:\Battle.net\Diablo III Public Test\x64

Does that confirm it?

The D3Debug file is 12MB. You cannot paste it on pastebin.

Been testing for a while now on laptop, no freezes occur for me.
Any tips to invoke them?

Yeah I’m having same problem can’t post on Pastebin file is to large! My file is 710 KB after running two Greater Rifts to get game Freezing.

HTH, how many from one person do you need. I can generate tons of these as its a constant problem.

Freeze

Settings:

Hi:

@RevButtKick, The limit on PasteBin is 512K per paste… I suggest you split it in two and paste each half separately.

@Niercraft, sorry bro… there’s no way you can paste that large a file on Pastebin… you will need to trim it down somehow. Even pro members can only go to about 10 MBytes.

====================================================================================

From the Pastebin FAQ :

What is the maximum paste size?

The maximum size a paste can be is 512 kilobytes (0.5 megabytes). This is should be enough for almost any script, and it prevents people from jamming our servers. PRO members are allowed to create pastes up to 10 megabytes.

Update 5:00pm (PST)

We have gathered a sufficient amount of data to implement a fix, and are now working towards creating a new build to do another round of testing. Here’s what’s coming:

  • 8/5 | As of this post, we can halt further testing!
  • 8/6 | A new PTR Pop-up build will be created and we’ll notify this thread once it’s available for an update. We’re hoping to see if the freeze issue subsides or continues through the new build. We’re asking folks to see if there are ways to reproduce the bug and if so please share D3Debug.txt files like we all did today.

We want to take the time to give an enormous amount of thanks to all of you watching, listening, sharing, and posting on this issue. We all thought it was the coolest thing for us to come together to identify some of the issues regarding the freeze, and we understand that you took time from your day to help - thank you :bowing_man:!. Looking forward to the investigation continuing tomorrow and hopefully, we’ve all fixed this together!

15 Likes

Thanks for the heads up was thinking of splitting it in half. Tried to go pro but pro is sold out!

Guess I will have to wait for next patch update now!

1 Like

Awesome, thank you for the update and a huge thanks to the devs working behind the scenes on this fix =)

Happy to help. Just found another freeze and came to post but found this update so I’ll be back tomorrow to help out with the new build! Have a good night everyone!

I’m not entirely certain if my crashes are the same bug or not, but it happens pretty frequently so I figured I should share.

Usually I find it happens within a few minutes of starting a game, although it occasionally happens after a longer time. More often than not, if I get through a regular rift, it won’t crash for an hour or so. I also get crashes more frequently if I alt+tab.

For this one, I had started a new game, ran a quick vault run, and then I was just moving inventory around in town when it crashed:

D3Debug: https://pastebin.com/x3ND0aFA

Screenshot of settings: https://imgur.com/a/MpBleqy

Fired up PTR
Made PTR Copy
Put Deathwish on as main weapon w/ Big Emerald

Started a GR100 with game freezing twice in dense and semi-dense mob areas of map.

There really is no rule for creating this freeze.

It is just play the game for me.

Any Hero class/build will encounter freeze’s in almost every run multiple times.

https://i.imgur.com/FewZYEq.jpg SS of the freeze moment.
In this next run gr120 my HC wizard ripped on the third freeze.
My PC gaming system is perfect for reproducing freeze’s in every game, all the time, with every hero.
https://i.imgur.com/lDsfeob.jpg SS of Video settings

Another rip of a HC hero from freeze

User defined symbols path: C:\Program Files (x86)\Diablo III Public Test\x64
2021.08.05 20:23:44.418273100	Diablo III Release (No Assertions) running under Windows 10-64 (Version 10.0.19042)
2021.08.05 20:23:44.418472400	<BUILD>2.7.1.77218 (134495-1696184)</BUILD>
2021.08.05 20:23:44.418644200	Cheats: DISABLED
2021.08.05 20:23:44.418991100	CPU Vendor: GenuineIntel
2021.08.05 20:23:44.419152100	CPU Details: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
2021.08.05 20:23:44.419297400	CPU Processors: 1
2021.08.05 20:23:44.419431100	CPU Cores: 6
2021.08.05 20:23:44.419567800	CPU Threads: 12
2021.08.05 20:23:44.419714600	32643.55 MB of total physical memory
2021.08.05 20:23:44.419855300	OS Language: English
2021.08.05 20:23:44.419990700	Application Path: C:\Program Files (x86)\Diablo III Public Test\x64\
2021.08.05 20:23:44.421277200	--- OS memory stats -----
2021.08.05 20:23:44.421422500	Virtual size: 5189.00 Mb
2021.08.05 20:23:44.421543800	Total free: 134212536.00 Mb
2021.08.05 20:23:44.421678600	Largest free block: 131907200.00 Mb
2021.08.05 20:23:44.421828600	--- OS memory stats end-----
2021.08.05 20:23:44.421966300	--- Main memory stats ---
2021.08.05 20:23:44.422110100	XLocalHeap 000002285BBD8A40: Nodes used: 17, Memory used: 69742944/939524096, Wasted by nodes header: 576, Biggest contiguous free block: 869781152, Biggest contiguous allocated block: 67108864
2021.08.05 20:23:44.422262000	XLocalHeap 000002280400D080: Nodes used: 149, Memory used: 28736/67108864, Wasted by nodes header: 4864, Biggest contiguous free block: 67078880, Biggest contiguous allocated block: 1024
2021.08.05 20:23:44.422407400	--- Main memory stats end ---
2021.08.05 20:23:44.422561700	----------------------------------------------

2021.08.05 20:23:44.422711300	Command Line: OnlineService.SSO=true OnlineService.PTR=true -launch -uid diablo3_ptr
2021.08.05 20:23:44.422963800	Monitor BPP: 32
2021.08.05 20:23:44.423105600	Lowest monitor BPP: 32
2021.08.05 20:23:44.695301300	Clock freq = 10000000
2021.08.05 20:23:44.718048700	Adjusted initial working directory: C:\Program Files (x86)\Diablo III Public Test\x64
2021.08.05 20:23:44.718405500	NGDP detected
2021.08.05 20:23:44.718569400	WinSock started successfully!
2021.08.05 20:23:45.360439300	Detecting first installed locale.
2021.08.05 20:23:45.360630100	Detected: enUS
2021.08.05 20:23:45.399299200	Agent is successfully started or running already.
2021.08.05 20:23:45.423913700	AgentManagerImpl::GetStatus - bResult: 1, StatusCode: 200
2021.08.05 20:23:45.424080500	Agent is not reporting speed - this is a problem.
2021.08.05 20:23:45.424227500	Detecting installed locales:
2021.08.05 20:23:45.424379900	    Found: enUS
2021.08.05 20:23:45.449573000	Agent selected locale: enUS
2021.08.05 20:23:45.449735900	FileSystemGetLocale, AgentSettings: 1
2021.08.05 20:23:45.449879400	FileSystemGetLocale, using agent locale: enUS
2021.08.05 20:23:45.450010000	FileSystemGetLocale, returned locale: enUS
2021.08.05 20:23:45.450730900	SNOFilesInitialize('Data_D3', PC, enUS)
2021.08.05 20:23:45.451109100	Working Directory: C:\Program Files (x86)\Diablo III Public Test
2021.08.05 20:23:45.463791500	--- OS memory stats -----
2021.08.05 20:23:45.463953600	Virtual size: 5218.00 Mb
2021.08.05 20:23:45.464072000	Total free: 134212512.00 Mb
2021.08.05 20:23:45.464184900	Largest free block: 131907200.00 Mb
2021.08.05 20:23:45.464294700	--- OS memory stats end-----
2021.08.05 20:23:45.464404500	--- Main memory stats ---
2021.08.05 20:23:45.464528200	XLocalHeap 000002285BBD8A40: Nodes used: 218, Memory used: 180688640/939524096, Wasted by nodes header: 9856, Biggest contiguous free block: 757595776, Biggest contiguous allocated block: 67108864
2021.08.05 20:23:45.466463600	XLocalHeap 000002280400D080: Nodes used: 288588, Memory used: 20767264/67108864, Wasted by nodes header: 9234944, Biggest contiguous free block: 46341600, Biggest contiguous allocated block: 1952
2021.08.05 20:23:45.466572400	--- Main memory stats end ---
2021.08.05 20:23:45.466753500	No NGDP Manifest key found for 'enUS_CoreData.mpq.hash'
2021.08.05 20:23:45.466918800	SNOFileLoadTextFile: 'Data_D3\Locale\ruRU\declension.txt'
2021.08.05 20:23:45.467057500	No NGDP Manifest key found for 'Data_D3\Locale\ruRU\declension.txt'
2021.08.05 20:23:45.467190300	SNOFileLoadTextFile: 'Data_D3\PC\Misc\banned_names.txt'
2021.08.05 20:23:45.467322600	No NGDP Manifest key found for 'Data_D3\PC\Misc\banned_names.txt'
2021.08.05 20:23:45.467470200	SNOFileLoadTextFile: 'Data_D3\PC\Misc\enUS_banned_names.txt'
2021.08.05 20:23:45.467613300	No NGDP Manifest key found for 'Data_D3\PC\Misc\enUS_banned_names.txt'
2021.08.05 20:23:45.467767700	SNOFilesAsyncInitialize()
2021.08.05 20:23:45.471655700	--- OS memory stats -----
2021.08.05 20:23:45.471775600	Virtual size: 5219.00 Mb
2021.08.05 20:23:45.471891100	Total free: 134212512.00 Mb
2021.08.05 20:23:45.471998400	Largest free block: 131907200.00 Mb
2021.08.05 20:23:45.472180400	--- OS memory stats end-----
2021.08.05 20:23:45.472345600	--- Main memory stats ---
2021.08.05 20:23:45.472492500	XLocalHeap 000002285BBD8A40: Nodes used: 219, Memory used: 180705088/939524096, Wasted by nodes header: 9920, Biggest contiguous free block: 757595776, Biggest contiguous allocated block: 67108864
2021.08.05 20:23:45.474515800	XLocalHeap 000002280400D080: Nodes used: 288589, Memory used: 20768256/67108864, Wasted by nodes header: 9234976, Biggest contiguous free block: 46340608, Biggest contiguous allocated block: 1952
2021.08.05 20:23:45.474682700	--- Main memory stats end ---
2021.08.05 20:23:45.475145500	Found 206641 assets in the TOC!
2021.08.05 20:23:45.592509900	ParseFileDataToKeyValues - uFileSize: 1387
2021.08.05 20:23:45.621198700	Client SNOPackHash: 0xC440E016
2021.08.05 20:23:46.030677000	********** Main-thread blocking-read outside of loading screen:
	Frame: 0 - Blocking read: 8.24 ms (thread: 0)
2021.08.05 20:23:46.051239100	********** Main-thread blocking-read outside of loading screen:
	Frame: 0 - Blocking read: 18.32 ms (thread: 0)
2021.08.05 20:23:47.592039200	SNOPreload::InitializeForApp submit required SNOs in 1430580us
2021.08.05 20:23:55.352421100	SNOPreload::InitializeForApp in 9190757us
2021.08.05 20:23:55.352835900	GamelessGameGlobalsInit()
2021.08.05 20:23:55.353083200	CGameGlobalsInit()
2021.08.05 20:23:55.353311200	CGameGlobals::Init()
2021.08.05 20:23:55.353532200	Disabling loading screen for 31, 0
2021.08.05 20:23:55.357952300	[Telemetry] (HTTP): You set 'maxConnections' of HttpRequestHandler to 1. More concurrency is recommended, especially when you want to use the flow control, it is better to set maxConnections at least two.
2021.08.05 20:23:55.358679200	[Telemetry] (TELE): OS Architecture: amd64
2021.08.05 20:23:55.358870200	[Telemetry] (TELE): OS Platform    : win
2021.08.05 20:23:55.359080600	[Telemetry] (TELE): OS Name        : Windows 10 Home
2021.08.05 20:23:55.359375500	[Telemetry] (TELE): OS Version     : 10.0.19042
2021.08.05 20:23:55.359644200	[Telemetry] (TELE): Host Name      : DESKTOP-4A5HT6C
2021.08.05 20:23:55.360622700	>>> initializing Battle.net Game Service SDK v0.0.0 "98af98198c"/171 (Aug  4 2021 11:40:48) win32-x86_64-vc140-release
2021.08.05 20:23:55.362185300	REGION[D3]: value=XX
2021.08.05 20:23:55.362365000	CONNECTION_STRING[D3]: value=
2021.08.05 20:23:55.362554500	CONNECTION_STRING_XX[BNA]: value=test.actual.battle.net
2021.08.05 20:23:55.368777700	Protocol Hash = 0x4E04D30F
2021.08.05 20:23:55.445863800	Build VersionEx: 2.7.1.77218 (134495-1696184)
2021.08.05 20:23:55.447280700	Initializing graphics subsystem...
2021.08.05 20:23:55.447529700	dpi = 96 96
2021.08.05 20:23:55.447749000	sCreateD3DObject (debug: 0) - D3D11CreateDevice
2021.08.05 20:23:55.542690800	sCreateD3DObject - D3D11CreateDevice - 0x0, feature level B000
2021.08.05 20:23:55.542877300	sCreateD3DObject complete
2021.08.05 20:23:55.543526400	*************
2021.08.05 20:23:55.543668000	Device supports the following modes:
2021.08.05 20:23:55.543806900		800x600, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.543937000		800x600, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.544101000		800x600, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.544231600		800x600, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.544367000		1024x768, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.544492100		1024x768, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.544619700		1024x768, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.544745700		1024x768, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.544872600		1152x864, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.545008700		1152x864, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.545135400		1152x864, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.545262600		1152x864, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.545389200		1280x720, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.545511700		1280x720, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.545638700		1280x720, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.545760300		1280x720, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.545887300		1280x768, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.546009200		1280x768, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.546135900		1280x768, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.546262500		1280x768, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.546391200		1280x800, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.546531800		1280x800, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.546667300		1280x800, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.546789200		1280x800, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.546913400		1280x960, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.547036600		1280x960, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.547163800		1280x960, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.547288900		1280x960, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.547414300		1280x1024, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.547535600		