As one of the big issues with the necromancer is the lack of corpses, lack of synergy between abilities that use/consume corpses, and need for LOD in essentially every build, I have an idea for an item that could resolve that.
Phylactery of Withering Corpses (name tbd)
- Devour now gains the effect of Devouring Aura (no need to numlock this anymore)
- Corpses consumed by Devour no longer return essence, but instead provide a Corpses buff, stacking up to 999 (tbd)
- Abilities that requires corpses will consume stacks of the Corpses buff
This thing could look a bit like the horadric cube or something.
What this really does is allow you to run around without the need for using LoD and without a need for a spender to get through doors etc…
As long as you have at least 1 corpse buff you can open doors with corpse lance/explosion, and your corpse explosion will activate at your cursor / character without any corpses around.
Revive could also become useful here, as it could revive up to x corpses from your buff, essentially allowing you to keep your maximum revive minions at all times without leaving corpses on the ground out of your reach.