no nef chantodo … boost all the other class
Blizzard breaks all fun
@KiWeN:
I agree that the devs should have been buffing/fixing the actual skills. However, they have not been doing much of that beyond a tiny selection of runes. IMO, your argument should be framed as apply the buffs/fixes to skills to balance out the damage across skills/items/sets, instead of framing your argument as a critique of Vyr/Chantodo. Your argument looks like you are looking for a nerf to Vyr/Chantodo out of your dislike of the sets performance. Let’s not blame or hate:
- Wizards
- Vyr/Chantodo
- Bazooka
Nerfing the above 3 will not guarantee buffs/improvements to other classes, sets, items, skills, runes.
While I’m not fact-checking your numbers they seem over inflated because it seem like that your numbers would guaranteed greater than 90% of the players would be hitting GR150 solo with Vyr/Chantodo in season.
Vyr’s is fine - kinda. My only beef is Chantodo’s. It’s a bad mechanic and bad design overall, and it is not doing anything good for the Archon skill.
I’d much rather have a x20 boost to Vyr than to Chantodo’s as they did with 2.6.6. and the numbers are solid enough, 1 stack is 4,000% damage, stacking 20 times for 80,000% damage. Then AS boosts it by up to 5 times when you reach 5 aps (and that’s not very hard), which is 80,000% x 5 for a total of 400,000%.
Vyr’s having a ~25,000% buff I’m fine with, but the Archon skills themselves still sits at 1000% damage and does NOTHING in comparison to the set alone. Playing Archon without Chantodo’s gets you nowhere because these two items are more powerful than any 6 item set in the entire game.
If you don’t want to play d3 anymore because of a nerf to your favorite class, then don’t play. Pretty simple fix. Complaining about it saying your existence is no more because of a set being nerfed does nothing. My favorite class was barbarian which sucked for a long time, I now am enjoying the sader. Hell, I even like condemn now that I can stay alive with my feeble skills and condemn can’t go near as high as some folks are talking about. Now barbs are getting “buffs” but doesn’t mean I’ll go back to playing them for a while at least…I’m having fun with other classes. I see it as a way to expand your horizons, or, push your favorite build that got nerfed to its limits and be proud to go further than the others playing the build. This “nerf” needed to be specially for it just being, as others have said, an item not a skill. In this case I want that DH set for vault buffed up to do 4000000 damage so I can just tumble around.
i wrote with him Via Discord like not much time before his 145 Clear, he streamed all his 144 Attempts and did not get a clear in like 2k keys or even higher
I saw the number 144 in the ladder with my own eyes. The saved correspondence in twitch allows me to be sure that my memory is true.
KiWeN, it does not matter that Chantodo is just a passive damage emitting from character, anyway, to take the top grifts you need a skill.
Grimcruel, it is no nerf wizard. The solo ladder will still be behind the wizards, they will still be in the push meta. But the competition for necromancers in fast meta will disappear. In a meta that has not changed since the release of necromancer (although since then even the push meta has changed). I ask the Blizzards, if you don’t nerf Chantodo for necromancers, then maybe you will make other classes compete with them in fast meta (DH for examples)?
It matters a LOT. Archon Beam deals 1000% damage, Wave of Destruction deals 80,000% damage. That is no where near a good balance. 98.5% of your damage comes from an item, all you do is bump it up. That is SUCH a BAD design.
Archon is useless beyond the destruction, and there are plenty of options for builds using Chantodo’s, but there are no options for Vyr’s or any Archon setup without Chantodo’s. That is a definition of BROKEN.
That 2 piece set is more powerful than any other set, even the Unhallowed Essence set for DH only gives about 30,000%. It is just stupid much power into one set, that makes for poor diversity and bad gameplay.
Things like this shouldn’t exist or make it past PTRs.
In d3 all damage comes from things. Sometimes from one slot of legendary gems. In mechanics, the chantodo Wave does not differ fundamentally from an Arcane Blast. Not so long ago, one item (the heal of Manald) gave all the damage in archon. And do not say that for top fonts do not require skill, this is nonsense.
But, please, pay attention to the substance of my question. I’m talking about fast meta. Question of skill is completely secondary (although it is possible that wizards fast run require more skill than necro). If you nerf chantodo for reasons other than competition to the necromancers, then make other alternatives to them.
I’m all for having other classes be speed run capable for groups, would be nice to see each class have their own version. I am simply talking about the choto that seems to be going on everywhere and tons of posts about it. People seem to think it’s the end of the build because they can only get as high as other classes now…doesn’t sound like a bad deal to me. If it’s the argument of “this will make necro the go-to and no one else” for speeds, I’ll agree with that. But I also don’t want to keep seeing the same old wizard up there being one of only two capable of doing it and the argument stands on how the damage is done with how much damage from it…although I always though most if not al wizard builds for pushing revolve around “stacks” and channeling.
It makes a huge difference as defines power. Wizard is still a broken class, Archon is still a useless skill and that makes bad gameplay. Wizard needs proper adjustments.
Manald Heal might have had the damage, but it was still skill dependant as it has a chance to trigger when you hit things.
Creation balanced alternatives to broken items is more difficult than to actual fix things. That’s the whole reason the game is in such a bad state as it is.
the leaderboards was ruined due to BOTS not due to Chantodo Resolve … really, do you think that player with 3500+ PL in actual season is regular? Players which playing 17 hours per every day? BOTS ruined the leaderboards and no matter which build is better, or character
and by the way, Chantodo Resolve works more then 6 months and now will be nerfed? this is really funny, its looks like a shame of developers and testers
Lol, until yesterday, the world’s top 1 was a bazooka at 143 (EU server). Only Fuczzang was able to improve time yesterday.
hm as far as i know, Broken plays Chantodo not Bazooka in solo, but i wasnt online for 2 weeks now
Also Bazooka will be gone next Patch
he took 143 with bazooka, see ladder.
Also Bazooka will be gone next Patch
we’ll see
Broken took 140 with Chantodo and after that took 143 with bazooka.
Bazooka is gone and it is confirmed. When you Enter Archon you wont get the Bonuses of Deathwish, Etched Sigil and Channeling Shoulders anymore.
Yes i asked him 10 minutes ago
He got btw 145 today
I know that (bazooka nerf). But I don’t how much is this nerf in number of GR.
It is not known how the new seasonal bonus will affect bazooka after the nerf, if angels will one-shoot boss, it will greatly increase potential of bazooka
again the Bazooka interaction is DEAD u wont be able to play Bazooka, but u will be able to play the normal Star Pact Variants.
The Seasonal Bonusses have been nerfed and Twisters arent at 15 kills afaik