1280x1024, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.547663000		1280x1024, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.547784900		1280x1024, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.547910200		1360x768, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.548034500		1360x768, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.548161500		1360x768, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.548813500		1360x768, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.548993000		1366x768, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.549121300		1366x768, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.549250700		1366x768, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.549410700		1366x768, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.549536900		1600x900, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.549663600		1600x900, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.549791100		1600x900, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.549912400		1600x900, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.550057700		1600x1024, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.550180200		1600x1024, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.550308000		1600x1024, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.550431800		1600x1024, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.550559900		1680x1050, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.550682900		1680x1050, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.550807600		1680x1050, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.550928000		1680x1050, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.551053200		1920x1080, 60 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.551174200		1920x1080, 144 Hz, 32 bits, Format = 28
2021.08.05 20:23:55.551301500	End GetValidDisplayModes *************
2021.08.05 20:23:55.551444600	Rejecting mode 800x600, 32 bit
2021.08.05 20:23:55.551572400	Rejecting mode 800x600, 32 bit
2021.08.05 20:23:55.551694000	Rejecting mode 1024x768, 32 bit
2021.08.05 20:23:55.551819900	Rejecting mode 1024x768, 32 bit
2021.08.05 20:23:55.551942600	Rejecting mode 1152x864, 32 bit
2021.08.05 20:23:55.552068100	Rejecting mode 1152x864, 32 bit
2021.08.05 20:23:55.552207500	Rejecting mode 1280x720, 32 bit
2021.08.05 20:23:55.552340800	Rejecting mode 1280x720, 32 bit
2021.08.05 20:23:55.552462400	Rejecting mode 1280x768, 32 bit
2021.08.05 20:23:55.552586700	Rejecting mode 1280x768, 32 bit
2021.08.05 20:23:55.552709100	Rejecting mode 1280x800, 32 bit
2021.08.05 20:23:55.552834100	Rejecting mode 1280x800, 32 bit
2021.08.05 20:23:55.552973600	Rejecting mode 1280x960, 32 bit
2021.08.05 20:23:55.553099100	Rejecting mode 1280x960, 32 bit
2021.08.05 20:23:55.553220400	Rejecting mode 1280x1024, 32 bit
2021.08.05 20:23:55.553349900	Rejecting mode 1280x1024, 32 bit
2021.08.05 20:23:55.553471200	Rejecting mode 1360x768, 32 bit
2021.08.05 20:23:55.553595300	Rejecting mode 1360x768, 32 bit
2021.08.05 20:23:55.553716800	Rejecting mode 1366x768, 32 bit
2021.08.05 20:23:55.553843700	Rejecting mode 1366x768, 32 bit
2021.08.05 20:23:55.553975700	Rejecting mode 1600x900, 32 bit
2021.08.05 20:23:55.554099900	Rejecting mode 1600x900, 32 bit
2021.08.05 20:23:55.554221400	Rejecting mode 1600x1024, 32 bit
2021.08.05 20:23:55.554351300	Rejecting mode 1600x1024, 32 bit
2021.08.05 20:23:55.554473100	Rejecting mode 1680x1050, 32 bit
2021.08.05 20:23:55.554597400	Rejecting mode 1680x1050, 32 bit
2021.08.05 20:23:55.554773200	*************
2021.08.05 20:23:55.554898200	Device supports the following texture formats:
2021.08.05 20:23:55.555020800		Usage = 0, Format = 0
2021.08.05 20:23:55.555147900		Usage = 1, Format = 0
2021.08.05 20:23:55.555275400		Usage = 0, Format = 9
2021.08.05 20:23:55.555402200		Usage = 0, Format = 10
2021.08.05 20:23:55.555525300		Usage = 0, Format = 11
2021.08.05 20:23:55.555659200		Usage = 0, Format = 12
2021.08.05 20:23:55.555780300		Usage = 0, Format = 24
2021.08.05 20:23:55.555923800		Usage = 1, Format = 24
2021.08.05 20:23:55.556045300		Usage = 1, Format = 25
2021.08.05 20:23:55.556172200		Usage = 1, Format = 26
2021.08.05 20:23:55.556297800		Usage = 2, Format = 30
2021.08.05 20:23:55.556422600		Usage = 2, Format = 31
2021.08.05 20:23:55.556545400		Usage = 2, Format = 34
2021.08.05 20:23:55.556669900		Usage = 0, Format = 43
2021.08.05 20:23:55.556791300	*************
2021.08.05 20:23:55.564269600	--- OS memory stats -----
2021.08.05 20:23:55.564512800	Virtual size: 5624.00 Mb
2021.08.05 20:23:55.564676900	Total free: 134212104.00 Mb
2021.08.05 20:23:55.564831900	Largest free block: 131906920.00 Mb
2021.08.05 20:23:55.564972600	--- OS memory stats end-----
2021.08.05 20:23:55.565106600	--- Main memory stats ---
2021.08.05 20:23:55.565405400	XLocalHeap 000002285BBD8A40: Nodes used: 1872, Memory used: 382913152/939524096, Wasted by nodes header: 82016, Biggest contiguous free block: 527765056, Biggest contiguous allocated block: 67108864
2021.08.05 20:23:55.567440200	XLocalHeap 000002280400D080: Nodes used: 296382, Memory used: 21980032/67108864, Wasted by nodes header: 9486272, Biggest contiguous free block: 45128704, Biggest contiguous allocated block: 2016
2021.08.05 20:23:55.567592200	--- Main memory stats end ---
2021.08.05 20:23:55.570776100	ACTIVATE APP 1 iconic 0
2021.08.05 20:23:55.579655900	Closing Direct3D11 window.
2021.08.05 20:23:55.579866000	Opening Direct3D11 in 1713x963 windowed mode.
2021.08.05 20:23:55.581282800	Video Card: NVIDIA GeForce RTX 2070
2021.08.05 20:23:55.581506800	Video Driver: 27.21.14.6275
2021.08.05 20:23:55.581690200	Video RAM: 8031 MB
2021.08.05 20:23:55.581876900	PCI Vendor and Device: 10DE, 1F50
2021.08.05 20:23:55.582019000	HW Class = 4
2021.08.05 20:23:55.583186400	Initializing input subsystem...
2021.08.05 20:23:55.583365600	Initializing sound subsystem...
2021.08.05 20:23:55.583599600	****** Sound Device Caps ******
2021.08.05 20:23:55.610590400	Found 1 sound drivers:
2021.08.05 20:23:55.614732700	Driver 0: 'Speakers (Realtek(R) Audio)'
2021.08.05 20:23:55.614907900	 Min Freq: 48000, Max Freq: 48000
2021.08.05 20:23:55.615058900	 Speaker Mode: Stereo
2021.08.05 20:23:55.615209300	 Driver Capabilities:
2021.08.05 20:23:55.615346500	  Device can output to 8bit integer PCM.
2021.08.05 20:23:55.615513500	  Device can output to 16bit integer PCM.
2021.08.05 20:23:55.615650400	  Device can output to 24bit integer PCM.
2021.08.05 20:23:55.615782300	  Device can output to 32bit integer PCM.
2021.08.05 20:23:55.615972300	  Device can output to 32bit floating point PCM.
2021.08.05 20:23:55.616168100	Selecting driver 0 (Speakers (Realtek(R) Audio))
2021.08.05 20:23:55.616527300	Speaker Mode: Stereo
2021.08.05 20:23:55.616773800	Initializing sound with 32 channels
2021.08.05 20:23:55.729378300	--- OS memory stats -----
2021.08.05 20:23:55.729629500	Virtual size: 5850.00 Mb
2021.08.05 20:23:55.729837300	Total free: 134211880.00 Mb
2021.08.05 20:23:55.730029900	Largest free block: 131906872.00 Mb
2021.08.05 20:23:55.730244300	--- OS memory stats end-----
2021.08.05 20:23:55.730420100	--- Main memory stats ---
2021.08.05 20:23:55.730744600	XLocalHeap 000002285BBD8A40: Nodes used: 1878, Memory used: 383020480/939524096, Wasted by nodes header: 82208, Biggest contiguous free block: 527765056, Biggest contiguous allocated block: 67108864
2021.08.05 20:23:55.732935900	XLocalHeap 000002280400D080: Nodes used: 296403, Memory used: 21985536/67108864, Wasted by nodes header: 9486880, Biggest contiguous free block: 45123328, Biggest contiguous allocated block: 2016
2021.08.05 20:23:55.733117600	--- Main memory stats end ---
2021.08.05 20:23:55.736573500	GameDisposeGames()
2021.08.05 20:23:55.736858700	STARTING Menu
2021.08.05 20:23:55.737073200	CGameGlobalsInit()
2021.08.05 20:23:55.737298100	CGameGlobals::Init()
2021.08.05 20:23:55.737508500	Disabling loading screen for 31, 0
2021.08.05 20:23:55.926827300	SNOPreload::InitializeForGame submit required SNOs in 188971us
2021.08.05 20:23:57.231124700	SNOPreload::InitializeForGame in 1493281us
2021.08.05 20:23:57.446771800	********** Main-thread blocking-read outside of loading screen:
	Frame: 1 - Blocking read: 8.72 ms (thread: 0)
2021.08.05 20:23:57.489063800	Setting depth texture, fmt = 30
2021.08.05 20:23:57.491960600	PostFXGfxInit() success
2021.08.05 20:23:57.492715600	SubObjectGfxInit() 1
2021.08.05 20:23:57.508453100	Initializing client world BattleNet_Act1Screen...
2021.08.05 20:23:57.703344800	Disposing UI for World
2021.08.05 20:23:57.704433400	Client Disposed world.
2021.08.05 20:23:57.704583100	Initializing client world BattleNet_MainScreen...
2021.08.05 20:23:57.783692300	>>* sCampaign_GameQueue_OnQueueRemoved(): Enabling Battle.net UI campaign buttons
2021.08.05 20:23:57.784157500	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.05 20:23:57.784571600	>>* UIBattlenet_Campaign_EnableButtons(): no campaign data found.
2021.08.05 20:23:58.812291700	===== Battle.net Platform : Connect =====
2021.08.05 20:23:58.817541800	I 01:23:58.817399 [BGS] |event=cert_bundle_from_user_is_ready|cert_bundle_info=version(1455065214),whitelist_size(48),trusted_certs_size(6),root_ca_hash_size(0) (src\low\network\network_connection.cpp:265)
2021.08.05 20:23:59.138596500	I 01:23:59.138114 [BGS] |event=load_and_try_cached_cert_bundle (src\low\network\network_connection.cpp:1195)
2021.08.05 20:23:59.139895500	I 01:23:59.140108 [BGS] |event=cert_bundle_from_cache_is_loaded|filename=C:\ProgramData/Blizzard Entertainment/Battle.net/Cache/web_cert_bundle (src\low\ssl\ssl_system.cpp:165)
2021.08.05 20:23:59.143112300	I 01:23:59.143099 [BGS] |event=cert_bundle_from_cache_is_ready|cert_bundle_info=version(1524165989),whitelist_size(30),trusted_certs_size(8),root_ca_hash_size(150) (src\low\network\network_connection.cpp:1231)
2021.08.05 20:23:59.383875200	I 01:23:59.383457 [BGS] |event=Connection metering enabled.|connection_id=1 (src\low\core\connection_handler.cpp:244)
2021.08.05 20:23:59.384525800	I 01:23:59.384454 [BGS] |event=Connection to Battle.net ready.|connection_id=1|address=test.actual.battle.net|port=1119 (src\low\core\connection_handler.cpp:264)
2021.08.05 20:23:59.385114500	===== Battle.net Platform : Connected to Battle.net =====
2021.08.05 20:23:59.385968300	===== Battle.net Platform : Authentication.Logon [SSO] =====
2021.08.05 20:23:59.475660900	>>> Logon Queue: Queued position 1 - authentication pending...
2021.08.05 20:23:59.939510700	>>> (no hero selected) InvokeAccountLevelInfoUpdated
2021.08.05 20:23:59.940386600	>>> MicroRNA#1507 BnetRID::GameAccountLogon id={id=15878509, program=D3, region=98}
2021.08.05 20:24:00.218054700	>>> MicroRNA#1507 BnetRID::GameAccountLogon_SelectGameAccountCallback code=0
2021.08.05 20:24:00.220199000	SendCustom hero:(no hero selected) id:6 attribute { name: "Version" value { string_value: "2.7.1.77218" } } attribute { name: "CustomMessageId" value { int_value: 6 } } attribute { name: "CustomMessage" value { message_value: "\010\323\252\001\022\0132.7.1.77218" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
2021.08.05 20:24:00.221401600	SendWarden3Custom hero:(no hero selected) id:270 attribute { name: "Version" value { string_value: "2.7.1.77218" } } attribute { name: "CustomMessageId" value { int_value: 270 } } attribute { name: "CustomMessage" value { message_value: "\010\001" } } attribute { name: "CustomMessageDestination" value { uint_value: 7 } } count:0 attribute_spaceused:840
2021.08.05 20:24:00.399616700	>>> BnetRID::GameAccountLogon_OnInitialLoginDataQueuedResponse code=0
2021.08.05 20:24:00.400351900	>>> BnetRID::GameAccountLogon_OnInitialLoginDataQueuedResponse: service_id=1069752928 timeout_tick_interval=1800
2021.08.05 20:24:00.862013200	>>> BnetRID::OnInitialLoginData: Expected service_id=1069752928 message service_id=1069752928
2021.08.05 20:24:00.862739800	>>> BnetRID::OnInitialLoginData code=0
2021.08.05 20:24:00.863458100	MyContentFlags=3159007 ServerContentFlags=4294967295 ServerPool=Default
2021.08.05 20:24:00.864094400	>>> BnetRID::OnInitialLoginData: server reported time at logon is 681528240843758000
2021.08.05 20:24:00.867957200	>>> MicroRNA#1507 My Hero List:
      MicroRNA#1507 (Gynormica) Barbarian level 70 aaLevel=2289 pvpRank=1 flags=1586495474 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629677 lastPlayed=ACT_5-273408(Angel of Death)-Step21 secsPlayed=773840
      MicroRNA#1507 (SpeedDemon) Monk level 70 aaLevel=2289 pvpRank=1 flags=1586495474 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629678 lastPlayed=ACT_1-87700(The Fallen Star)-Step42 secsPlayed=2003540
      MicroRNA#1507 (Menace) Barbarian level 70 aaLevel=2289 pvpRank=1 flags=8388624 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629679 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=32562
      MicroRNA#1507 (Balian) Crusader level 70 aaLevel=2289 pvpRank=1 flags=1115684880 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629680 lastPlayed=ACT_5-257120(The Witch)-Step73 secsPlayed=355689
      MicroRNA#1507 (KodoSawaki) Monk level 70 aaLevel=2289 pvpRank=1 flags=8388626 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629681 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=19115
      MicroRNA#1507 (SpeedKills) Monk level 70 aaLevel=2289 pvpRank=1 flags=8388624 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629682 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=532681
      MicroRNA#1507 (Skulliosis) Witch Doctor level 70 aaLevel=2289 pvpRank=1 flags=8388626 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629683 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=25156
      MicroRNA#1507 (PepeLePewPew) Necromancer level 70 aaLevel=2289 pvpRank=1 flags=8388626 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629684 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=396365
      MicroRNA#1507 (ColdAsIce) Wizard level 70 aaLevel=2289 pvpRank=1 flags=41943058 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629685 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=722093
      MicroRNA#1507 (Shaky) Witch Doctor level 70 aaLevel=2289 pvpRank=1 flags=8388624 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629686 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=6001552
      MicroRNA#1507 (Deathkiss) Demon Hunter level 70 aaLevel=2289 pvpRank=1 flags=8388624 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629687 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=7643400
      MicroRNA#1507 (SeeTheWhites) Demon Hunter level 70 aaLevel=2289 pvpRank=1 flags=8388626 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629688 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=355260
      MicroRNA#1507 (WMD) Wizard level 70 aaLevel=2289 pvpRank=1 flags=1586495474 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629689 lastPlayed=ACT_5-Quest=NONE secsPlayed=1066781
      MicroRNA#1507 (Sibylla) Crusader level 70 aaLevel=2289 pvpRank=1 flags=1585446930 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629690 lastPlayed=ACT_5-Quest=NONE secsPlayed=933951
      MicroRNA#1507 (MicroREND) Barbarian level 70 aaLevel=2289 pvpRank=1 flags=1585446930 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629691 lastPlayed=ACT_5-Quest=NONE secsPlayed=1207594
      MicroRNA#1507 (Grogu) Necromancer level 70 aaLevel=2289 pvpRank=1 flags=8388624 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629692 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=8778
      [deleted] MicroRNA#1507 (Necro) Necromancer level 30 aaLevel=2289 pvpRank=1 flags=8388626 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629693 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=323
      MicroRNA#1507 (Resurrected) Wizard level 70 aaLevel=2289 pvpRank=1 flags=8388624 highestAct=OpenWorld highestSoloRift=75 { 15878509,D3,98 } heroId=11629694 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=11911
-------- Total: 17 --------
2021.08.05 20:24:00.869145500	SendCustom hero:(no hero selected) id:32 attribute { name: "Version" value { string_value: "2.7.1.77218" } } attribute { name: "CustomMessageId" value { int_value: 32 } } attribute { name: "CustomMessage" value { message_value: "\010\001" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
2021.08.05 20:24:00.869951100	Loading new achievements static data file. hash: 5FD6C79C16042631F3D32932A7ADF9A136243940DD32253A4F26787AFACF0096
2021.08.05 20:24:00.871023900	SendCustom hero:(no hero selected) id:16 attribute { name: "Version" value { string_value: "2.7.1.77218" } } attribute { name: "CustomMessageId" value { int_value: 16 } } attribute { name: "CustomMessage" value { message_value: "" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
2021.08.05 20:24:00.871777100	Chat System Message: Welcome to Diablo III! (v2.7.1.77218)
Type /? for a list of available chat commands.

