New campfire with a 5th class in the shadows

Yes every class should be able to use shields. But Pally should have better shields as in D2. Also I like how POE has does this too. They have energy sheilds for magic users. But right now we have range, magic, brawler,and a shape shifter. Could be a minion or something new like Nun LUL.

It’s clearly the silhouette of someone in a coif and mail, and given Diablo IV’s throwback nature, it’ll be the Paladin or a variation of the Paladin (with the Necromancer being saved for an expansion).

P.S. In addition, I’ll point out the teaser within the Rogue trailer, i.e. the Zakarum Priest worshipping Akarat.

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[New Class? | Diablo 4 Alpha Predictions - Paladin? Monk? Cleric? - YouTube](https://www.youtube.com/watch?v=jB5XkCYFKvA&ab_channel=Bluddshed)

im on the same boat as bludd here, hopefully we are right aswell

Do they reveal it next week? What do your elf eyes see?

Next Blizzcon of course.

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This is certainly the opportunity however for them to introduce their own twist on a new’ish class not seen in Diablo yet that may be a combination of the archetypes that are missing. If it is going to go that route I would say some kind of dark/death knight that can use shields but also uses dark magic with some summoning.

I could see the head portion being a cloth hood or a chain mail coif? As Bluddshed pointed out that does look like a gauntlet sticking out on the right side so this would probably cross out the necro.

I hope they announce the new character after 2-3 quarterly updates ahead and don’t wait until next Blizzcon.

This makes sense too actually. Maybe a hooded paladin or a female crusader? I’m more of expecting a summoner class but we’ll see what do we have ahead.

I agree with that. All classes should be able to use a shield, over all the melee ones. Rogue and Barbarian already dual wield, and shield + a weapon is dual wield. There is no reason for them to not be able to use a shield.

The thing is - think practically from practical perspective

I know people may not like it (or find it “witch doctor” fiasco in the making) but the data shows it’s gonna be a Dark Magic class… How they call it, or how they implement it is a different story (doubt it would be a melee fighter like Illusionist cause Rogue already has that), doubt it would be a Warrior cause already 2.66/4 classes released are mostly physical-first already (Barb, Rogue, Druid in non-Human form)

It’s obviously gonna be some type of dark mage i.e. Occultist/Alchemist/Warlock (or even Subjugator or Death Knight if they persist to have a SnB physical type), but kinda lean more towards a Dark-Magic + Elemental-damage combo, makes more sense than other options overall

In these troubled days, I suspect faith in Akarat has diminished. The Zakarum splintered across a broken world.

They did say that the internal motto for D4 is “Return to darkness”.

It would make a lot of sense that for a variation of the Paladin to be a sort of fallen crusader.

They could use fan favourite Paladin abilities whilst also adding a dark twist onto the visuals.

They could potentially even go a similar route to the Rogue where you could do some quests to determine the order that you follow and that changes the type of character you play to give you more options between the forces of light or even the forces of hell.

Yeah that almost clearly reads chainmail coif over a hooded cloak IMO.

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What data? There is no data just speculation. And according to the same data the rogue was supposed to be a physical ranged. Not a pseudo magical physical melee/ranged hybrid.

The silhouette is pretty obvious. No whether it is a fully fledged paladin like in D2, a crusader in D3, or a new variant, we will have to see, but we need a sword and board tanky class.

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The Q&A basically said class quests are limited to the Rogue since that is the class system.

But I think they need to have factions for each class to work on each with their own little skill tree like in DI, and make it the Paragon system. Each will provide an signature ability and some passives, along with some cosmetics all themed accordingly.

As for the rogue make the imbues the class system.

The data that there’s a PvP already…

The damage types that have been already included/introduced in the game are:

Physical, Earth, Lightning, Fire, Frost, Poison, Shadow

Adding one more damage type wouldn’t be I problem I’d imagine but let’s say there’s one more damage type introduced in the form of “Arcane” or whatever… BUT the problem then that occurs is: the Rogue (with Shadow as “have to prepare for only me specifically” type), and the 5th class (with Arcane, again, have to prepare SPECIFICALLY for it cause no other class has), those two would have a HUGE advantage compared to the process of “preparation” to the other classes for PvP

It also makes the game unbalanced in a certain way in that regard, let’s say your team is Barb, Druid, Sorc and the opponent’s team is Sorc, Rogue, Scholar (whatever), the damage types that team A has to prepare against team B vastly surpasses the other direction

Team B has to prepare for:
Physical [Barb and Druid nonHuman], Earth [Druid, mostly/only human], Lightning [Sorc and Human Druid], Fire, Frost [Both mostly sorc]

Team A has to prepare for:
Physical [Rogue and potentially new class], Arcane [5th class], Poison [Rogue], Shadow [Rogue], Fire, Frost, Lightning [Sorc], or heck add Druid as 3rd member of this team and even Earth becomes part of the equation (Rogue already has Frost)

So, the “ratio” of damage types to take care of (and resistances) are: 5 to 9 (worst case scenario, but still possible)

Having that in mind, it’s highly fair (and reasonable) for the last class to use the damage types that have already been introduced in the game (as opposed to introducing new one/s)

So just speculation and no real data. Just becasue it hasn’t been introduced doesn’t meant it can’t be added. There was no shadow before the Rogue and what is better thematic counter to shadow than holy? Your balance scenario suggests a rock, paper, scissors elemental damage counter system, which there is no evidence to even suggest that is the case in D4. If that were the case, the fire mage would have been useless against that drowned queen boss.

As for PvP, I highly doubt you will be in a position to know your opponents builds, if they even do any arena type stuffs.

The problem with Holy is I don’t imagine it being a PvP type of damage but PvE only… If it’s PvP then there also has to be a thing Holy Resistance… Does that make sense ? :thinking:, the only way how Holy could be useful in PvP is in the form of Heal (which occasionally might even be OP, not sure, but most-likely often…)

As for the second part, yes, Rock-Paper-Scissors indeed but you can STILL predict/understand sort of intuitively the best case (and worst case for that matter) scenarios. I mean you can simply KNOW that a Barb won’t use Frost (from a skill at least, maybe from a socket but those still aren’t introduced), and you simply KNOW that a Sorc won’t use Physical

Druid is kinda trickier but if you can notice him being in Human form for the most part you know he won’t use Physical as damage type (or even Poison for that matter), and if mostly/only in Were-form then you know there won’t be lightning as much (unless a cataclysm gets casted lol, but still = for the most part), overall…

Just becasue you don’t picture it as one doesn’t mean it can’t be.
And really. If PvP is serious, real PvPers will be prepared.

Guess that’s also possible… :thinking:, and the second part has some merit too…

I mean if I know there were going to be like 10 non physical damage types, I’d load up on res all(if in there), or hedge my bets against the more traditional powerful classes. Either way, you aren’t going to win every PvP scenario, nor should you. If the system is good and balance, you should be around 50/50 with truly skilled players being better and scrubs like me being a bit worse.

It reminds me of that on MrLlama video that was posted and he was talking about being prepared for every scenario that the game could possibly throw at him. That just shouldn’t be possible against random human opponents. One can be prepared, but for everything, impossible.

Obsidian sockets f.t.w. eh :D, more like that’s probably against Shadow, maybe diamond ? :thinking:

Diamonds all over the place and slots, and hope to get near 50% at least lol :joy_cat: