Please nerf ww rend barb, it is much stronger than chantodo wizard before nerf

Maybe all barb players are so outraged because you’re asking for nerfs to a class that has been ignored by the devs for years and barb players are sick and tired of being the ugly duckiling of D3 RoS.

Now after all this time barbs get some love from devs and you want to take it away from them just because they might overthrown Wiz in damage and become the best class DPS wise for a change

So tell me who’s blind in here?

I wonder if there would be so many people asking for a barb nerf if chantodo wasn’t nerfed… :thinking:

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ROFL. Hey I agree, but that ain’t ever happening!

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Gasnick nailed it, again!

Raingirl01, what a steaming pile of trash you got there, brother! Hahahaha

Was that suppose to offend anyone? “Awn, this toxic barbs”. What a pathetic infantile attitude :rofl:

Time to sleep little boy, you weren’t suppose to be here stinking these forums with so much trash :wink::rofl:

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You are no one to say who deserves or not to be on top. Sit tight little troll

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Frankly speaking Hadd, your comment reeks of hot garbage if I may say so myself. Steaming and rotten. So true to oneself.

I hope you dont stray too far away from the point of the next current patch, which sounded a lot like a “Balancing” one. If the devs dont bother about balancing anymore, they wouldnt warrant giving a nerf to classes/gears. Now you people crying about not wanting nerfs need to get a reality check. Nobody wants a class to be majorly superior to its peers. This is coming from me, played chantodo wiz. Did I think its OP compared to other classes? You bet it is.

FYI, if Chantodo Wiz wasnt nerfed, the PTR WW Barb would very much be on par or slightly stronger than them. Pretty sure nobody would make any noise about this. And since wiz is nerfed, its quite natural to nerf the barb slightly.

Lets just see if the devs want to be hypocrites and listen to the fangirls or will they stay true to the point of a balancing patch. Theres nothing more to say to person thats already made up their mind.

Haters are most welcomed to challenge this with actual facts and not some type of bullocks revolving around being in a cave for too long.

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Frankly speaking, Rainboy, all you whiners who come to a game forum to ask for nerfs and try to ruin other gamers fun are the lowest of the worthless class of online gaming.

You talk about facts and balance, all I read between the lines is “omg, my weenie just got even smaller now I’ve seen the new WWRend in action”

You can cry all you want, creating a post about nerfing other class is beyond pathetic. Had you created a post about buffing your own class I’d be giving a damn, I’d even throw my likes in it.

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well then first nerf bazooka/starpact to an ok lvl, then make sure that the nerfed but bugged chantodos is in place when it is debugged and further secure that the mild nerf for barbs isn’t too much (or even bug it out…)

or you can just let it be as it is now and show a little bit of good will to mistreated barbs of this world…just saying :wink:

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From patch notes:
“We’ve begun introducing brand new class sets to Diablo III as outlined in our Ongoing Support blog, heavily revised several Barbarian Legendaries at the direct request of the community and continued to iterate on our approach to Seasonal buffs and how they can change up the overall gameplay experience. Take a look at the preliminary patch notes below and start theorycrafting; Patch 2.6.7 will be arriving before the end of the year!”

If this is a balance patch, why no nerfs/buffs for other classes. It seems to me this patch was bringing barb back into relevancy. Whether they overbuffed is up for discussion.

PTR goals:
With another new game-impacting Seasonal buff and entirely new class sets to experiment with, we know it’ll be very tempting to get your hands on as much as you can! To help guide your focus, here are our priorities in terms of what we’d most like to see tested.

  • Monk and Crusaders heavily testing their new class sets and item changes
  • Barbarian testing for the revised Barbarian legendary item changes
  • Experimentation with the Pandemonium buff, with emphasis on finding bugs and testing functionality

Here are some facts…This was no where close to being a balance patch. I have no idea what Blizzards intentions are on balance, but maybe they will be working on balance for 1 or 2 classes at a time just like they are doing with the sets. I have no idea, you have no idea, no one has any idea what blizzards plans or goals are for balance in this game.

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So since Wiz can’t be ahead by 5 GRs over other classes every other class that becomes stronger than Wiz was must be nerfed to Wiz level or below, cause no other class than a Wiz is allowed to be on top right? :roll_eyes:

How about instead of asking for nerfs you ask to buff Vyr’s slightly to counter the chantodo nerf or maybe even buff Delsere’s Magnum Opus set and the supporting legendaries to be almost as strong as chantodo was?

Why not redesign Firebird’s Finery to be a much stronger and more fun set to play than it is right now and do the same with all legendaries that might support this set?

Have you thought about that? Right you didn’t, cause it’s easier just to ask for nerfs. Why bother wasting your precious time on giving any feedback at all to actually make other than just Vyr’s set stronger right? :roll_eyes:

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Can you stop placing your judgement on Wiz players vs Barb players? Has it ever occurred to you that people are able to play multiple classes and still wants a little balance between them? I know thats hard for some of you to believe that someone like that actually exists but they do. Its either you choose wiz or barb right? Guys, right? LUL.