2021.08.05 20:24:00.874220100	SendCustom hero:(no hero selected) id:3 attribute { name: "Version" value { string_value: "2.7.1.77218" } } attribute { name: "CustomMessageId" value { int_value: 3 } } attribute { name: "CustomMessage" value { message_value: "\010\376\350\305\005" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
2021.08.05 20:24:01.294023300	ProcessClientRequest RPC failed with error:300016, request:attribute { name: "Version" value { string_value: "2.7.1.77218" } } attribute { name: "CustomMessageId" value { int_value: 32 } } attribute { name: "CustomMessage" value { message_value: "\010\001" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } }
2021.08.05 20:24:01.323702400	SendCustom hero:Resurrected id:9 attribute { name: "Version" value { string_value: "2.7.1.77218" } } attribute { name: "CustomMessageId" value { int_value: 9 } } attribute { name: "CustomMessage" value { message_value: "\010\376\350\305\005" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
2021.08.05 20:24:01.943657400	>>> Resurrected BnetParty::_OnPartyJoined Resurrected partyId=[id:310,type:1] members:
 >>> Resurrected >>>     [0] identity { game_account_id { high: 144115608982668339 low: 15878509 } } state { role: 2 privileges: 64439 info { battle_tag: "MicroRNA#1507" } } ONLINE_AVAILABLE(1)
2021.08.05 20:24:02.237234300	>>* UIBattlenet_Campaign_OnOpen(): Enabling Battle.net UI campaign buttons
2021.08.05 20:24:02.237793800	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.05 20:24:02.238272900	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
2021.08.05 20:24:02.238788100	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.05 20:24:02.239251200	>>* sRefreshButtons()
2021.08.05 20:24:02.239705200	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:24:02.240155600	>>* sUpdatePlayGameButton()
2021.08.05 20:24:02.240601800	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:24:02.241177600	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.05 20:24:02.241611000	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.05 20:24:02.242067600	>>* sSetPlayGameButtonText()
2021.08.05 20:24:02.242518800	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:02.242976100	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:24:02.243430000	Disposing UI for World
2021.08.05 20:24:02.246410400	Client Disposed world.
2021.08.05 20:24:02.246884000	Initializing client world BattleNet_Act4Screen...
2021.08.05 20:24:02.534503300	>>* sSetPlayGameButtonText()
2021.08.05 20:24:02.534707000	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:02.600220400	>>* sMyPartyMembersUpdated(): Refreshing buttons
2021.08.05 20:24:02.600416100	>>* sRefreshButtons()
2021.08.05 20:24:02.600608600	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:24:02.600763100	>>* sUpdatePlayGameButton()
2021.08.05 20:24:02.600903500	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:24:02.601058900	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.05 20:24:02.601191500	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.05 20:24:02.601318500	>>* sSetPlayGameButtonText()
2021.08.05 20:24:02.601454800	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:02.601577500	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:24:02.601945700	>>* sMyPartyMembersUpdated(): Refreshing buttons
2021.08.05 20:24:02.602076500	>>* sRefreshButtons()
2021.08.05 20:24:02.602208600	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:24:02.602336400	>>* sUpdatePlayGameButton()
2021.08.05 20:24:02.602466200	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:24:02.602612700	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.05 20:24:02.602742100	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.05 20:24:02.602863700	>>* sSetPlayGameButtonText()
2021.08.05 20:24:02.602994600	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:02.603115900	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:24:02.603539500	>>* sUpdatePlayGameButton()
2021.08.05 20:24:02.603677700	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:24:02.603857500	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.05 20:24:02.603987300	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.05 20:24:02.604115200	>>* sSetPlayGameButtonText()
2021.08.05 20:24:02.604247400	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:04.441800400	Achievements: Static Data attribute: :timestamp: = Tuesday, July 6, 2021 5:23:38 PM
2021.08.05 20:24:04.442062100	Achievements: Static Data attribute: :seasons_in_cycle: = 12
2021.08.05 20:24:04.819416200	[Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 3
2021.08.05 20:24:06.084519200	>>* UIBattlenet_Campaign_OnClick_PlayGameButton()
2021.08.05 20:24:06.085837100	>>* sDoPlayGameWork(): Disabling Battle.net UI campaign buttons
2021.08.05 20:24:06.086516200	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.05 20:24:06.087201500	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
2021.08.05 20:24:06.087781500	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.05 20:24:06.088447000	>>* sRefreshButtons()
2021.08.05 20:24:06.089022000	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:24:06.089602500	>>* sUpdatePlayGameButton()
2021.08.05 20:24:06.090173600	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:24:06.090766100	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
2021.08.05 20:24:06.091327700	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.05 20:24:06.091884100	>>* sSetPlayGameButtonText()
2021.08.05 20:24:06.092464200	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:06.093028500	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:24:06.094081400	>>> Resurrected BnetParty::CreateGame params={ Resurrected Private COOP StartAtQuest act=OpenWorld snoQuest=-1 SNO_NONE step=-1 handicap=19 }
2021.08.05 20:24:06.094720100	>>> Resurrected PartyCreateGame::Begin params={ Resurrected Private COOP StartAtQuest act=OpenWorld snoQuest=-1 SNO_NONE step=-1 handicap=19 }
2021.08.05 20:24:06.095341500	>>> Resurrected BnetParty::LockPartyForReason CREATING_GAME(0)
2021.08.05 20:24:06.096010100	>>> Resurrected BnetParty::SetJoinPermissionPreviousToClose token=1 new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2021.08.05 20:24:06.096636500	>>> Resurrected BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2021.08.05 20:24:06.097731200	>>* sCampaign_MyPartyIsNowLockedEvent(): Disabling Battle.net UI campaign buttons
2021.08.05 20:24:06.098414800	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.05 20:24:06.099198700	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
2021.08.05 20:24:06.099647700	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.05 20:24:06.100057500	>>* sRefreshButtons()
2021.08.05 20:24:06.100532000	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:24:06.100936300	>>* sUpdatePlayGameButton()
2021.08.05 20:24:06.101349000	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:24:06.101758000	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
2021.08.05 20:24:06.102151200	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.05 20:24:06.102552600	>>* sSetPlayGameButtonText()
2021.08.05 20:24:06.102954900	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:06.103364800	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:24:06.107687400	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '6'
2021.08.05 20:24:06.112901400	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '6'
2021.08.05 20:24:06.129873700	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '6'
2021.08.05 20:24:06.162257300	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '6'
2021.08.05 20:24:06.192172900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '6'
2021.08.05 20:24:06.224645000	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '6'
2021.08.05 20:24:06.255464900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '6'
2021.08.05 20:24:06.285481500	>>> Resurrected BnetGames::_OnQueueEntered notification=request_id { id: 14410085477328684235 } wait_times { min_wait: 0 max_wait: 2 avg_wait: 1 std_dev_wait: 0 } member { id: 15878509 program: 17459 region: 98 } request_initiator { id: 15878509 program: 17459 region: 98 }
2021.08.05 20:24:06.286282400	>>> Resurrected BnetParty::InvokeOnQueueEvent ADDED gameRequestId=14410085477328684235 info={ waitAvgSeconds=1 waitStdDevSeconds=0 }
2021.08.05 20:24:06.286936200	>>* sCampaign_GameQueueEventCallback(): Disabling Battle.net UI campaign buttons
2021.08.05 20:24:06.287514600	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.05 20:24:06.288113500	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
2021.08.05 20:24:06.288760500	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.05 20:24:06.289346800	>>* sRefreshButtons()
2021.08.05 20:24:06.289917200	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:24:06.290475000	>>* sUpdatePlayGameButton()
2021.08.05 20:24:06.291064300	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:24:06.291634100	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in queue
2021.08.05 20:24:06.292190300	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.05 20:24:06.292756600	>>* sSetPlayGameButtonText()
2021.08.05 20:24:06.293335900	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:06.293904500	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:24:06.297030900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.304004000	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.331344500	>>> Resurrected PartyCreateGame::CreateGameCallback code=0 requestId=14410085477328684235
2021.08.05 20:24:06.334223900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.364134700	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.396730800	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.426979800	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.457752800	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.488878300	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.518366400	>>> Resurrected BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2021.08.05 20:24:06.521180200	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.551416200	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.580221500	>>* sMyPartyMembersUpdated(): Refreshing buttons
2021.08.05 20:24:06.580391900	>>* sRefreshButtons()
