Hrm. I should bookmark that site. Might come in handy someday.
Kinda wish they’d format their Japanese character sympols in the A/I/U/E/O format (e.g. か き く け こ, た ち つ て と) with separate Hiragana and Katakana tables. Much easier to read that way.
<blockquote><p>blockquoted text goes here</p></blockquote>
Sample text used (for nested quote with first level already embedded):
2.4 Oculus changes :
•No longer rolls with guaranteed Attack Speed, Reduced Damage from Elites, or Resistance to All Elements
•Now rolls with a guaranteed socket
•Bonus damage increased from 30-40% to 70-85%
•The damage bonus provided by this item is now multiplicative with other sources of damage
•The damage bonus provided by this item no longer stacks with overlapping zones
•Damage zone now spawns at a random location near the monster that was killed
•The chance to summon a zone is now 100%
Main consequence of these change, max AS has been reduced ! However given the enhanced proc, Oculus is still one of the best choices for follower gearing. Legacy Oculus can still be used in adition with 2.4 Oculus, however there will be no difference between proced zones.
Produces this:
2.4 Oculus changes :
•No longer rolls with guaranteed Attack Speed, Reduced Damage from Elites, or Resistance to All Elements
•Now rolls with a guaranteed socket
•Bonus damage increased from 30-40% to 70-85%
•The damage bonus provided by this item is now multiplicative with other sources of damage
•The damage bonus provided by this item no longer stacks with overlapping zones
•Damage zone now spawns at a random location near the monster that was killed
•The chance to summon a zone is now 100%
Main consequence of these change, max AS has been reduced ! However given the enhanced proc, Oculus is still one of the best choices for follower gearing. Legacy Oculus can still be used in adition with 2.4 Oculus, however there will be no difference between proced zones. </p></blockquote>
Excellent!
Later I will test using sample text that is not preformatted.
Found an interesting bug in the forum editor window. If you are using the split view mode where you get a live preview of your post’s code in final form and you are editing code that you pasted in from a previous session (i.e. you had some code you needed to edit and wanted a live preview while doing so), if either side of an html tag <> appears exactly at either edge of the window’s text field when pasted in, if you attempt to insert text before or after the offending tags, or between two tags where one side of each tag is on the very edge of the window, the parser won’t know what to do with it and will wig out.
To avoid issues with editing code after pasting in from a document, you can temporarily switch to single view mode by clicking the hide preview link in the editor window and then insert the new code, after which you can switch back to the split view mode and continue working.
This affects only tags that perfectly flush at the beginning or end of a line in the editor window when in split view mode, and then only if the code was pasted from the clipboard. It does not happen on brand new freshly typed code.
Interesting. Thanks for the tip! Let me test it out.
═══════════════════════════════════════════════════════════════
Copy/pasting directly from the old D3 forums:
Disclaimer : some follower’s templates efficiency depend on which difficulty they are used on.
• Set bonus do not applies to followers.
• Follower's buff goes away when he dies, that goes only for passive buffs, equipment bonus stays active, same with active buffs or CCs that were previously casted (note : a followers never "dies", just goes KO).
• MF/GF/%xp/+pts xp buffs applies to you with a 1/5 ration, they don't fade away even if your followers goes KO.
• All stats are effective on followers, such as elemental damage bonus, CDR, bonus vs. elites etc. Exceptions : all ressources related stats, mouvement speed
• Follower will appreciate legendaries you thought were crap for you.
• Legendary gems do not work on followers (except gem of Ease)
2.4 Oculus changes :
•No longer rolls with guaranteed Attack Speed, Reduced Damage from Elites, or Resistance to All Elements
•Now rolls with a guaranteed socket
•Bonus damage increased from 30-40% to 70-85%
•The damage bonus provided by this item is now multiplicative with other sources of damage
•The damage bonus provided by this item no longer stacks with overlapping zones
•Damage zone now spawns at a random location near the monster that was killed
•The chance to summon a zone is now 100%
Main consequence of these change, max AS has been reduced ! However given the enhanced proc, Oculus is still one of the best choices for follower gearing. Legacy Oculus can still be used in adition with 2.4 Oculus, however there will be no difference between proced zones.
This is the same paste after removing formatting with preview hidden:
Disclaimer : some follower’s templates efficiency depend on which difficulty they are used on.
• Set bonus do not applies to followers.
• Follower's buff goes away when he dies, that goes only for passive buffs, equipment bonus stays active, same with active buffs or CCs that were previously casted (note : a followers never "dies", just goes KO).
• MF/GF/%xp/+pts xp buffs applies to you with a 1/5 ration, they don't fade away even if your followers goes KO.
• All stats are effective on followers, such as elemental damage bonus, CDR, bonus vs. elites etc. Exceptions : all ressources related stats, mouvement speed
• Follower will appreciate legendaries you thought were crap for you.
• Legendary gems do not work on followers (except gem of Ease)
Deleted Remaining Text
Hmm… I appreciate the effort, but that didn’t seem to help. It appears, with what I’m doing, I would still have to go line by line to edit out the bullets and tabs. I’d rather do that in a text editor first. Then I can post and edit here in the forum.
Comments: Not exactly the result I was looking for.
BBCode
[img]https://i.imgur.com/HCVw4Kz.jpg[/img]
Comments: Again, not the result I was looking for.
HTML
Comments: Okay. That works for center embedding. But, Ctrl-clicking (or mouse button-clicking) opens the image in a new tab on imgur’s website. The only way to open the image outside of imgur is to right-click it and then Ctrl-click the option to “Open in New Tab”.
Markdown Link
[Imgur](https://i.imgur.com/HCVw4Kz.jpg)
Comments: Same result as before.
Direct Link
https://i.imgur.com/HCVw4Kz.jpg
Comments: Nope.
Image Link
https://imgur.com/HCVw4Kz
Comments: Nope.
I suppose I’ll have to decide whether or not it’s worth centering.
This is the same image without centering:
Comments: Now, when I Ctrl-click that one, it opens in a new tab, outside imgur’s website.
The reason the centered one doesn’t work is because it’s using the link to the imgur page with thumbnail, not the actual picture itself. The non-centered one below your centered one uses the actual picture (ending in .jpg) and is thus able to be CTRL/CMD-clicked to open in a new tab.
In the case of imgur, I had no choice. Linking its page failed to produce a pic. Sadly the way they do embedding breaks on Discourse. Under normal circumstances, any image you link can use the webpage image URL and the “source” URL can in fact be what I stated in my code up above.
I’ll be able to show/tell you an example shortly (but not quite yet).
Ewww. That works, but man that’s messy syntax there. Not saying it’s wrong syntax (it obviously works), but that’s gonna be a nightmare to debug if something goes wrong. Sadly I can’t find a way to do the equivalent with HTML without CSS enabled as that type of inline enlarging requires HTML5 and HTML5 is crippled beyond belief without CSS.
Nope, can’t do it with straight HTML. Definitely requires CSS, and even javascript.
Yep, works in a table cell. That’s an improvement. And despite the syntax screwiness it might be a worthwhile compromise for improved functionality.
Edit 2: Looks like this only works on the actual full sized pics and not thumbnails that lead to a full sized pic. That makes it impractical for tables.
For clarification, what that means is that if the image is too large for the regular forum width, it’ll size down automatically via the Discourse parser. If, however, the image in question is small enough that it does not need to be resized, you get the whole shebang, not a thumbnail or reduction. In that case the lightbox merely moves the pic to the center of the screen when clicked on instead of that plus upsizing to its original size.