New Sader build gets stuck in mobs

I’m running a zBarb w/ two friends in 3 man 120+ rifts and have major issue with the Sader getting stuck, not able to move through mobs easily.

The Sader can’t wear Illusory boots w/o messing up his build.

Is there some build that gives the dps and allows him to move with the group?

Really screws up the runs.

We’ve completed a gr 124 3-man.

https://i.imgur.com/djS1vso.jpg

This is a SS of his hero details.
He’s offline atm and don’t know how to show link to his profile.

Iron Skin - Flash
Your skin turns to iron, absorbing 50% of all incoming damage for 4 seconds.
If you take damage while Iron Skin is active, your movement speed is increased by 60% for 5 seconds and you can move through enemies unhindered.

50% DR + 60% increase move speed + move through mob for 5 seconds

caveat: he needs to get hit first for it to proc.
Therefore, if nothing is hitting it (frozen or stunned mob), sader dont get the buffs.

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And it doesn’t work when you hit a shield pylon.

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I literally HIT MY HEAD on the keyboard when I learned of this.
And it STILL did not proc the Flash buff…

Blizz ought to remove the “getting hit” condition

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Oh yeah! There is another one:

###Laws of Hope
Wings of Hope
Active: Empowering the Law also increases movement speed for you and your allies by 50%, and allows everyone affected to run through enemies unimpeded.

Unfortunately, this is not an offensive skill and your sader might not like it.

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Thanks guys for all your help on the posts.

I will give it a good try and work on these ideas.

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Save you iron skin skill until you start to feel stuck. Then activate it. if u get hit it will trigger faster speed.

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Try including the Norvald’s Fervor set into the build. I have a non-season male barb using one if you need a reference. Tinman