Please nerf ww rend barb, it is much stronger than chantodo wizard before nerf

What if Chant’s can clear a 145 after the nerf but with the seasonal buff?

Can we for certain prove that will not happen? I think that is extremely important to discuss as well!

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There’s no need to ignore the Wizard clears unless they used Chantodo.

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Yes.

???

You just say 100% is 5 maximum, yet say 300% is 5 minimum as well? Common man lol.

So at most it needs a 100% damage decrease, which changing the new lamentation effect from 200% to 100% would suffice. Not triple. Again triple is way overkill especially since Rend is doing all the damage.

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Triple damage is 200% increased damage just as a fyi

200% increased damage is about 6-7 GRs.

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At least on the America region live era, the top 22 clears were chantodo. That does not mean that one of these players could use bazooka to get a high grift clear. Simply, it means that their chantodo clear was a better.

PLEASE NERF BAZOOOKA WIZARD PLEASE!!!
TOO O,P (Overpower) … and BUG!

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Correct!

So if MasterJay wants, I am fine changing it to be more proper and saying 6-7 GR’s rather than 5-7.

Also, why not remove the triple rend from the 4pc, but then increase lamentation from 200% to 250 or 275%?

Again, this is all subjective based on Barbs being able to clear 135-140 with around 4k paragon and 140 augments. It still stands whether or not we can prove Chant’s will not do that.

Trying to find a happy medium overall where the set balance and supporting items balance makes sense. I just do not thematically like having 3 rend damage boosts on the set.

Not if you’re comparing it from base of 0. He’s talking about removing the 4pc mod all together, which would be 300 > 0 base not 300 > 100% base (200% increase), which would be more than 7 GR’s.

Either way though, no.

In this instance, the base is always 1.

The base is whatever rend damage is before the 4pc bonus is applied, not really sure how else to explain this.

Maybe Jako can do better?

Nah.

Triple means 3x damage. 3x damage is literally 7 GRs to the dot in D3 damage scaling. However, there is always a little fluctuation because of mob types, pylons, density, etc.

The seasonal buff is irrelavant. The clear was in NS. Although 126 to 135 clear in sesaon with 800 to 1000k pararogon could also be concerning.

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I stand corrected then, either way you shouldn’t want that kind of nerf that’s insane.

To compare the Chants nerf was only about 4/7 or 3.5 GRs median about a 100% decrease. They didn’t nerf it like they were suppose to 5 aps damage modifier to 2.5, did some weird co-efficient crap instead, but the net result was the same.

So again…Lamentation…200 > 100 makes the most sense here.

I think that it is clear that the PTR barb is top 2 solo in relation to all the current classes. Wizards and necromancers are being nerfed.

I’ve never said Wastes should be nerfed for what it’s worth. I’m just supplying math/numbers.

Sadly, even though I don’t think Wastes has to be nerfed, I do expect one given Blizzard’s track record.

Yes, we need to project how much the main stat difference matters, but the seasonal does have several primals which may or may not actually happen in a full season.

The top seasonal clear would have at least 9100 more strength from augments, and then a likely 8890 more from paragons (assuming 3,500 paragon).

So not considering the seasonal theme at all, 138 is a real possibility given what we see now, and this is with only a few days of testing.

Honestly, Barb was my first class in D3 so I would love if we were in that 138-143 range. Quite frankly, I think it would make more sense to get all classes in that range rather than nerfing builds to fall well below it.

Sure, was mainly saying that to Demonmonger’s remove Triple Rend from 4pc set bonus idea. I get what he’s saying though, every 2,4,6pc doing Rend damage is kind of strange, but they’re all doing it in different ways which makes it unique and synergize with different items. In fact if you just had the 2pc and didn’t have Ambo’s it’s actually a decrease in dps. It’s a very interesting interaction.

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If Blizzard changed the 3X to 2X that would be a couple of grifts? If so, this might be an easy solution. A precision scalpel cut rather than bashing away with a butcher’s cleaver. Fresh meat.

They could always revert the change to 3X in the next patch after seeing the true potential of the WW/Rend build. I like the idea of a huge but not outrageous buff that removes the possibility of a nerf later.

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My preferred change to the thematic feel would be to swap Ambo’s and the 2pc bonus with eachother. It would make sense of the 2pc bonus applied rend and the 4pc along with the 6pc and supporting legendary items buffed it.

At least it does to me :slight_smile:

In every PTR, experts start to pop up and do their 1st or 2nd posts. That is only if barb class receives any buff.

I am guessing illuminati does not want barbs to be buffed so they hired players to troll this game lol. They pop up like them weeds.

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Check Cratic’s comment on the chantodo nerfs. His words are more convincing than any wiz players. For those doesnt know him, he is one of the best wizard mechanic testers.

Video link GR 145 done in June: https://v.youku.com/v_show/id_XNDI0MjAyMzgyMA==.html?spm=a2h3j.8428770.3416059.1

Can you see the difference?

Let me link you another video, Ze Dark’s solo 144 on liver server.

https://www.youtube.com/watch?v=iN8wTjBD6Z0

Anyone have eyes will see wiz has more toughness while maintaining the same damage than barb. This 140 is zombie grotesue with summoner, far less damaging than the 144 anarch mob types and the 145 illusionist enslave nightmare fishings. Take in mind EN has random debuffs on player that reduces toughness, yet the wiz survived perfectly. It can not replicate on a barb or it will cost damage. Toughness is crucial in higher tiers. In your analogy, 148 is doable on live with ze dark. How do you expect him sustain 24% extra damage when his EHP value is wobbling throughout the entire rift on the most damagingless mob types in this 140 clr?

No one takes PTR s19 seriously, the 15 kill streak proc 30 kill streak proc xxx kill streak that 1 shot elites. 500 kill streak 1 shot RG. The gameplay is about maintaining kill streak. Class strengths are irrelevant.

At 8k paragon, i am struggling with PoJ on 100+ NS yet Quin with 1k paragon in seasons cruises 104+ with kill streak bonuses, pretty much illustrates the narrative.

As for NS, lowest paragon 138 clear is NA server Impulsive @ 4996 paragon on 14:56 min , followed by 137 clear @ 4850 paragon (LexyuTV) on 13: 22 min.

Highly doubt WW can replicate these clearings from EHP perspective.

These posts can not sustain tiny bit of In depth analysis.

WW Rend is subpar comparing to pre nerf chantodo, case closed

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