2021.08.05 20:24:06.580532700	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:24:06.580662500	>>* sUpdatePlayGameButton()
2021.08.05 20:24:06.580802000	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:24:06.580931700	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in queue
2021.08.05 20:24:06.581062500	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.05 20:24:06.581185100	>>* sSetPlayGameButtonText()
2021.08.05 20:24:06.581321400	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:06.581444900	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:24:06.582252700	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.614499900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.645390000	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.676717700	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.709867200	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.739564400	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.770603100	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.802480800	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.834155400	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.864934100	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.896012000	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.927012800	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.959432300	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:06.990383000	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:07.021454100	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:07.053414500	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:07.084231900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:07.116069100	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:07.146317300	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:07.178384200	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:07.209147000	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:07.241318100	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.05 20:24:07.270062600	>>> Resurrected BnetGames::_OnMatchmakingResult requestId=request_id { id: 14410085477328684235 } result: 0 connect_info { address { address: "37.244.15.25" port: 3724 } attribute { name: "GameAccount" value { blob_value: "\rmI\362\000\0253D\000\000\030b" } } attribute { name: "Token" value { uint_value: 8995363125626056864 } } attribute { name: "SGameId" value { int_value: 2022506496 } } attribute { name: "GameCreateParams" value { blob_value: "\010\002\020\000\032\027\010\360.\025\377\377\377\377\030\377\377\377\377\377\377\377\377\377\0018\023HF*\013Resurrected0\000" } } } game_handle { game_instance_id: 1055 matchmaker_guid: 9478816935339635098 game_server_guid: 12507478293560580994 }
2021.08.05 20:24:07.270770100	>>> Resurrected BnetParty::InvokeOnQueueEvent REMOVED gameRequestId=14410085477328684235 removedCode=0
2021.08.05 20:24:07.271426000	>>* sCampaign_GameQueue_OnQueueRemoved(): Enabling Battle.net UI campaign buttons
2021.08.05 20:24:07.272003000	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.05 20:24:07.272595000	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
2021.08.05 20:24:07.273169200	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.05 20:24:07.273741000	>>* sRefreshButtons()
2021.08.05 20:24:07.274315100	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:24:07.274881300	>>* sUpdatePlayGameButton()
2021.08.05 20:24:07.275462800	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:24:07.276124400	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
2021.08.05 20:24:07.276693200	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.05 20:24:07.277252100	>>* sSetPlayGameButtonText()
2021.08.05 20:24:07.277855900	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:07.278414900	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:24:07.279184400	>>> Resurrected PartyCreateGame::InvokeOnEnteredGame requestId=14410085477328684235  [name: "GameAccount" value { blob_value: "\rmI\362\000\0253D\000\000\030b" }, name: "Token" value { uint_value: 8995363125626056864 }, name: "SGameId" value { int_value: 2022506496 }, name: "GameCreateParams" value { blob_value: "\010\002\020\000\032\027\010\360.\025\377\377\377\377\030\377\377\377\377\377\377\377\377\377\0018\023HF*\013Resurrected0\000" }, ] 
2021.08.05 20:24:07.279770600	>>* sCampaign_PartyJoinInProgressEvent(): Disabling Battle.net UI campaign buttons
2021.08.05 20:24:07.280347900	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.05 20:24:07.280888700	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
2021.08.05 20:24:07.281548500	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.05 20:24:07.282109800	>>* sRefreshButtons()
2021.08.05 20:24:07.282686500	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:24:07.283236800	>>* sUpdatePlayGameButton()
2021.08.05 20:24:07.283816700	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:24:07.284355600	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
2021.08.05 20:24:07.284754300	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.05 20:24:07.285192600	>>* sSetPlayGameButtonText()
2021.08.05 20:24:07.285630700	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:07.286024400	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:24:07.286467300	>>> Resurrected GameSession::ConnectToGameServer Joining 'Resurrected' game at 37.244.15.25:3724 idSGame=2022506496 (0x788d0000) heroId=11629694 authToken=8995363125626056864
2021.08.05 20:24:07.286886000	>>* sCampaign_PartyInGameUpdatedEvent(): Refreshing buttons
2021.08.05 20:24:07.287293400	>>* sRefreshButtons()
2021.08.05 20:24:07.287767500	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:24:07.288238400	>>* sUpdatePlayGameButton()
2021.08.05 20:24:07.288640000	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:24:07.289044700	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
2021.08.05 20:24:07.289405400	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.05 20:24:07.289703500	>>* sSetPlayGameButtonText()
2021.08.05 20:24:07.290006700	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:07.290316200	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:24:07.290612700	>>* sCampaign_PartyJoinInProgressEvent(): Disabling Battle.net UI campaign buttons
2021.08.05 20:24:07.290908500	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.05 20:24:07.291209400	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
2021.08.05 20:24:07.291506700	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.05 20:24:07.291792100	>>* sRefreshButtons()
2021.08.05 20:24:07.292097700	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:24:07.292384500	>>* sUpdatePlayGameButton()
2021.08.05 20:24:07.292693500	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:24:07.292983500	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
2021.08.05 20:24:07.293291100	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.05 20:24:07.293584800	>>* sSetPlayGameButtonText()
2021.08.05 20:24:07.293896600	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:07.294192800	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:24:07.294754000	>>* UIBattlenet_Campaign_JoinedGameSessionEventCallback(): Disabling Battle.net UI campaign buttons
2021.08.05 20:24:07.294997400	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.05 20:24:07.295246900	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
2021.08.05 20:24:07.295518400	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.05 20:24:07.295761900	>>* sRefreshButtons()
2021.08.05 20:24:07.295996100	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:24:07.296240000	>>* sUpdatePlayGameButton()
2021.08.05 20:24:07.296483900	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:24:07.296727000	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
2021.08.05 20:24:07.296963800	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.05 20:24:07.297209900	>>* sSetPlayGameButtonText()
2021.08.05 20:24:07.297456900	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:07.297696900	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:24:07.297936600	>>> Resurrected BnetParty::UnlockPartyForReason CREATING_GAME(0)
2021.08.05 20:24:07.298222300	>>> Resurrected BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2021.08.05 20:24:07.298698300	>>* sCampaign_MyPartyIsNoLongerLockedEvent(): Enabling Battle.net UI campaign buttons
2021.08.05 20:24:07.298941100	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.05 20:24:07.299192200	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
2021.08.05 20:24:07.299407200	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.05 20:24:07.299611300	>>* sRefreshButtons()
2021.08.05 20:24:07.299812500	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:24:07.300014300	>>* sUpdatePlayGameButton()
2021.08.05 20:24:07.300222400	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:24:07.300426000	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
2021.08.05 20:24:07.300623700	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.05 20:24:07.300821900	>>* sSetPlayGameButtonText()
2021.08.05 20:24:07.301076900	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:24:07.301283600	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:24:07.301526000	>>> Resurrected CreateGame::EnterGameBase::Complete code=0
2021.08.05 20:24:07.302605400	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '2'
2021.08.05 20:24:07.304627900	GameDisposeGames()
2021.08.05 20:24:07.304824200	ENDING GAME
2021.08.05 20:24:07.305838000	Disposing UI for World
2021.08.05 20:24:07.307115500	Client Disposed world.
2021.08.05 20:24:07.388962300	>>> Resurrected OnGameLeft
2021.08.05 20:24:07.431697500	Disposing UI root!
2021.08.05 20:24:07.602447100	STARTING NETWORK CLIENT GAME
2021.08.05 20:24:07.602646600	CGameGlobalsInit()
2021.08.05 20:24:07.602816600	CGameGlobals::Init()
2021.08.05 20:24:07.602984200	Disabling loading screen for 31, 0
2021.08.05 20:24:07.603225300	Enabling loading screen for 1, 1
2021.08.05 20:24:07.654058200	SNOPreload::InitializeForGame submit required SNOs in 50607us
2021.08.05 20:24:08.249628900	SNOPreload::InitializeForGame in 646021us
2021.08.05 20:24:08.776207800	Setting depth texture, fmt = 30
2021.08.05 20:24:08.778716200	PostFXGfxInit() success
2021.08.05 20:24:08.779713600	SubObjectGfxInit() 1