I am currently only comparing the strongest set from wiz and barb. The other weaker sets from both classes have no place in this discussion. So stop derailing.

Also, not everyones tarded to think that every solution to a weaker set is to buff it. I couldnt give a rats ar-se if they nerf chantodo and ww or even zooka down to firebird level. Sometimes a nerf can be as beneficial but as you can see, the amount of nerds crying about a nerf is just too damn high because having bigger dam numbers = bigger dong size apparently.

As a result, the devs have tried their best to not do such a drastic nerf anymore. Obviously, since the first couple of nerfs, a hefty amount of nerds have been triggered which can be seen quite clearly here.

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Oh really? Played all classes on both EU and NA servers on my main account from DAY 1 of D3. My first class I started playing D3 was a barb. I have over 2000 hours with this class on both EU and NS combined and over 300 if not more on all other classes combined on both EU and NS servers.

I stopped playing my main account, cause of stash problems, so I got a 2nd account and now I only play with UE Multishot DH. I tried playing with Vyr’s chantodo on S17 and other classes, but I run into the same stashing problems as on my main account so I decided to play what I like the most which is DH UE Multishot.

From my whole experience with D3 and RoS I’ve seen countless nerfs and everytime one build was nerfed another took it’s place. Most of the time nerfs destroyed all “OP” builds making them completely useless along with the items used…

So yeah I know how it’s like to play with all classes, but even though I play with just one class right now I understand that everyone deserves to play with any build they like without having to worry that it might get nerfed just because some people can’t stand that some build can clear 5-10 GRs more than the other…

Nerfing always created more problems than it solved. Each patch should offer buffs to underperforming sets or legendaries or add interesting new powers to legendaries without any powers and classes that are way behind others and if suddenly the class that was previously the last in clearing highiest GRs ends up on top it’s won’t be the end of the world.

So what if it even is 5 GR ahead of others as long as it’s not more than 10 than I see no problem what class is on top whether it “might” be Barb, WD, DH, Crusader or Monk instead of constatly having Wiz and Necros on top…

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Leave barb as is Blizz

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Hopefully, Blizzard can look at the numbers and make sure that we do not end up in a situation where one class is OP as wizards are currently. Some class invariably will be #1 (I do not care which one). What I hope happens is the #1 class is not 3 greater rifts ahead of #2.

This thread is an interesting read in consideration of logical fallacies such as:
Ad hominin, appeal to ignorance, false dichotomy/dilemma, bandwagon, red herring, anecdotal evidence, slippery slope, straw man, and tu quoque to name a few.

Look, I think in a perfect world we have all classes at the same max GR. Everyone would probably enjoy that or at least have less to moan about, but that’s not likely to happen in this game due to GR mechanics. All you want to look at is max clears and that’s only part of the issue. Buffing some builds to be equal at max GR will inevitably make them way OP in other areas of the game. Ask Darkpatar how many GRs he would lose if he can’t use AS for grouping. Balance at the top is somewhat meaningless for the vast majority of the player base.

You claim to be the champion of balance but your picture of balance is only on the top end, that’s only a part of it. Yes we should not have huge class discrepancy on the top end, but what’s most important, is that we should have balance in what the vast majority does in every day game play. Or let’s consider balance around the average paragon and the clears that are done at or near that paragon. That would be a better indicator than what the top paragon players are clearing and is more representative of the player base.

You position on balance is a narrow view. I’m not going to be, you aren’t going to be, and 99% of the player base is not going to be attempting 140. Why on earth would you try to balance the game around the 1%. Your whole “I’m on the side of balance” argument just doesn’t hold much water because you are continuously narrow minded on the matter.

I don’t care, and I don’t think a lot of people care, about which class has the highest clearing ability, but we all care if our class is lacking in the course of every day play. These are the real issues facing the player base for balance not the top clears.

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My idea of balance is wholistic (top and across a significant range). I also posted a table looking at clears of 131 and above and 126 and above. I have looked at the balance issue from many angles. I have been falsely accused of many things. I tend to be unemotional, analytical, and thorough. People are making fun of me for posting these tables and graphs; however, they are informative just not necessarily what some want to see, since it does not fit their preferred narrative.

I posted this earlier in this thread. The graph is done by another in the referenced thread. It looked at the top 1000 in era 11 solo leaderboard.

I think we can agree on at least this:

The current PTR ww/rend build will be stronger than any build for crusaders, DH, monks, necromancers (with the thorns nerf), and witch doctors.

It appears that pre-nerf wizards were clearly overpowered as illustrated here.

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Imgur

My earnest point is that the game designers need to be careful about making another outlier, especially in light of them nerfing both wizards and necromancers.

I’m guessing you voted for Trump, right?

No, I did not! And even if I did, why would it matter? Why bring politics into this?

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Lol good job proving my point

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And you think Hillary was a better choice?
Thought you other posts were dumb.

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Because he ran out of arguments to support his nerf campaign… :roll_eyes:

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