2021.08.05 20:24:08.795622900	Connecting to 37.244.15.25:3724
2021.08.05 20:24:08.940626100	-----------------------------------------------------------------
2021.08.05 20:24:08.941234700	Server Version Information:
2021.08.05 20:24:08.941787000	-----------------------------------------------------------------
2021.08.05 20:24:08.942313400	Server BuildVersion: 2.7.1.77218
2021.08.05 20:24:08.942813400	Server SNOPackHash: 0xC440E016 (client hash = 0xC440E016)
2021.08.05 20:24:08.943310000	Server ProtocolHash: 0x4E04D30F (client hash = 0x4E04D30F)
2021.08.05 20:24:08.943797700	-----------------------------------------------------------------
2021.08.05 20:24:09.073492900	>>> Resurrected BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2021.08.05 20:24:10.423400400	>>> Resurrected GamesListener::_OnGameChannelJoined channelId=type: 1 host { label: 2712919233 epoch: 1628213049 } id: 210
2021.08.05 20:24:11.941823200	>>> Resurrected OnGamePlayerJoined gameAccount={ 15878509,D3,98 }
2021.08.05 20:24:12.211681300	Initializing client world a3dun_hub_keep...
2021.08.05 20:24:12.758866100	>>> Resurrected BnetParty::Games_GameSessionNowInProgressEvent::SetMemberAttribute_GameId game_id { mmGuid: 9478816935339635098 gsGuid: 12507478293560580994 gameId: 1055 }
2021.08.05 20:24:13.848779200	[Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 2
2021.08.05 20:24:17.353683700	Disabling loading screen for 1, 0
2021.08.05 20:25:00.719210100	********** Main-thread blocking-read outside of loading screen:
	Frame: 1909 - Blocking read: 5.67 ms (thread: 0)
2021.08.05 20:25:00.908535700	Initializing client world X1_LR_Level_01...
2021.08.05 20:25:00.912393100	Enabling loading screen for 4, 4
2021.08.05 20:25:00.921101200	Disposing UI for World
2021.08.05 20:25:00.973685100	Disabling loading screen for 1, 4
2021.08.05 20:25:02.175184100	Disabling loading screen for 2, 4
2021.08.05 20:25:02.175367100	Disabling loading screen for 4, 0
2021.08.05 20:25:07.525478100	FMOD sound ready after 23.82 ms (loop count: 2)
2021.08.05 20:25:07.526251000	FMOD call duration total:  0.00 ms
2021.08.05 20:25:07.526900200	Sleep call duration total: 23.82 ms
2021.08.05 20:25:07.835299900	FMOD sound ready after 26.56 ms (loop count: 2)
2021.08.05 20:25:07.835575900	FMOD call duration total:  0.00 ms
2021.08.05 20:25:07.835789600	Sleep call duration total: 26.56 ms
2021.08.05 20:25:08.163353000	FMOD sound ready after 37.47 ms (loop count: 3)
2021.08.05 20:25:08.163534900	FMOD call duration total:  0.00 ms
2021.08.05 20:25:08.163677800	Sleep call duration total: 37.47 ms
2021.08.05 20:25:08.456102700	FMOD sound ready after 25.24 ms (loop count: 2)
2021.08.05 20:25:08.456302200	FMOD call duration total:  0.00 ms
2021.08.05 20:25:08.456471000	Sleep call duration total: 25.24 ms
2021.08.05 20:25:09.091825000	FMOD sound ready after 29.03 ms (loop count: 2)
2021.08.05 20:25:09.092768500	FMOD call duration total:  0.01 ms
2021.08.05 20:25:09.093704100	Sleep call duration total: 29.02 ms
2021.08.05 20:25:09.386039900	FMOD sound ready after 19.07 ms (loop count: 2)
2021.08.05 20:25:09.386978100	FMOD call duration total:  0.00 ms
2021.08.05 20:25:09.387770300	Sleep call duration total: 19.07 ms
2021.08.05 20:25:09.696261100	FMOD sound ready after 27.09 ms (loop count: 2)
2021.08.05 20:25:09.697302700	FMOD call duration total:  0.01 ms
2021.08.05 20:25:09.698143600	Sleep call duration total: 27.09 ms
2021.08.05 20:25:11.176367500	FMOD sound ready after 15.08 ms (loop count: 1)
2021.08.05 20:25:11.177121100	FMOD call duration total:  0.00 ms
2021.08.05 20:25:11.177771400	Sleep call duration total: 15.08 ms
2021.08.05 20:25:11.223242800	FMOD sound ready after 34.73 ms (loop count: 3)
2021.08.05 20:25:11.223956100	FMOD call duration total:  0.01 ms
2021.08.05 20:25:11.224591900	Sleep call duration total: 34.72 ms
2021.08.05 20:25:20.156597400	FMOD sound ready after 26.00 ms (loop count: 2)
2021.08.05 20:25:20.157694600	FMOD call duration total:  0.00 ms
2021.08.05 20:25:20.158558000	Sleep call duration total: 26.00 ms
2021.08.05 20:25:20.187380100	FMOD sound ready after 27.76 ms (loop count: 2)
2021.08.05 20:25:20.188227800	FMOD call duration total:  0.01 ms
2021.08.05 20:25:20.189082600	Sleep call duration total: 27.75 ms
2021.08.05 20:25:20.464281700	FMOD sound ready after 24.44 ms (loop count: 2)
2021.08.05 20:25:20.464548200	FMOD call duration total:  0.00 ms
2021.08.05 20:25:20.464756700	Sleep call duration total: 24.44 ms
2021.08.05 20:25:20.495253600	FMOD sound ready after 30.19 ms (loop count: 2)
2021.08.05 20:25:20.495618700	FMOD call duration total:  0.00 ms
2021.08.05 20:25:20.495957100	Sleep call duration total: 30.18 ms
2021.08.05 20:25:20.804394600	FMOD sound ready after 27.88 ms (loop count: 2)
2021.08.05 20:25:20.805249500	FMOD call duration total:  0.00 ms
2021.08.05 20:25:20.806011700	Sleep call duration total: 27.87 ms
2021.08.05 20:25:20.835651000	FMOD sound ready after 28.78 ms (loop count: 2)
2021.08.05 20:25:20.836467500	FMOD call duration total:  0.00 ms
2021.08.05 20:25:20.837227000	Sleep call duration total: 28.78 ms
2021.08.05 20:25:21.116430500	FMOD sound ready after 26.37 ms (loop count: 2)
2021.08.05 20:25:21.117150800	FMOD call duration total:  0.00 ms
2021.08.05 20:25:21.117796400	Sleep call duration total: 26.37 ms
2021.08.05 20:25:21.147007600	FMOD sound ready after 28.63 ms (loop count: 2)
2021.08.05 20:25:21.147180100	FMOD call duration total:  0.01 ms
2021.08.05 20:25:21.147319300	Sleep call duration total: 28.62 ms
2021.08.05 20:25:21.425031000	FMOD sound ready after 16.34 ms (loop count: 1)
2021.08.05 20:25:21.425668100	FMOD call duration total:  0.00 ms
2021.08.05 20:25:21.426183900	Sleep call duration total: 16.34 ms
2021.08.05 20:25:21.765827800	FMOD sound ready after 28.16 ms (loop count: 2)
2021.08.05 20:25:21.766689300	FMOD call duration total:  0.01 ms
2021.08.05 20:25:21.767352900	Sleep call duration total: 28.16 ms
2021.08.05 20:25:21.812633700	FMOD sound ready after 44.37 ms (loop count: 3)
2021.08.05 20:25:21.813432900	FMOD call duration total:  0.01 ms
2021.08.05 20:25:21.814073800	Sleep call duration total: 44.35 ms
2021.08.05 20:25:22.073449800	FMOD sound ready after 25.85 ms (loop count: 2)
2021.08.05 20:25:22.074181400	FMOD call duration total:  0.00 ms
2021.08.05 20:25:22.074823300	Sleep call duration total: 25.84 ms
2021.08.05 20:25:22.383275400	FMOD sound ready after 26.60 ms (loop count: 2)
2021.08.05 20:25:22.383466000	FMOD call duration total:  0.00 ms
2021.08.05 20:25:22.383620500	Sleep call duration total: 26.59 ms
2021.08.05 20:25:22.414175600	FMOD sound ready after 30.30 ms (loop count: 2)
2021.08.05 20:25:22.414443500	FMOD call duration total:  0.00 ms
2021.08.05 20:25:22.414696200	Sleep call duration total: 30.30 ms
2021.08.05 20:25:22.725748700	FMOD sound ready after 28.23 ms (loop count: 2)
2021.08.05 20:25:22.726482800	FMOD call duration total:  0.01 ms
2021.08.05 20:25:22.727131700	Sleep call duration total: 28.22 ms
2021.08.05 20:25:22.757734000	FMOD sound ready after 29.56 ms (loop count: 2)
2021.08.05 20:25:22.758455100	FMOD call duration total:  0.00 ms
2021.08.05 20:25:22.759115800	Sleep call duration total: 29.55 ms
2021.08.05 20:25:23.036886200	FMOD sound ready after 34.96 ms (loop count: 3)
2021.08.05 20:25:23.037651900	FMOD call duration total:  0.01 ms
2021.08.05 20:25:23.038280800	Sleep call duration total: 34.95 ms
2021.08.05 20:25:23.067701700	FMOD sound ready after 28.55 ms (loop count: 2)
2021.08.05 20:25:23.068324500	FMOD call duration total:  0.00 ms
2021.08.05 20:25:23.068932000	Sleep call duration total: 28.54 ms
2021.08.05 20:25:23.344339600	FMOD sound ready after 14.78 ms (loop count: 1)
2021.08.05 20:25:23.344663500	FMOD call duration total:  0.00 ms
2021.08.05 20:25:23.344938700	Sleep call duration total: 14.78 ms
2021.08.05 20:25:23.376296000	FMOD sound ready after 30.88 ms (loop count: 2)
2021.08.05 20:25:23.376670700	FMOD call duration total:  0.00 ms
2021.08.05 20:25:23.377010500	Sleep call duration total: 30.87 ms
2021.08.05 20:25:23.684867100	FMOD sound ready after 26.75 ms (loop count: 2)
2021.08.05 20:25:23.685627100	FMOD call duration total:  0.01 ms
2021.08.05 20:25:23.686285200	Sleep call duration total: 26.75 ms
2021.08.05 20:25:23.715603400	FMOD sound ready after 28.44 ms (loop count: 2)
2021.08.05 20:25:23.716292500	FMOD call duration total:  0.00 ms
2021.08.05 20:25:23.716917900	Sleep call duration total: 28.44 ms
2021.08.05 20:25:23.978538500	FMOD sound ready after 26.54 ms (loop count: 2)
2021.08.05 20:25:23.979376300	FMOD call duration total:  0.04 ms
2021.08.05 20:25:23.980177800	Sleep call duration total: 26.50 ms
2021.08.05 20:25:24.009386000	FMOD sound ready after 28.28 ms (loop count: 2)
2021.08.05 20:25:24.010205700	FMOD call duration total:  0.01 ms
2021.08.05 20:25:24.011099700	Sleep call duration total: 28.28 ms
2021.08.05 20:25:24.288214200	FMOD sound ready after 21.37 ms (loop count: 2)
2021.08.05 20:25:24.288986400	FMOD call duration total:  0.00 ms
2021.08.05 20:25:24.289780200	Sleep call duration total: 21.37 ms
2021.08.05 20:25:24.319099600	FMOD sound ready after 28.40 ms (loop count: 2)
2021.08.05 20:25:24.319911000	FMOD call duration total:  0.01 ms
2021.08.05 20:25:24.320792000	Sleep call duration total: 28.39 ms
2021.08.05 20:25:24.612910900	FMOD sound ready after 29.33 ms (loop count: 2)
2021.08.05 20:25:24.613823800	FMOD call duration total:  0.00 ms
2021.08.05 20:25:24.614630400	Sleep call duration total: 29.33 ms
2021.08.05 20:25:27.722216900	FMOD sound ready after 3106.69 ms (loop count: 200)
2021.08.05 20:25:27.722987900	FMOD call duration total:  0.57 ms
2021.08.05 20:25:27.723714200	Sleep call duration total: 3106.03 ms
2021.08.05 20:25:27.724314200	FMOD Error sound not ready in 3106.69 ms (loop count: 200)
2021.08.05 20:25:27.724979700	FMOD call duration total:  0.57 ms
2021.08.05 20:25:27.725556000	Sleep call duration total: 3106.03 ms
2021.08.05 20:25:30.842214300	FMOD sound ready after 3115.82 ms (loop count: 200)
2021.08.05 20:25:30.843136000	FMOD call duration total:  0.52 ms
2021.08.05 20:25:30.843857900	Sleep call duration total: 3115.19 ms
2021.08.05 20:25:30.844481400	FMOD Error sound not ready in 3115.82 ms (loop count: 200)
2021.08.05 20:25:30.845104600	FMOD call duration total:  0.52 ms
2021.08.05 20:25:30.845703600	Sleep call duration total: 3115.19 ms
2021.08.05 20:25:33.985681600	FMOD sound ready after 3138.82 ms (loop count: 200)
2021.08.05 20:25:33.986593700	FMOD call duration total:  0.58 ms
2021.08.05 20:25:33.987364800	Sleep call duration total: 3138.15 ms
2021.08.05 20:25:33.988093100	FMOD Error sound not ready in 3138.82 ms (loop count: 200)
2021.08.05 20:25:33.988719000	FMOD call duration total:  0.58 ms
2021.08.05 20:25:33.989309700	Sleep call duration total: 3138.15 ms
2021.08.05 20:25:34.374819100	FMOD sound ready after 44.30 ms (loop count: 3)
2021.08.05 20:25:34.375857200	FMOD call duration total:  0.01 ms
2021.08.05 20:25:34.376623800	Sleep call duration total: 44.28 ms
2021.08.05 20:25:34.684783400	********** Main-thread blocking-read outside of loading screen:
	Frame: 2739 - Blocking read: 10.10 ms (thread: 0)
2021.08.05 20:25:35.641728600	>>> Resurrected BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2021.08.05 20:25:35.642706100	>>> Resurrected BnetParty::SetJoinPermissionPreviousToClose token=2 new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2021.08.05 20:25:35.643504000	>>> Resurrected BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2021.08.05 20:25:35.783122900	>>> Resurrected BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2021.08.05 20:25:40.587152800	>>> Resurrected BnetParty::LeaveGameByMyself currentGameId=game_id { mmGuid: 9478816935339635098 gsGuid: 12507478293560580994 gameId: 1055 }
2021.08.05 20:25:40.588006200	>>> Resurrected SendGameServerMessage_StartLeaveGameCountdown eContext=0
2021.08.05 20:25:40.588689200	>>> Resurrected BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2021.08.05 20:25:40.589324800	>>> Resurrected BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2021.08.05 20:25:40.649249400	>>> Resurrected Party::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=2
2021.08.05 20:25:40.804571200	>>> Resurrected BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2021.08.05 20:25:40.868843900	>>> Resurrected BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2021.08.05 20:25:49.569805000	de activate app 0 iconic 0
2021.08.05 20:25:49.732361200	de activate app 1 iconic 1
2021.08.05 20:25:50.939714000	>>> Resurrected SendGameServerMessage_FinishLeaveGame_RequestExitNow 
2021.08.05 20:25:50.940153500	>>> Resurrected Party::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=2
2021.08.05 20:25:51.212464900	>>> Resurrected Quit game reason=0
2021.08.05 20:25:51.339048900	GameDisposeGames()
2021.08.05 20:25:51.339457100	ENDING GAME
2021.08.05 20:25:51.340815000	Disposing UI for World
2021.08.05 20:25:51.346889000	Client Disposed world.
2021.08.05 20:25:51.496387300	>>> Resurrected OnGameLeft
2021.08.05 20:25:51.505530200	ClientSocket Disconnect
2021.08.05 20:25:51.542106700	>>> Resurrected BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId
2021.08.05 20:25:51.542324000	>>> Resurrected BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2021.08.05 20:25:51.542502800	>>> Resurrected BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2021.08.05 20:25:52.554576300	SendCustom hero:Resurrected id:0 attribute { name: "Version" value { string_value: "2.7.1.77218" } } attribute { name: "CustomMessageId" value { int_value: 0 } } attribute { name: "CustomMessage" value { message_value: "\n\014\rmI\362\000\0253D\000\000\030b\020\376\350\305\005" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
2021.08.05 20:25:52.573797400	Disposing UI root!
2021.08.05 20:25:52.636428600	Client Disposed world.
2021.08.05 20:25:52.760532200	STARTING Menu
2021.08.05 20:25:52.760718300	CGameGlobalsInit()
2021.08.05 20:25:52.760875900	CGameGlobals::Init()
2021.08.05 20:25:52.761038200	Disabling loading screen for 31, 0
2021.08.05 20:25:52.814619900	SNOPreload::InitializeForGame submit required SNOs in 53290us
2021.08.05 20:25:53.411892200	SNOPreload::InitializeForGame in 650406us
2021.08.05 20:25:53.632699300	********** Main-thread blocking-read outside of loading screen:
	Frame: 3276 - Blocking read: 8.69 ms (thread: 0)
2021.08.05 20:25:53.674347300	Setting depth texture, fmt = 30
2021.08.05 20:25:53.676732100	PostFXGfxInit() success
2021.08.05 20:25:53.677512100	SubObjectGfxInit() 1
2021.08.05 20:25:53.693619900	Initializing client world BattleNet_Act4Screen...
2021.08.05 20:25:54.084884300	>>* UIBattlenet_Campaign_OnOpen(): Enabling Battle.net UI campaign buttons
2021.08.05 20:25:54.085337600	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.05 20:25:54.085765500	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
2021.08.05 20:25:54.086256200	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.05 20:25:54.086724800	>>* sRefreshButtons()
2021.08.05 20:25:54.087120900	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:25:54.087509200	>>* sUpdatePlayGameButton()
2021.08.05 20:25:54.087878900	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:25:54.088694200	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.05 20:25:54.089049400	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.05 20:25:54.089392900	>>* sSetPlayGameButtonText()
2021.08.05 20:25:54.089756300	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:25:54.090095600	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:25:54.153496600	>>* sSetPlayGameButtonText()
2021.08.05 20:25:54.153670300	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:25:54.333353200	>>* sMyPartyMembersUpdated(): Refreshing buttons
2021.08.05 20:25:54.334033100	>>* sRefreshButtons()
2021.08.05 20:25:54.334613600	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:25:54.335160400	>>* sUpdatePlayGameButton()
2021.08.05 20:25:54.335719900	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:25:54.336341000	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.05 20:25:54.336472600	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.05 20:25:54.336597300	>>* sSetPlayGameButtonText()
2021.08.05 20:25:54.336733300	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:25:54.336898900	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:25:55.117559600	>>> Resurrected BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2021.08.05 20:25:55.117837300	>>* sCampaign_PartyInGameUpdatedEvent(): Refreshing buttons
2021.08.05 20:25:55.117978200	>>* sRefreshButtons()
2021.08.05 20:25:55.118171300	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:25:55.118302300	>>* sUpdatePlayGameButton()
2021.08.05 20:25:55.118435800	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:25:55.118592300	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.05 20:25:55.118752100	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.05 20:25:55.118881700	>>* sSetPlayGameButtonText()
2021.08.05 20:25:55.119012800	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:25:55.119138300	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:25:55.119364900	>>* sCampaign_PartyInGameUpdatedEvent(): Refreshing buttons
2021.08.05 20:25:55.119495300	>>* sRefreshButtons()
2021.08.05 20:25:55.119624800	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:25:55.119749100	>>* sUpdatePlayGameButton()
2021.08.05 20:25:55.119881100	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:25:55.120027100	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.05 20:25:55.120154100	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.05 20:25:55.120274300	>>* sSetPlayGameButtonText()
2021.08.05 20:25:55.120406900	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:25:55.120527300	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:25:55.539508500	>>* sMyPartyMembersUpdated(): Refreshing buttons
2021.08.05 20:25:55.540274500	>>* sRefreshButtons()
2021.08.05 20:25:55.540919900	>>* sRefreshButtons(): updating play game button.
2021.08.05 20:25:55.541493000	>>* sUpdatePlayGameButton()
2021.08.05 20:25:55.542112000	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.05 20:25:55.542884300	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.05 20:25:55.543463800	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.05 20:25:55.544149900	>>* sSetPlayGameButtonText()
2021.08.05 20:25:55.545004000	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.05 20:25:55.545703100	>>* sRefreshButtons(): play game button updated.
2021.08.05 20:25:56.228190400	[Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 1
2021.08.05 20:27:33.691862300	ACTIVATE APP 1 iconic 0
2021.08.05 20:27:33.779368400	********** Main-thread blocking-read outside of loading screen:
	Frame: 4051 - Blocking read: 5.59 ms (thread: 0)
2021.08.05 20:27:33.786027500	********** Main-thread blocking-read outside of loading screen:
	Frame: 4051 - Blocking read: 5.55 ms (thread: 0)
2021.08.05 20:27:36.490645500	GameDisposeGames()
2021.08.05 20:27:36.490827200	ENDING GAME
2021.08.05 20:27:36.491640200	Disposing UI for World
2021.08.05 20:27:36.492836600	Client Disposed world.
2021.08.05 20:27:36.573948000	>>> Resurrected OnGameLeft
2021.08.05 20:27:36.611769200	>>> Resurrected OnlineService::BnetService::LogoutSynchronously
2021.08.05 20:27:36.613802900	Disposing UI root!
2021.08.05 20:27:36.773677500	Disposing sound subsystem...
2021.08.05 20:27:36.773857800	Start SoundPlatform::Dispose()
2021.08.05 20:27:36.773995800	StopOVTStream
2021.08.05 20:27:36.775996100	- Releasing DSP effects
2021.08.05 20:27:36.776172200	- Releasing FMOD System
2021.08.05 20:27:36.828640700	Finish SoundPlatform::Dispose()
2021.08.05 20:27:36.833548000	Closing Direct3D11 window.
2021.08.05 20:27:36.835078500	de activate app 0 iconic 0
2021.08.05 20:27:36.839140200	Disposing graphics subsystem...
2021.08.05 20:27:36.839525200	Closing Direct3D11 window.
2021.08.05 20:27:36.839729400	Releasing the D3D base context.
2021.08.05 20:27:36.871781000	Releasing D3D device.
2021.08.05 20:27:36.956988700	Releasing DXGI factory.
2021.08.05 20:27:36.957182000	DXGI Factory released.
2021.08.05 20:27:37.032280200	>>> Resurrected ===== Battle.net BnetService : Shutdown =====
2021.08.05 20:27:37.032683200	>>> Settings::ResetGameAccountSettings
2021.08.05 20:27:37.987557500	===== Battle.net Client Service Shutdown =====
2021.08.05 20:27:37.992516300	[Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 1
2021.08.05 20:27:38.335191500	SNOFilesDispose()
2021.08.05 20:27:38.399505100	SNOFilesAsyncDispose()
2021.08.05 20:27:38.588976400	WinSock cleaned up successfully!